Trung N. Status: Offline
Ho Chi MinhVietnam
94% Job Success
Top Rated Plus

Creating Immense AR/VR Experiences and 3D Games With Unity and Flutter

🕓 8,000 hrs trusted by 40+ 😄 Upwork clients 💯 100% testimonial rate 🏆 Top Rated Plus Upwork Talent Pool ⭐ 8+ years of experience 🎖 Unity Certified Professional Programmer [ myup.work/trungnt-unity-cpp ] 🎖 Unity Certified Professional Artist [ myup.work/trungnt-unity-cpa ] 🎖 Unity Certified Associate Programmer [ myup.work/trungnt-unity-caa ] 🎖 Unity Certified Associate Artist [ myup.work/trungnt-unity-ca ] Working with Unity is like learning to pilot a plane, while Flutter is more like learning to ride a bicycle. Having said that, Flutter still makes a good choice for such typical scenarios: 2D games or those with battery and accessibility. Flutter and Unity are my core specialties. Differentiating from other Flutter developers out there, I don't just build typical social mobile apps but thrive for creating mobile user experiences by combining Flutter with Unity for AR/VR experiences. With certifying by Unity University, I have all skill-sets to help you build your next Unity project, whether it is AR-based apps, VR-based Oculus (I even have my Oculus Quest as test device) or multiplayer MMORPG 3D game: ■ Furniture: Creating AR apps that allow users to select furniture from a catalog and virtually place it in their home environment with accurate color, texture and lighting ■ Music: Elevating fan engagement via AR by transforming music into a much deeper visual experience, bringing environments to life using 3D animation and storytelling ■ Education: Designing apps for Real Bodywork that offer a 3D exploration of the body’s organ, muscle and skeletal systems as well as visual quizzes on anatomy ■ Gaming: Producing casual AR & VR games in various genres such as racing, FPS, RPG and puzzle, most of which can be played with limited room space ⚫ Unity Programmer Expertise: ➡️ Experience with Unity3D engine and C# programming ➡️ Proficient in Unity's scripting API and event system ➡️ Knowledge of Unity's physics and collision system ➡️ Experience with Unity's UI system and scripting for UI elements ➡️ Experience with performance optimization techniques ➡️ Familiarity with Unity's built-in AI and navigation systems ➡️ Experience with Unity's networking and multiplayer systems ⚫ Unity Technical Artist Expertise: ➡️ Strong knowledge of Unity3D and experience with 3D asset creation and animation ➡️ Proficient in 3D modeling software such as Maya, 3ds Max, or Blender ➡️ Experience with texturing, lighting, and rendering techniques ➡️ Strong understanding of physically-based rendering and PBR workflow ➡️ Proficient in image manipulation software such as Photoshop or GIMP ➡️ Experience with Unity's particle systems and shaders ➡️ Familiarity with Unity's animation and animator systems ➡️ Knowledge of Unity's asset pipeline and version control systems Despite of focusing heavily in Unity, I still have a portfolio of wide range of mobile apps developed earlier in my early career, most of them are used by millions. I have helped many clients turn their visions into reality, and yours could be next. I’d love to hear about your project. Feel free to contact me and we can have a quick chat on how I can help.
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