Hire the best Digital Sculptors in California
Check out Digital Sculptors in California with the skills you need for your next job.
- $35 hourly
- 4.8/5
- (18 jobs)
Hello! I am a professional jewelry designer with more than 7 years working for jewelry companies. I have experience in modeling rings, pendants, necklaces and earrings from drawings, inspiration photos or just based on your ideas. I use Gemvision's Matrix 9, Rhino 3D, Clayoo, Blender, V-ray, KeyShot, Photoshop... I can prepare STL files for 3D printing and make renders, animations, AR files for your website. I look forward to being a part of your projects that want to utilize my creativity and energy and also help me to grow in both my personal and professional success.Digital SculptingGemvision ClayooCAD & CAM Software3D SculptingV-RayJewelry DesignCADGemvision MatrixRhinoceros 3DKeyShotAutodesk AutoCAD3D Design3D Rendering3D Modeling - $50 hourly
- 5.0/5
- (2 jobs)
I am a freelance illustrator and animator based in San Diego, CA. My passions in life include art, cinema and video games. I enjoy compelling stories with interesting characters that make me think, wonder, daydream and inspire me to create. I am looking for remote, freelance opportunities and consulting that will help improve my concept and design skills through fulfilling and challenging projects in the entertainment industry.Digital SculptingCreature DesignPoster DesignBook Cover Design3D Animation2D Animation3D SculptingStoryboardGraphic DesignDrawingDigital IllustrationPortrait Art2D Art2D IllustrationIllustrationCharacter Design - $45 hourly
- 5.0/5
- (2 jobs)
I’m an experienced 3D Artist with 10+ years in the advertising, VFX and Motion Graphics industry. Working on multi-disciplinary positions, also leading teams as a CG Supervisor, VFX Supervisor, Creative Director, Technical Director and TechLead, assisting in the completion of projects across various platforms, from TV Commercials and Visual Effects scenes to Motion Graphics. I have worked with brands such as Amazon Studios, Budweiser, Meta and many others.Digital Sculpting3D SculptingCGISpark AR Studio - $35 hourly
- 5.0/5
- (3 jobs)
I'm a 3D Environment Artist specialized in creating beautiful assets for games. Whether you need a character, a vehicle, a prop or an overall environment - I can help! • I'm skilled in Maya, ZBrush, Unreal Engine, Substance 3D Painter, Photoshop, Illustrator, Unity, and Blender • I'll deliver high-quality, optimized assets that match your vision and specifications • I value clear communication and collaboration, so I'll keep you updated throughout the project!Digital SculptingArt Direction3D Texturing3D Game ArtAdobe Substance 3D3D Design3D ModelingAnimationUnityUnreal Engine3D Vehicle Modeling3D AnimationAutodesk MayaAdobe Photoshop3D Rigging3D Sculpting - $35 hourly
- 4.9/5
- (6 jobs)
I am a dedicated, self-driven Character Artist and alumnus of the prestigious Gnomon School of Visual Effects. Passionate about advancing my craft, I continuously strive to create high-quality, game-ready models and rigorously address any gaps in my portfolio with each new piece. My expertise spans a broad array of design software, including Maya, Zbrush, Substance Painter/Designer, Photoshop, and Unreal Engine. This diverse skill set, combined with the comprehensive generalist background I gained at Gnomon, positions me to bring exceptional value to your project. Education: Gnomon School of Visual Effects - Certificate of Digital Production in Game Art Milwaukee Institute of Art & Design - Illustration BFA Portfolio: Benramos3D.comDigital SculptingDigital PaintingConcept Design3D Texturing & Lighting3D Sculpting3D ModelingUnreal EngineSubstance DesignerSubstance PainterPixologic ZbrushAutodesk Maya - $75 hourly
- 0.0/5
- (1 job)
I love designing for play and education and strive to create experiences that encourage exploration and curiosity. I have over 8 years of experience designing products and leading them from ideation through mass production.Digital SculptingSewingPrototype ModelBill of MaterialsPackaging DesignCADRapid PrototypingDrawingToys3D SculptingPainting3D PrintingDesign ConceptPackaging DielineAdobe IllustratorAdobe Photoshop - $60 hourly
- 0.0/5
- (1 job)
I have over 10 years of experience in the game industry across every console and genre. Created every style.Digital Sculpting3D SculptingTexture MappingUnreal EngineProcess Optimization3D Game Art3D ModelingArt Direction - $35 hourly
- 0.0/5
- (3 jobs)
I'm a Professionally established 3D artist with a strong foundation in 3D Modeling, PBR Texturing, and Rendering. I mainly focus on hard-surface modeling and procedural PBR texturing for AR/VR, games, and VFX. I give extra attention to the detail in my art and texture creation process ensuring how the object exists in reality which is influenced by weather, age, and time. Talking about the software I use, I am proficient with 3DS Max, Blender, and Zbrush for modeling and sculpting, Substance Painter, and Photoshop for Texturing. I'm looking forward to working with you and completing your required task with much dedication and guarantee to satisfy your project goals. Thank you!Digital Sculpting3D Product Rendering3D Illustration3D Sculpting3D Rendering3D Model3D ArtGame AssetGame ArtPhotogrammetry3D Texturing3D Texturing & Lighting3D Animation3D Game Art3D Modeling3D Design - $30 hourly
- 5.0/5
- (41 jobs)
My greatest passion has always been making characters since I was a child, whether that was sketching them, or writing about them, and now, digitally sculpting them. I have many years of experience using Autodesk Maya and ZBrush, and many more drawing and improving my character creation skills. I have held a job as an independent contractor 3D animator for a few years now, and have had a few other rendering jobs as well. I enjoy making either characters with more realism or stylized, although I tend to prefer the former.Digital Sculpting3D SculptingPixologic ZbrushCharacter DesignAutodesk MayaAdobe Photoshop - $30 hourly
- 5.0/5
- (4 jobs)
Experienced 3D Environment Artist with a focus on realism and extensive knowledge in 3D Modeling, Digital Sculpting, 3D Texturing, and Photogrammetry. Software includes: Blender, ZBrush, Marmoset Toolbag 4, Substance Designer, Substance Painter/Designer/Sampler, SpeedTree, Unreal Engine 4/5, Adobe Photoshop/Lightroom/Premiere Pro, RealityCapture, and Agisoft Metashape.Digital Sculpting3D Game Art3D SculptingSpeedTreeSubstance Painter3D ScanningSubstance DesignerAdobe Substance 3DPhotogrammetryAdobe Photoshop3D Texturing3D RenderingUnreal EngineBlenderPixologic Zbrush3D Modeling - $55 hourly
- 0.0/5
- (0 jobs)
We are a team of 6 that work together to make high quality renders, animations, and concept work. We have all been in the industry for 7+ years. We are a small studio still working on larger animations this year for our portfolio, though a lot of our content can be found online!Digital SculptingVisual EffectsRenderingAnimation3D ModelingCinematic Video3D RenderingOctane Render3D SculptingMaxon Cinema 4DAutodesk MayaPixologic Zbrush - $80 hourly
- 5.0/5
- (8 jobs)
Hello my name is Jeremy Gross, Owner and operator of Printed Pieces Technologies. I offer some of the highest quality 3d prints to my local area as well as ship nationally and internationally. I have worked with a range of projects from engineering prototypes to architectural mockups and large fine art sculptures. In my career I have been able to work at some of the most prestigious names in 3d printing and currently am at SpaceX within their 3d print lab. I am dedicated to created the best and most accurate prints for your project and budget. Please feel free to reach out if you have any questions.Digital SculptingCAD Software3D Game Art3D Art3D Printer3D Architectural RenderingPrototype Design3D Printing3D Sculpting3D Model3D DesignCAD3D Modeling - $55 hourly
- 0.0/5
- (1 job)
I have been working in the digital design industry for the past three years, creating high-quality animations for clients around the world and innovative personal projects. I am proficient in a variety of software, including but not limited to: Blender, After Effects, Photoshop, Illustrator, Zbrush, Substance Painter, and more. Whatever your project, I will be able to handle it quickly and professionally. Check out my portfolio website here: sethcrandall.myportfolio.com Let's get started!Digital SculptingMusic Composition3D Sculpting3D Printing3D TexturingMusic Arrangement3D Design3D AnimationMotion Graphics3D Modeling - $10 hourly
- 5.0/5
- (2 jobs)
Hello! My name is Aisha and I am currently majoring in Business Administration with a minor in art. For the past few years, I have had the pleasure of working with the organization Los Angeles Commons. Throughout my work experience, I've gained the knowledge to think outside the box, use a variety of both digital and physical art materials. My typical go-to medium is sketching. However, I am also proficient in: - Abstract Art - Graphic Design - Sculpture - Oil Painting Additionally, I am well experienced with any kind of social media platform, and with photoshop, adobe Lightroom, and Sketch.Digital SculptingSculptureSketchingGraphite3D SculptingAbstract StyleOil PaintingConcept ArtistryGraphic Design - $15 hourly
- 5.0/5
- (1 job)
I am a 3d Generalist that can work on anything from modeling to creating an entire 3d scene. So if you require modeling, texturing, or full 3d landscapes, I am here to help! Hope to hear from you soon, and get started on your project!Digital Sculpting3D Rendering3D Lighting3D Design3D Texturing3D Modeling3D Printing3D Sculpting - $16 hourly
- 0.0/5
- (0 jobs)
I'm a Concept artist who loves to bring your ideas to life. From character design, environment design, prop design, animations, splash art, and illustrations; I have passionately honed my skills to portray stories and designs. - Knowledge in 2D and 3D programs - Communication is key, staying in contact throughout the process to make sure you get what you asked for - Organization and timely products shipped outDigital Sculpting3D Rendering3D Modeling3D Illustration2D IllustrationIllustrationConcept Artistry3D Game Art2D DesignUnreal EngineSubstance PainterAutodesk MayaAdobe PhotoshopAdobe After Effects3D Sculpting3D Animation - $65 hourly
- 0.0/5
- (0 jobs)
3D Artist with 13+ years professional work experience in the Entertainment and Toy Industry. I have worked on 100+ projects for 15+ studios over the course of my career. Primarily as a freelance 3D Modeler, I have had the opportunity to work on projects both as a 3D Environment and Character Artist for Film, Commercials, TV, and Video Games. I also have 4+ years of experience as a 3D Visualizer for Toy companies.Digital Sculpting3D Printing3D Texturing & Lighting3D Sculpting3D Product Rendering3D Rendering3D Design3D Modeling - $25 hourly
- 5.0/5
- (1 job)
I have devoted much of my time to learning and advancing my 3d skills over the last 3 years. When I am not working at my job, I study and experiment. Blender is my software of choice, with some knowledge of Unreal and Godot engines. I can help with many steps in the 3D game asset pipeline. I have experience with: - Making 3D props - UV unwrapping - Texturing models - Baking/editing 3D elements - Procedural node based generation - Sculpting - Retopology - 3D environments - Creating nice looking renders for wallpapers and profile picturesDigital Sculpting3D Image3D Sculpting3D Design3D RenderingUV MappingGame PropTexturing & Shading3D AnimationGame Background & Environment3D Modeling3D ArtAnimated EnvironmentPhotorealistic Rendering3D Texturing3D Game Art - $30 hourly
- 0.0/5
- (0 jobs)
I'm a 3d Modeler and Game Dev Experienced in Modeling Objects in blender. and Developing games in unity with modeled assets and prefabs Looking to make cool and fun things to help make awesome projects. Blender Experience - 3d Modeling, Texturing, Sculpting, UV Editing, Materials, Visemes Unity Experience - Project Management, Asset Management, Prefab Creation, Lighting, Coding,Digital SculptingUnityBlenderGame Development3D SculptingGraphic DesignGame Design3D Animation3D Modeling - $12 hourly
- 0.0/5
- (0 jobs)
I am a CG generalist experienced in High to Low Poly Modeling workflows, Texturing as well as Rigging. I am well versed in Zbursh, Maya, Substance Painter, TopoGun, Headus UV Layout, Unreal Engine and I am also familiar with Substance Designer, Marvelous Designer, Unity and some Python scripting for Maya. My focus is on character Modeling & Rigging for real-time production pipelines, as I find it very satisfying to take a 3D creation from a concept to a high quality model that is fully textured, rigged and ready to be animated for in engine use. In my free time, I also love to challenge myself by making homemade copycat versions of my favorite commercial foods & fixing broken household items around the house.Digital SculptingUnityAdobe InDesignHeadus UVLayout3D Modeling3D Game ArtMarmoset ToolbagUnreal EngineAdobe Premiere Pro3D RiggingAdobe PhotoshopAutodesk Maya3D SculptingPixologic ZbrushSubstance PainterCharacter Design Want to browse more freelancers?
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