• Fixed price
  • Expert
  • Est. budget: $15,000.00

Need an expert game developer to bring to life a classic 3D game. More details once we connect over the call. Looking to start immediately

UnityGame DevelopmentGame DesignMobile Game3D Game Art
  • Fixed price
  • Intermediate
  • Est. budget: $80.00

A origin mod that has over 30 origins. You can use any way to make it but it must be tested, work, and put into a downloadable Zipp file. Also you can make it a data pack, fabric, or forge the origins and abilities will be listed a little bit on but you need to show me you can make a basic origin so give me a pack of 1 origin to show you can make a basic one (It can be anything). It doesn't have to be but it may be easier to make it a forced compatibility to the origins mod (and, or, not, pehkui). Also it has to be made for the latest version of the origin mod. You may also name the origins powers and make your own description but it has to have the effect I describe. You may also use https://www.mathgeniuszach.com to help. Origins: Sculkborn: a sonic boom (prime key and 45sec recharge), 3.5 blocks tall, blind, hit deals 30hp (not hearts), 10 armor points (not armor), warden doesn't attack it (neutral not peaceful), 50hp (not hearts), things that move within 25 blocks get the glowing effect (only you can see), silent to where you make no sound effects and you can't summon the warden, whatever you hit gets blindness for 15sec, spawn in deepdark, your a dark blue. Slime: die in water, can only move 1 block per 4sec, move faster in air, has three lives (spawn medium), large size 40hp 3 blocks tall 1 block jump, med size 20hp (norm player) 2 blocks tall 2.5 block jump, small 1hp 1/2 blocks tall 3 block jump, projectiles don't hurt you, transparent, weakness 3 when smallest form, eat slime balls to gain size, die to get smaller, no fall damage, bounce off every block like slime, only gain half the saturation off of food, green, die in desert (1hp every 3sec), climb walls. Frog: water breath, die in desert, 12hp, green, 1 block tall, move 1 block per 2sec, jump 2.5 blocks, poison people within 10 blocks (prime key and 15sec recharge), jump 4 blocks when on lily pad, can pull people 1 block nearer dealing 1hp (secondary key and 10sec recharge), you get slowness when in a cold area (snowy area, mountain, cold ocean, swims a lot faster then human. Enderarian (This is not part of the name but this is a revamp so that's why it is here) 2.5 blocks tall, die in water, have a random spawn dimension, throw ender pearls with no damage(prime key and 20sec recharge), 30hp, reach 3 more blocks, doesn't aggro enderman by looking at them, can't see people when they are wearing a pumpkin. If you are interested inform me and I will tell you the rest of them.

Game DesignJavaGame DevelopmentJavaScriptMinecraftMicrosoft WindowsC#C++Game Design Document
Posted 3 weeks ago
  • Fixed price
  • Entry Level
  • Est. budget: $2,000.00

We are seeking an experienced 3D Game Tester to join our team and help ensure the quality and functionality of our latest game releases. As a 3D Game Tester, you will be responsible for identifying and reporting bugs, glitches, and other issues in the game. The ideal candidate should have a strong passion for video games, excellent attention to detail, and the ability to follow instructions accurately. This role requires a solid understanding of game mechanics and the ability to provide clear and concise feedback. If you are a dedicated and detail-oriented gamer with experience in testing 3D games, we would love to hear from you! Key skills: - Proficiency in testing 3D games - Strong attention to detail - Excellent problem-solving skills - Clear and concise communication - Ability to follow instructions accurately

UnityGame DevelopmentGameGame TestingMicrosoft Windows
  • Fixed price
  • Intermediate
  • Est. budget: $2,500.00

Full educational game development over time. Phase 1: This contract Develop an online interactive personality based game (content provided by us) for younger students to be asked questions and then they receive choices of careers based upon their responses. Phase 2: Next contract builds upon this contract to add customized position specific activities for the students to play out the roles of those positions as a game. Phase 3 and beyond adds additional positions to the choices. NOTES: 1. Continued but intermittent work for this project as funding is available. 2. All gaming is to be using standard languages and we as client will be sent ready to use native coding after each phase. 3. This is to be web based on a common platform as we will just offer a link to it from our existing website.

Web ApplicationChatGPT API IntegrationFull-Stack DevelopmentGame DesignGame DevelopmentSmartphoneGame Design DocumentJavaScript
Posted 2 months ago
  • Fixed price
  • Intermediate
  • Est. budget: $1,000.00

Hello. Harmon Studios is looking for devs to help make a 2d platformer. The employees should have a good solid Knowledge of 2d Physics as the game we want to make is heavily focused on physics and quick jumps. If you are interested please leave a message. We might not get to you immediately, but we will respond eventually to try to set up an interview. Interviews will take place this summer. Be prepared for a message scheduling your interview if your proposal has been liked. If your proposal has been liked that means you are being heavily considered for the job and that you are a potential fit for the project. If your proposal hasn't been liked but you have received a message requesting an interview, that means we aren't quite sure you are all about and we want to find out more. If we find you a good fit We will like your proposal and you will be considered highly for the job. -Thanks.

Game Development
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