Hire the best Character Designers in Grand Rapids, MI

Check out Character Designers in Grand Rapids, MI with the skills you need for your next job.
  • $60 hourly
    Working professionally with 3+ years of experience, I focus on projects centered around Animation, Design, and Illustrations. Throughout the years, I’ve noticed that this is a highly sought out combination for companies and clients looking for a well-rounded designer to do the tasks they need done. Because of this, I like to consider myself a bit of a Visual Magician. Anything related to the creative process, I'll work my magic ✨
    vsuc_fltilesrefresh_TrophyIcon Character Design
    Motion Graphics
    UI Graphics
    UI Animation
    2D Illustration
  • $45 hourly
    Greetings! I am a Kendall College of Art and Design Digital Media honors graduate. My passion lies in digital art. My focus is concept art and character design as well as graphic novel illustration, but I have experience and interest in many other kinds of art as well. Most recently, I have worked on projects like art edits on a published printed manga, as well as designing and illustrating a clients digital manga from their own written script. In addition, I have worked with two different local game companies creating 2D art and assets, and have created a visual novel game of my own as well. I would truly love to help you bring your ideas to life. Thank you for your time and consideration :)
    vsuc_fltilesrefresh_TrophyIcon Character Design
    Digital Illustration
    Comic Art
    Clip Studio Paint
    Adobe Photoshop
    Concept Artistry
  • $28 hourly
    I have worked over twenty years in sales, in positions from sales rep to management and now as an export agent for the internationally known engineering company, WFEC. Under the pseudonym "Corvaena" I have developed multiple games, commissioned digital art, and authored interactive fiction stories that have hundreds of thousands of reads. My experience in game development ranges from Ren'Py to publishing on story apps to creating a custom visual novel engine in Godot (2D) with a Ren'Py inspired custom DSL and bone animated characters.
    vsuc_fltilesrefresh_TrophyIcon Character Design
    Clip Studio Paint
    Creative Writing
    Digital Art
    2D Game Art
    Game Development
  • $25 hourly
    I am a concept artist and illustrator with strong fundamentals and design aesthetics. Regardless of style, I am flexible and able to match your current project or develop a starting point.
    vsuc_fltilesrefresh_TrophyIcon Character Design
    Adobe Illustrator
    Character Illustration
    Adobe Creative Suite
    Concept Artistry
    Digital Illustration
    Adobe Photoshop
  • $20 hourly
    Strengths/Skills: - Well developed understanding of 3D space - Creative, innovative mind - Ask me how to do something, and I'll have at least 2-3 possible routes to accomplish that. - Good vision for aesthetically pleasing visuals - Good communication Some History: - Game character visual makeover: - The client had a character they needed retopologized (this is the process of taking a 3D model with poor topology, and restructuring it. This is convenient for the sake of texturing, animating, etc.) I came up with a couple ways I could accomplish this, chose one, and then spent about an hour or two on that process. The client also wanted their model textured, and they said they were looking for a sort of brightly colored, eye-catching look. So I UV unwrapped the newly retopologized model, and spent 2, maybe 3 hours texturing it. The client was so happy they left me a 5 star review!!! (Thank you!!!) - My education - Since I was about 12 (2016), I've been toying around with Blender. I've spent hours and hours watching Blender Guru's tutorials on YouTube, learning the many complexities of materials, texturing, modeling, rendering, post processing, and some animating. I actually killed my old 2009 Toshiba laptop trying to render a fire simulation (it said it would take it 3 years to complete, and then one morning it just died). - In my junior year of high school, I went to a sort of trade school that taught digital art/game design. We spent the first semester learning 3DS Max, alongside Photoshop for texturing and image editing. We spent the second semester in Unity and Visual Studio. While I enjoyed our programming sessions, I still find that my strength is in 3D/Digital art. Programs I Use: - Blender - GIMP
    vsuc_fltilesrefresh_TrophyIcon Character Design
    3D Art
    3D Rendering
    3D Modeling
    3D Texturing
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