Polina Z.
100% Job Success

3D Artist | Characters & Assets

Hello! My name is Lina, and I am a 3D character artist. I work in realistic/semi-realistic styles, both for games and for animation projects. With several years of working in the industry I’ve successfully participated in multiple projects – mobile games, web apps, UE projects, providing high-quality characters and clothings for them. I am proficient in a range of software and tools, including ZBrush, Substance Painter/Designer, Marvelous Designer, Photoshop, etc., and I stay up-to-date with the latest trends and techniques in the industry. I am dedicated to work closely with my clients to understand their vision and bring their ideas to life. Skills: - High-poly, low-poly - Retopology - UV unwrapping, UV optimization - Baking - Texturing - Rigging Software: - Blender - Marmoset Toolbag - Substance Painter - Substance Designer - Marvelous Designer - Adobe Photoshop

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  • Unreal Engine
  • 3D Texturing
  • UV Mapping
  • Character Modeling
  • Game Asset
  • 3D Art
  • 3D Game Art