Ksenia K.
Expert-Vetted
$70/hr
100% Job Success
$100K+ earned
OpenGL Shading Language JavaScript Data Visualization Blender WebGL Three.js GSAP SVG Visualization 3D Animation GreenSock Motion Graphics HTML5 Canvas React 2D Animation
Creative front-end developer focused on 2D/3D graphics and motion for the web. Experienced with GSAP (GreenSock), WebGL, Three.js, SVG, HTML5 Canvas, GLSL Shaders, d3.js, Babylon.js, PIXI.js, cannon-es, and other relevant tools. Working with rough concepts, detailed designs/specs, and everything in between. I can help you with ■ product configurators ■ scroll-driven animations ■ animated logos, loaders, and typography ■ particles animations ■ data visualizations ■ interactive maps ■ physics simulations ■ interactive cursors ■ browser games and much more!
Juan Agustin T.
Top Rated Plus
$140/hr
100% Job Success
Data Visualization JavaScript 3D Animation Game Development Web Design HTML5 Canvas WebGL Three.js English Computer Graphics HTML5 3D Rendering Babylon.js
🌟Welcome to my profile! If you're here, you're likely seeking a seasoned WebGL, JavaScript, and Three.js developer with extensive business experience. Here's what I bring to the table: △ Experience: I've successfully released and maintained hundreds of productive applications over the past eight years, specializing in WebGL/WebGPU and Three.js/Babylon.js. △ Specialities: My focus areas include 3D CAD platforms, interactive web experiences, and e-commerce 3D customization tools. △ Technical Skills: I excel in vanilla JavaScript for optimal performance and am proficient in React and Angular. △ Problem-Solving: Whether defining the architecture for a new project or tackling performance issues in existing ones, I'm ready to roll up my sleeves and dive in. △ Performance: I'm obsessed with achieving 90fps+ for real-time rendering in the browser and adhering to best programming practices. △ Versatility: I'm comfortable picking up where previous developers left off, even if they're no longer involved with the project. △ Implementation: Provide me with a concept or a paper, and I'll turn it into reality. Let's collaborate and bring your vision to life! 🌟 Good to know ‣Co-founder at ohzi.io ‣Degree in Computer Science with the highest distinctions (top 1%) ‣Working remotely for eight years and +10 years working with 3D CAD tools ‣Swiss-based 🇨🇭 ‣I adapt to your tech stack and methodology ‣Excited about the latest web developments (WebGPU, Metaverse, AR/VR) ‣100% job success ‣70+ WebGL projects delivered in Upwork ‣2500+ hours tracked ‣Education in art, design and architecture ‣Available on the phone whenever needed 🌟 Strengths △ Excellent understanding and elicitation skills (excellent usage of the English language). △ Natural care for a well-designed code using good design patterns and OOP techniques. △ Organized by nature, I use Trello, Jira, GitHub and Slack △ I keep a live version of the project so that you can track where I am at all times. △ I do pay attention to the details. △ Self-motivated, smart, hard worker and responsible. 🌟Other projects I have been working at △ Astrophysics visualization tool. A front-end + node tool that takes many results from astrophysics analysis and can plot them for easier visualization of outliers and interesting datasets. △ “Opinion mining on social media and possible use in marketing” 2017 SaaS (B.SE. thesis final project): automated software for understanding public opinion on a topic of interest. Using Opinion Mining on social networks to understand and generate opinion networks for automatic consumer segmentation and labelling. In-house design and developed web architecture (angular.js, three.js, node.js, etc.). △ Vegetation Simulation project. A distributed Java ML algorithm for vegetation growth simulation based on several parameters and a front-end view on the browser to visualize results. This app lets architects and agronomists analyze how vegetation grows depending on the soil type, nutrients, humidity, and sunshine and simulate the biome in the long run. △Android puzzle game: directed a Unity 3D game development. △ A high-performance CUDA encrypter/decrypter from scratch. Leveraging the power of the GPU, this piece of software can cypher a large number of megabytes in just milliseconds. △ A PHP framework from scratch with MVC architecture, full CRUD operations, a central router, templates for the browser and top security measures. 🌟 Technical Skills Web | Three.js, WebGL2, WebGPU, Babylonjs, JavaScript, WebSocket, React, Angular, Svelte Server | C, C++, Node, PHP, Mongo, Ruby, CUDA, Bootstrap, shell scripting, Linux, SQL, AWS Engineering | Trello, UML, Design Patterns, Agile methodologies, Git, Jira, Slack. Techniques | Computer graphics, Data and Opinion Mining, Parallel programming, Computer Learning. Software. | Blender, SketchUp, Autocad, Unity. File formats. | GLTF, GLB, COLLADA, FBX, OBJ, .VERT, .FRAG, STP ISO 10303, JS, TS, JSON
OHZI Interactive / Dive into digital magic.
Associated with
OHZI Interactive / Dive into digital magic.
$400K+
earned
Mikhail C.
Top Rated Plus
$44/hr
100% Job Success
$30K+ earned
Available Now
OpenGL Shading Language JavaScript HTML5 OpenCV WebGL Objective-C Three.js Microsoft Kinect Development OpenGL C#
Software engineer and 3D artist with deep experience in WebGL / GLSL, Three.js, HTML/CSS/JavaScript, C#, C++. I'm focused on aesthetics, creativity, visually perfect design, and state-of-the-art graphics that run fast in your browser. • Three.js / WebGL powered websites and applications. Custom shaders. Generative graphics • AR / AI applications involving TensorFlow and OpenCV frameworks • Data visualization - data analysis and procedural 3D modeling. Interactive 3D scene viewers/configurators • Cross-platform apps with React, Electron, Node • Kinect applications and multi-touch screen hardware and software engineering --- www: mikkamikka.com --- 3D engine creator for lightyear.fm -- The Webby Awards 2016 nominee in Websites/Science. Creative engineer at fractalfantasy.net
Tim S.
Top Rated
$85/hr
97% Job Success
$100K+ earned
OpenGL Shading Language JavaScript TypeScript C++ 3D Rigging Animation 3D Animation Blender 3D Game Art Three.js 3D Modeling WebGL Web Application
Please feel free to view some webGL proof-of-concept demos at the link below. I've worked for the past 11 years almost exclusively with webGL. Jobs have included 3d model viewers, product configurators, bone-based animation, particle effects, procedural mesh generation, multi-layer 2D sprite environments, and motion capture/motion tracking for armature animation. Prior to this I have about 2 years experience working on staff for a virtual reality lab. I can work in a number of languages - and am currently most familiar with Javascript/Typescript. I have also worked in C, C++, GLSL, Java, Python, PHP and Javascript. I tend to pick up on what I don't know quickly, and am happy to do research for project solutions. To expound upon the v.r. experience: While working on staff at the lab I was tasked with developing software for an accelerometer-based glove apparatus, learned about VR theory and methods of application, worked with a unity-like engine, and modeled in 3DStudioMax and Maya. I was also involved in the various upkeep and troubleshooting needs of a VR-capable network of nodes and projectors.
$22.22/hr
76% Job Success
$9K+ earned
OpenGL Shading Language Blender 3D Modeling Autodesk Fusion 360 SolidWorks Adobe Photoshop PCB Design HTML JavaScript Arduino CSS 3D Printing Three.js Adobe Premiere Pro Ableton Live
Hi, my name is Supadett Pinsuwannabut, also known as Toon. I'm a skilled three.js web developer based in Thailand, specializing in a diverse range of small and large projects. My areas of expertise include: 1. Develop interactive games that can be played directly on websites. 2. Creating bespoke furniture configuration websites, offering solutions for: - Fence configuration - Kitchen configuration - Shed configuration - Cap configuration 3. Crafting websites with advanced Shader GLSL. 4. Customizing 3D models based on specific requirements or orders, utilizing Blender 3D software. 5. Designing and printing 3D models, using PLA filament for high-quality results. I am passionate about technology and constantly seek to expand my knowledge, particularly in space exploration and photography. When faced with new challenges, I am committed to learning and understanding until I master them. Feel free to contact me for more information about my work or to discuss potential projects.
$30/hr
86% Job Success
$20K+ earned
Available Now
Offers Consultations
Java JavaScript HTML CSS SQL Graphics Programming OpenCL Performance Optimization jQuery Eclipse IDE Mathematics Artificial Intelligence Desktop Application Server OpenGL
I can make a web browser do almost anything, but I dont know alot of libraries. I've used up to 80 off-screen canvases at once and over a trillion multiplies per second (teraflop) in browser, neuralnets, webcam, gamepad, ajax, low lag connection to servers, generating files that didnt even exist for download from a lone html file, opening and creating zip files, bending pics onto curved surfaces, 2d voxels, time rewind/forward, physics sims, scalar fields up to 15000 dimensions, divs (dom nodes) at angles moving around like with springs between them, putting webpage parts onto 3d polygons, custom designed programming languages built from scratch, secure-hashing and encryption, universal-pattern-calculus-combinators, drag and drop, searchable tables sortable by columns or by custom tuneable orders by sliders and checkboxes, data structures for DAG based secure sync across untrusted borders, optimization, connection to other systems. Just about anything you want a browser to do, that is defined purely in terms of computer behaviors (not specific other systems since theres alot of them and I likely dont know all of them you need, though can learn), I can find a way to do it. Education: MS 3.23, BS 3.55, Computer Science, NC State Univ 2000-2006 Experience - Highlights: • (in progress) My own programming language. All possible programs are made of combos of calls of a single function for low-lag GPU-speed secure Internet sync. Tiny or huge pieces of computing securely realtime copy/pastable across internet. • (in progress) Browser webcam and GPU.js will turn tennis balls into 6d joysticks Billions of people have no VR-like controllers. A bucket of tennis balls is cheap. .js file that any webpage can use. Desktop or hold balls above phone front camera. • Variety of languages and systems across jobs and my open-source projects. • Talking advanced things with nontechnical people. • Experimental search engine made of 100k wikipedia images and 70gB of text. • Reverse-engineered SSL code to make a program compatible with packet sniffers. • Stateless form of OpenCL does depend-net of GPU work in 1 low-lag function • Used 400 VM computers at once • Phone takes picture of bill (power, phone, etc), automaticly scans into bank. • Volume norming where holding microphone closer to speaker than your mouth cant explode while amplifying a whisper from across the room. • Musical instrument evolver generates java code that computes wave amplitudes • My JSON parser/generator is very small: 16kB • Deep debugging in Eclipse – once traced a network call for 2 hours • Reduced lag by doing many SQL queries in the same network call • Textarea to change learning algorithm code while its learning and instantly see • Language detection of top 35 languages by curved ngram statistics. • Reordered complex caching steps to extend map search to variable distance • Tool to automatically verify a unicode upgrade • Computed top 16 Wikipedia centroids contains Albert_Einstein and Molecule • Packaging java programs and any files into an executable jar file. • Custom webcrawlers (1) find many files types (2) cache restaurant menu internals
Rohit P.
Top Rated
$25/hr
100% Job Success
Available Now
Unity Unreal Engine Augmented Reality Virtual Reality C++ C# In-App Purchases Game Photon Unity Networking Vuforia Oculus Rift Game Development Mobile Game Development Game Mechanics Multiplayer Game Design Level Design Blockchain NFT Marketplace Steam API Blockchain, NFT & Cryptocurrency
I am Software Developer and uses Unity and Unreal Engines as my Development Tools. I am more focused towards developing 2D/3D games and interactive applications for VR/AR. With a trend of Play to Earn, I have learnt and worked on NFT and Blockchain Integration. I have experience with Publishing Unity and Unreal Apps over Play Store, App Store, Mac and Windows Stores. Technology Stack : Unity, Unreal Engine, C#, C++, Blueprints, Augmented Reality, Virtual Reality, Blockchain, NFT Integration. Other Technical Skills ***************** - Game Core, Game Design, Animating GUI / VFX / Characters, Writing Tools(for Editor, Window, Assets, Inspector)/Plugins(unity, java libs, objective-c) - Strong C#/C++ programming skills, including APIs, OOP , Patterns, Multi-threading, STL, Shaders/OpenGL/GLSL - Multiplayer, Photon (PUN), UNET, Server(Java/JavaScript), multipurpose game Dev tool for multiplayer, database control, notifications, IAP, leader board and other - Working with Virtual Reality (Google Cardboard, Oculus, HTC Vive). - Working with Augmented Reality (Vuforia, ARKit, ARCore). - Google Firebase (database and storage) - Performance and resource optimization (memory/CPU profiling) - Most popular social media integration (login, share, invites) If you have any Game or App Idea for which Unity or Unreal Engine is preferred Development Engine, I would love to connect and see how I can help you in your Project. I have great English communication skills and clear and precise oral and written skills. Let's Discuss and Build something Exciting Together.
Clockbound Studio
Associated with
Clockbound Studio
$100K+
earned
Taufiqul A.
Top Rated
$30/hr
100% Job Success
$2K+ earned
C C++ Unity C# Python Computer Graphics OpenGL Android App Development OpenCL Qt Framework CMake Three.js Babylon.js WebGL
Summary of my experiences: - 2 years of Professional Software Development - Software Development Engineer - Graphics ( Snaptrude) - WebGL, BabylonJS, ThreeJS, Javascript, Node, React, Redux - Junior Unity Developer - (Viga Entertainment Technology) - Unity, C#, C++, WebGL, Javascript - 3 years of Professional Freelance Experience in Game Development with Godot, Unity, and Game Asset Production ( 3D, 2D, Pixel Art, Music, VFX) - 3 years of generalist C++ programming projects Summary of software engineering expertise (tools and frameworks): -- 0.5 years of professional experience in WebGL, Javascript, ThreeJS, BabylonJS, GLSL Shaders -- 3+ years of experience in Unity / C# game programming (Desktop, Android, WebGL) -- 2+ years of experience in Unity Shaders (CG, Shadergraph) -- 2+ years of experience in Godot (Desktop, WebGL) -- 0.5 years professional experience in C++/Qt/OpenGL Graphics Programming -- 3 years of experience in C++ (SDL2, SFML, Qt, ImGUI, GLFW, GLEW, Xorg, Xlib) -- 1 year of experience with OpenGL API (3, 4, ES3, WebGL) -- 1 year of experience with GLSL shader programming -- 2 years of experience in CMake projects -- 2 years of experience in Linux -- 2 years of experience in small-scale, low-level Systems Programming and Development --- 1 year of experience in Python --- 0.5 years of experience in Java, Java Spring Boot, Java/Android development --- 2 years of experience in Music Production with LMMS --- 2 years of experience in Pixel Art with AseSprite --- 1 year of experience in 3D assets creation in Blender DESCRIPTION: ============ I am a versatile freelancer with a diverse range of skills, including game design, indie game development, programming, music composition, and digital art. I am a graduate of Bachelor of Science in Computer Science and Engineering from the Islamic University of Technology, Dhaka. In game development, I specialize in creating games using Unity and Godot engines. I have extensive experience programming in C#, C++, Java, and Python, and I am constantly expanding my knowledge of programming languages, frameworks, and algorithms. My skills include both game asset creation and actual game programming. I work as a contract Game Developer at Viga Entertainment Technology, India. In addition, I have intermediate professional experience with desktop applications related to computer graphics, particularly those involving C++/C and CMake. I am also an aspiring shader programmer and graphics engineer. If you are interested in working with me, please don't hesitate to contact me to learn more about my skills and experience. Thank you for your time and consideration!
Abdoullah H.
Top Rated Plus
$35/hr
100% Job Success
$10K+ earned
C# Unity Game Development Texturing & Shading High-Level Shading Language Game Design Digital Printing Blender Concept Design Computer Graphics Game Art Rendering Shading Language 3D Modeling 3D Rigging
I'm a Unity 3D Developer focused on Technical Art and shader creation, Development, and Optimization, to Push the Game AestheticsI, develop shaders with GLSL | HLSL programming languages, For All Unity Render Pipelines URP, HDRP, and build-in, I'm able to create shaders with node-based graphs like Amplify Shader or ShaderGraph. Have an experience as a Unity Developer with OOP principles design patterns in GameDev and best practices, debugging skills, have the ability to build optimized Games/interactive apps for VR | XR | PC | Android platforms. Moreover has Experience in 3D Blender in Sculpture | Retopolopy | UV mapping | Baking maps |Texeture painting | Rigging [Ik|Fk] | Retargeting [IK|FK]. Also Digital And Oil painting And a Cinematic eye for lighting and shading, Strong drawing skills, the ability to visualize and design from abstract ideas, Advanced understanding of texture, colors, dimension, scale, perspective, shade, composition depth of field, proportion, and spatial awareness.
Rakesh K.
Top Rated Plus
$35/hr
100% Job Success
$200K+ earned
Available Now
Blueprint Style Unreal Engine Virtual Reality Multiplayer Online Battle Arena Game Design Augmented Reality First-Person Shooter Photon Unity Networking Multiplayer Game Development Unity Roblox Studio Blockchain, NFT & Cryptocurrency Video Game C++
Unreal Engine 5/Unity expert with over 8 years of experience, skilled in advanced rendering, AI, multiplayer, Metahuman creation, and optimization for high-performance, delivering cutting-edge and visually stunning projects. Proven track record in creating immersive worlds and gameplay mechanics, with a strong foundation in both Blueprint scripting and C++ programming. I am a passionate gamer with a C++, C# programmer and Lead Game developer working for over 9+ years in developing 2D & 3D games in Unity3D, Cocos, and Unreal Engine 5. I have been developing a wide range of interactive applications for Web/Mobile/Desktop/VR/AR, which include: 1. NFT based Multiplayer games, Crypto Games, Blockchain, DeFI 2. RealTime turn based Trivia / Board games 3. ESports games 4. Unreal Shooting game 5. Education / AR / VR-based games 6. Unreal VR Project(s) 7. Wallets, Cryptocurrency, Blockchain-based platforms 8. Platformers, Side / Top down scrollers 9. Action / Arcade / Racing / Adventure game 10. Puzzles / Cards / Memory / Educational 11. Casual and hyper Casual game 12. Endless running adventure game I am working with the Agency "ChicMic" (Chicmic.in), which was awarded SiliconIndia Company of the Year 2017 (Game Development). This studio has allowed me to understand game development workflow and also made me able to offer greater speed, quality, and variation while working on projects. I, therefore, have an understanding of source-control processes in Game development. Skills I posses: ******** - Well organized and responsible - Have a problem-solving mind vector - Easy to communicate - Attension to details and specially the direction client needs us to be heading-in - Follow GDD and designs accurately maintaiming user experience Technical Skills ***************** - Unity3D: Game Core, Game Design, Animating GUI / VFX / Characters, Writing Tools(for Editor, Window, Assets, Inspector)/Plugins(unity, java libs, objective-c) - Strong C#/C++ programming skills, including Unity APIs, OOP, Patterns, Multi-threading, STL, Shaders/OpenGL/GLSL - Smart contracts: Solidity - Game Sparks (multipurpose game Dev tool for multiplayer, database control, notifications, IAP, leader board and other) - Unreal Engine, GIT, Visual Studio, Android Studio, Source Tree. - Multiplayer, Photon (PUN), UNET, Server(Java/JavaScript). - Working with Virtual Reality (Google Cardboard, MX). - Working with Augmented Reality (Vuforia, ARKit, ARCore). - Google Firebase (database and storage) - Performance and resource optimization (memory/CPU profiling) - Most popular social media integration (login, share, invites) Areas of expertise ********************* - Reskinning of Games - Full Game Development from scrach - UI Graphics Design, Illustration and 3D Art Creation. - Integration of 3rd party servers like (Playfab/Game Spark) including Cloud scripting - Creating of Cross-Platform Applications in Unity - 2D and 3D Animation of Game Objects/Characters - Implementation of all kinds of SDKs/Plugins for unity - Creation of Android Plugins for Unity - Fixing of Android Manifest and Build errors - Game Development training and assistance in developing your project - Software/Game Testing - VR/AR Games/Experiences - Others on request I also work with graphic designers, Illustrators and 3D artists develop assets for any game project when assets are not provided by clients. I have the ability to think architecturally, have a strong understanding of object-oriented programming, and have used Unity to develop a lot of projects ranging from 2D, 3D, and simulations. Targeting Android, IOS, Windows, Web, Consoles and so on. I have great communication skills in English as well as clear and precise oral and written skills. I deliver with great speed and accuracy based on needed requirements, and I strive to over-deliver to my clients. Best!!