71% Job Success
Professional Full Stack Senior Game Developer in Unity3D & Unreal
With a passion for cooking up games, I started developing 8 years ago and since then, never stopped. Why should you work with me? ✅ Speedy Turnaround. ✅ Satisfaction Guaranteed With Timeliness. ✅ Revisions Offered Until Successful Results. ✅ Excellent Support Even After Ending Contract. I have commendable expertise in turning each project into a functional work of art. I specialize in all kinds of development in Unity3D, including 2D, 3D and AR/VR. Seeing the great potential in the mobile market, I also work extensively with Android & iOS projects, besides Windows and macOS platforms. Being a quick learner and an efficient executor, I can pick up new projects rapidly, backed by heavy research on a given topic. I am an entrepreneur and an enthusiastic developer with an interest in uncommon projects that challenge my skills. I'm stubborn and never say, "I can't." I don't give up until I crack the most arduous task you throw at me - That's exactly how I grew into a successful developer, bringing quality to the table for you today. My experience now includes - ✪ Neural Networks with Module Training. ✪ AR with Unity AR-kit or Vuforia, VR with Oculus, Vive or SteamVR. ✪ Web-GL Builds for Web-based applications/Micro-sites. ✪ Skilled C# with OOP, DOTS, ECS, Burst Compile. Readable, reusable, and scalable code. ✪ Keyframe animation using Blender/Maya. ✪ Physics-based on Inertial forces, Inverse and Forward, and kinematic forces. ✪ Industry-level Softbody, Fluid, and Cloth simulation in real time on mobile for games/industrial use. ✪ Skinned mesh animation using bones. ✪ UI and artwork design and integration, multi-resolution support, sharp, high-resolution graphic design. ✪ Conceptualizing the "Look and feel" of a game. ✪ Usage of Blender, 3D Studio Max, Maya, Illustrator, and Photoshop for 2D and 3D Asset Generation - Optimized in Mobile platforms. ✪ Animating models for use in Unity, both skinned and regular meshes. ✪ Usage of Blender and Photoshop for 2D and 3D Asset Generation - Optimized for Games. ✪ Facebook, Twitter, Game Center, and Google Play integration and leaderboard setup for mobile games/apps. ✪ Ads from different networks simultaneously (banner, interstitial, or video). ✪ Cloud Save game features (Playfab, Google Play, or iCloud). ✪ In-App store with In-game currency and purchases with real money using either Google/Apple APIs or UPI/Debit/Credit Card purchase systems. ✪ Extensive use of Audacity/FL Studio for audio work, SFX generation, and integration. ✪ App submission/deployment on Steam, Android, and iOS stores. ✪ Expert code optimizations for performance on low-end devices. ✪ UI/UX Rapid Prototyping using Figma, InDesign, Balsamiq for different screen layouts. ✪ Networking and real-time/Turn-based Multiplayer using either dedicated XAMPP servers or pre-existing BaAS such as Unity HLAPI, Photon, Gamespark, or Playfab. ✪ Player cross-platform data save login system with phone/email registration, real-time chat systems using Playfab, Photon, Google Play, iCloud, AWS with CDN. ✪ MySQL database implementations for apps using PHP middleman for data management. ✪ Q/A and thoroughly testing your application to check for performance and resolve even the most trivial bugs & glitches. ✪ Usage of GitHub, Trello, Bitbucket, and Unity's Collaborate feature for team synchronization. I am looking forward to hearing from you!
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