Matthew G.

Matthew G.

NottinghamUnited Kingdom

Freelance Motion Graphic Designer

I've worked with YouTube and Twitter users to help them grow their brands and give them an identity. This may include: • Motion Graphics (2D & 3D) • Graphic Design • Web Design I'm a 20-year-old with a 'Hobby job' as a motion & graphic designer. I have put 7 years of work into this area of design and I am hoping to develop this into my career. I am currently in my last year of university (Confetti institute of creative arts) and studying "Visual Effects Production". This will continue to improve my knowledge of software and my overall workflow of mainstream technology used in big companies. I'm proficient in software like Cinema 4D and Redshift for my 3D animation and overall rendering of objects and scenes. Through my 2 years at university, I've also been taught to use software like Houdini for simulation and ZBrush for sculpting creatures from scratch. These are all just technical skills in the end but since I was a freelancer for so long I've grown accustomed to talking to clients and finding out what the best approach would be for their brand and vision. This includes extensive back and forth between me and the client sending in dailies or drafts of the work. The projects I've worked on range from simple logo indents like YouTube intros or anything Graphics related like Twitter headers and profile pictures with my longest client piece taking around 3 months to create. This was a full CGI room and character with different camera angles and movements
Matthew G.

Matthew G.

NottinghamUnited Kingdom

Freelance Motion Graphic Designer

Specializes in
I've worked with YouTube and Twitter users to help them grow their brands and give them an identity. This may include: • Motion Graphics (2D & 3D) • Graphic Design • Web Design I'm a 20-year-old with a 'Hobby job' as a motion & graphic designer. I have put 7 years of work into this area of design and I am hoping to develop this into my career. I am currently in my last year of university (Confetti institute of creative arts) and studying "Visual Effects Production". This will continue to improve my knowledge of software and my overall workflow of mainstream technology used in big companies. I'm proficient in software like Cinema 4D and Redshift for my 3D animation and overall rendering of objects and scenes. Through my 2 years at university, I've also been taught to use software like Houdini for simulation and ZBrush for sculpting creatures from scratch. These are all just technical skills in the end but since I was a freelancer for so long I've grown accustomed to talking to clients and finding out what the best approach would be for their brand and vision. This includes extensive back and forth between me and the client sending in dailies or drafts of the work. The projects I've worked on range from simple logo indents like YouTube intros or anything Graphics related like Twitter headers and profile pictures with my longest client piece taking around 3 months to create. This was a full CGI room and character with different camera angles and movements
More than 30 hrs/week