You're likely seeking a seasoned Threejs, JavaScript, and Webgl developer with extensive business experience. I am ready to solve your WebGL questions, build a quick turnaround demo, and design and implement a full-blown WebGL app.
Here's what I bring to the table:
△ Experience: I've successfully released and maintained hundreds of productive applications over the past eight years, specializing in WebGL/WebGPU and Three.js/Babylon.js.
△ Specialities: My focus areas include 3D CAD platforms, interactive web experiences, and e-commerce 3D customization tools.
△ Technical Skills: I excel in vanilla JavaScript for optimal performance and am proficient in React and Angular.
△ Problem-Solving: Whether defining the architecture for a new project or tackling performance issues in existing ones, I'm ready to roll up my sleeves and dive in.
△ Performance: I'm obsessed with achieving 90fps+ for real-time rendering in the browser and adhering to best programming practices.
△ Versatility: I'm comfortable picking up where previous developers left off, even if they're no longer involved with the project.
△ Implementation: Provide me with a concept or a paper, and I'll turn it into reality.
Let's collaborate and bring your vision to life!
🌟 Good to know
‣Co-founder at ohzi.io
‣Degree in Computer Science with the highest distinctions (top 1%)
‣Working remotely for eight years and +10 years working with 3D CAD tools
‣Swiss-based 🇨🇭
‣I adapt to your tech stack and methodology
‣Excited about the latest web developments (WebGPU, Metaverse, AR/VR)
‣100% job success
‣70+ WebGL projects delivered in Upwork
‣2500+ hours tracked
‣Education in art, design and architecture
‣Available on the phone whenever needed
🌟 Strengths
△ Excellent understanding and elicitation skills (excellent usage of the English language).
△ Natural care for a well-designed code using good design patterns and OOP techniques.
△ Organized by nature, I use Trello, Jira, GitHub and Slack
△ I keep a live version of the project so that you can track where I am at all times.
△ I do pay attention to the details.
△ Self-motivated, smart, hard worker and responsible.
🌟Other projects I have been working at
△ Astrophysics visualization tool. A front-end + node tool that takes many results from astrophysics analysis and can plot them for easier visualization of outliers and interesting datasets.
△ “Opinion mining on social media and possible use in marketing” 2017 SaaS (B.SE. thesis final project): automated software for understanding public opinion on a topic of interest. Using Opinion Mining on social networks to understand and generate opinion networks for automatic consumer segmentation and labelling. In-house design and developed web architecture (angular.js, three.js, node.js, etc.).
△ Vegetation Simulation project. A distributed Java ML algorithm for vegetation growth simulation based on several parameters and a front-end view on the browser to visualize results. This app lets architects and agronomists analyze how vegetation grows depending on the soil type, nutrients, humidity, and sunshine and simulate the biome in the long run.
△Android puzzle game: directed a Unity 3D game development.
△ A high-performance CUDA encrypter/decrypter from scratch. Leveraging the power of the GPU, this piece of software can cypher a large number of megabytes in just milliseconds.
△ A PHP framework from scratch with MVC architecture, full CRUD operations, a central router, templates for the browser and top security measures.
🌟 Technical Skills
Web | Three.js, WebGL2, WebGPU, Babylonjs, JavaScript, WebSocket, React, Angular, Svelte
Server | C, C++, Node, PHP, Mongo, Ruby, CUDA, Bootstrap, shell scripting, Linux, SQL, AWS
Engineering | Trello, UML, Design Patterns, Agile methodologies, Git, Jira, Slack.
Techniques | GIS, Computer graphics, Data and Opinion Mining, Parallel programming, AI.
Software. | Blender, SketchUp, Autocad, Unity.
File formats. | GLTF, GLB, COLLADA, FBX, OBJ, .VERT, .FRAG, STP ISO 10303, JS, TS, JSON