Not available

This job is no longer available.

Browse Video Game Development Jobs to find jobs just like this one!

Unreal Engine Environment Artist & Designer

Posted 2 months ago

Unreal Engine Environment Artist & Designer

Related Roles:
Level Designer, World Artist,

A small team working on an online Medieval MMORPG game is looking for some experienced help to develop and expand the playable world!

The project is in early-alpha stage with a live playable demo available on steam. It is an open world with semi-realistic art style inspiration (Elden Ring, Dark Souls, Witcher 3), using advanced Unreal Engine features. We would like to continue this development to refine and expand the playable space.

About the Role:
Together with our current team & community, you will be an experienced 3d artist responsible for creating the world the players adventures in. This includes (but is not limited to);
Mocking level layouts
Sculpting the landscape
Creating and decorating gameplay areas (Towns, Fields, Caves, Dungeons)
Creating & placing gameplay objects (NPCs, mineral veins, trees, forges)
Editing 3D assets (as required)
Creating Gameplay Assets (as required)

You will be referencing the Design Documentation and existing work to gain an understanding of the game and the world, before using your creative energy to bring the world to life for the player around to see and explore in a way that synergises with the lore and gameplay mechanics. Your primary focus will be the world, but you may also be asked to help create gameplay assets (e.g. dress-up NPCs) or make specific modifications to assets.

The core deliverables are versioned and playable Unreal Levels, detailed and filled with gameplay elements (gathering nodes, crafting stations, Quest NPCs, monsters etc.) that are performant and run well on modern PCs.

You must have your own Windows-Based PC with minimum specs powerful enough to play the latest titles at high settings in order to view the game and effectively work with the PBR assets.

About the Game:
Order of the Elements is a challenging oldschool online RPG with modern graphics, dark themes and risk-reward themed gameplay. It takes inspiration from legends such as Zelda, Runescape, Elden Ring, World of Warcraft and entices players to explore an unforgiving open world.

The game has a medieval 'Game of Thrones' theme; historical realism with hints of magic, unclear morals and dark elements.
The game is in alpha development with a trailer, steam page and a playable demo which you can access via subscription
(link removed)
(link removed)

What you Get:
You'll get to be a part of a technically challenging project with a fun, close-knit caring community working on a project who's primary ambition is to make a fun game with no pay-2-win.

This is a contracted, remote, flexible role with part-time and full-time hours available. We welcome global applications, but require a regular 'overlap' time for meetings.

Core Skills & Requirements:
* High-End Desktop PC to work from
* Unreal Generic Competency (navigation, blueprints, engine etiquette, asset management)
* Unreal Deep Understanding of Level Building Concepts (Landscaping, foliage, lighting, LODs, shader complexity)
* Experience working with Unreal advanced level features (World Partition, Nanite, Lumen)
* Understanding of SDLC / GDLC
* Experience playing at least 1 'MMORPG' style game
* Good written and spoken English communication skills

Nice to haves:
* Experience using Perforce source control
* Experience using heightmap generation tools (E.g. Gaea, World Map Generator)
* Concept art / illustration skills
* Good 3D asset creation/editing/skinning skills (creating small custom assets, editing marketplace assets)
* Good understanding of 3D asset creation process and pipeline into Unreal
* UK Timezone for meetings

Commercial Notes:
Role Type: Contract
Duration: 3-6 months (with extension possibility)
Hours: Flexible Working
Compensation Rate: Candidate dependent

If you are interested, please send a note introducing yourself with a CV, your hourly compensation expectations and a link to your portfolio

If you have any questions about the role, please include it in your initial note. We will endeavor to respond to all applications, regardless of success.

Thanks for reading, looking forward to hearing from you!

About the client
Member since Mar 3, 2017
  • United Kingdom
    Gerrards Cross 10:21 PM
  • 13 jobs posted
  • $5.7K total spent
    6 hires, 0 active
View and apply to Video Game Development Freelance jobs posted on Upwork
CannonJS and ThreeJS Game Developer
Fixed-price ‐ Posted


Experience level

We are seeking a skilled game developer with expertise in CannonJS and ThreeJS to resolve an issue in our project. This project involve…

JavaScript JobsGame Development JobsGame Design JobsWebGL JobsAnimation Jobs
See more

Less than 30 hrs/week
Hours needed

Less than 1 month

Experience level

Hello, I'm looking for a group of people who can help me grind for videos on different games on the platform Roblox These Games are mos…

Game Development JobsGame Design Document JobsGame Design Jobs
See more
HTML5 Casual Game Developer
Hourly ‐ Posted

Less than 30 hrs/week
Hours needed

1 to 3 months

Experience level

We are seeking a skilled HTML5 Casual Game Developer to join our team. As a developer, you will be responsible for creating and maintai…

Game Design JobsGame Development JobsMobile Game JobsHTML5 JobsAndroid Jobs
See more
Unity Vehicle Developer
Fixed-price ‐ Posted


Experience level

We are seeking a skilled Unity developer to create a customized vehicle for our racing game. The vehicle should possess specific proper…

Unity JobsC# JobsGame Development Jobs
See more
Want to browse more Video Game Development Freelancer jobs? Sign Up