Ginger L.

Ginger L.

LausanneSwitzerland

3D Design, 3D Modeling

About: 3D artist with freelance experience working for commercial and private clients. Hi, my name is Ginger. I am a 3D artist from Switzerland, I'm fluent in English, Spanish and French and intermediate in Chinese Mandarin. I have collaborated on multiple indie game projects both modeling and texturing. Good at both organic and hard surface assets and characters. I am a very organized person, from a tidy desk to clearly named folders on my laptop. I am a very respectful and friendly person, who has lots of patience doing what is asked of me and revising as many times as it needs to be done. I can use Zbrush, Maya, 3DS Max, and Blender for sculpting/modeling and I use Substance Painter for texturing, I can import to unreal engine. I have experience baking high to low, making retopology, uv unwrapping, texturing and making sure the asset is game ready. Adept to a wide variety of art styles and experienced with 3D modeling based on 2d concept art as well as recreating real-life products. Traditional art & handcrafts, cosplay/costume making, clay sculpting. I like Photography, editing, and do video editing too

Portfolio

1/6 scale headsculpts
1/6 scale headsculpts
TumTums NFT
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Ginger L.

Ginger L.

LausanneSwitzerland

3D Design, 3D Modeling

Specializes in
About: 3D artist with freelance experience working for commercial and private clients. Hi, my name is Ginger. I am a 3D artist from Switzerland, I'm fluent in English, Spanish and French and intermediate in Chinese Mandarin. I have collaborated on multiple indie game projects both modeling and texturing. Good at both organic and hard surface assets and characters. I am a very organized person, from a tidy desk to clearly named folders on my laptop. I am a very respectful and friendly person, who has lots of patience doing what is asked of me and revising as many times as it needs to be done. I can use Zbrush, Maya, 3DS Max, and Blender for sculpting/modeling and I use Substance Painter for texturing, I can import to unreal engine. I have experience baking high to low, making retopology, uv unwrapping, texturing and making sure the asset is game ready. Adept to a wide variety of art styles and experienced with 3D modeling based on 2d concept art as well as recreating real-life products. Traditional art & handcrafts, cosplay/costume making, clay sculpting. I like Photography, editing, and do video editing too

Portfolio

1/6 scale headsculpts
1/6 scale headsculpts
TumTums NFT
Want to see more? Create Account
More than 30 hrs/week