Hire the best Pixologic Zbrush Specialists in Los Angeles, CA

Check out Pixologic Zbrush Specialists in Los Angeles, CA with the skills you need for your next job.
  • $25 hourly
    With over 10 years of professional experience in 3D modeling, rendering, and animation, I have honed my skills in delivering high-quality results for a wide range of industries. My expertise spans both high-poly and low-poly modeling, creating photorealistic renders, and crafting engaging animations. As the leader of a dedicated team of highly skilled professionals, we handle large-scale projects efficiently, ensuring precision, creativity, and timely delivery. Using cutting-edge software such as 3ds Max, V-Ray, Corona, Lumion, ZBrush, Marvelous Designer, Substance Painter, Photoshop, and Premiere, we bring your vision to life. Let’s work together to create extraordinary visuals that exceed your expectations.
    Featured Skill Pixologic Zbrush
    Autodesk 3ds Max
    Adobe Photoshop
    3D Model
    Architecture
    3D Animation
    Architectural Rendering
    Visualization
    3D Mockup
    3D Product Rendering
    3D Rendering
    3D Modeling
    3D Design
    3D Lighting
    3D Floor Plan
  • $45 hourly
    I'm a diverse artist with a wide range of artistic and technical skills. I offer both editing and specialize in motion graphics and 3D animation. I have an extensive history with multiple mediums, both traditional and digital. In addition, I'm proficient in many software packages for motion graphics and 3D animation. This is why I'm here. I can use any of these tools to create your unique artistic vision. I've worked on projects for multiple platforms, so I'm comfortable with most formats. Please feel free to contact me so that we can discuss your project.
    Featured Skill Pixologic Zbrush
    Unreal Engine
    Marmoset Toolbag
    Digital Painting
    Substance Painter
    Substance Designer
    KeyShot
    Adobe Premiere Pro
    Autodesk Maya
    Adobe Photoshop
  • $25 hourly
    As a 3D and digital artist with over seven years of professional experience and credits for major American musical artists like Tyga, and Trippie Redd as well as mainstream platforms like Vogue, Netflix, and the CMA Awards, I've built a portfolio tailored to those with an exciting vision. From complex, large-scale projects, to collaborations with individuals and new businesses, my contributions have helped garner crucial attention from large audiences and raise upwards of 10 million dollars for new and developing Web3 projects. I stay up to date with all new digital design software and AI tools to create the best work for you, as efficiently as possible. Drop me a quick message, and let's discuss your project; I'm always excited to collaborate! Mickey
    Featured Skill Pixologic Zbrush
    MarvelousDesigner
    3D Design
    Maxon Cinema 4D
    Visual Effects
    3D Animation
    3D Product Rendering
    Character Design
    3D Rendering
    Video Production
    3D Modeling
    Animation
    Graphic Design
    Adobe After Effects
    Adobe Photoshop
  • $30 hourly
    I have a background in 2D art, which has cultivated my eye for visual design. I enjoy portrait painting, organic modeling, sketching, illustrating, and watercolor landscapes. I also historically work in the newsroom as a producer, journalist, and digital manager, which has caused me a love of creativity and a hunger for information. I am open to research and writing opportunities on a freelance basis due to my extensive background in journalism experience.
    Featured Skill Pixologic Zbrush
    Oil & Acrylic Paint
    Portrait Art
    Illustration
    Watercolor
    Character Design
    Adobe Illustrator
    Adobe Photoshop
  • $35 hourly
    Hi, my name is Caitlin C. and I am a 27 year old CG artist stationed in Los Angeles! I studied Computer Animation at Ringling College of Art and Design which gave me well rounded education in all aspects of the animation pipeline. I am trained in multiple 3d and 2d software packages including but not limited to Maya, Nuke, Blender, Unreal Engine, Cinema 4D, Arnold, ZBrush, Photoshop, and Premiere. Overall I’m a fun loving and lighthearted gal who enjoys the simple pleasures of life, a.k.a food and social media. My main interests outside of animation include fashion/makeup, history, music, and comics. These are typically my sources of inspiration and I try to incorporate them into my work as much as possible.
    Featured Skill Pixologic Zbrush
    Film
    Animation
    3D Modeling
    Computer Animation
    Visual Art
    Microsoft Word
    Autodesk
    Adobe Illustrator
    Adobe Premiere Pro
    Unreal Engine
    Maxon Cinema 4D
    Autodesk Maya
    3D Rigging
  • $35 hourly
    3D Artist | Houdini | Unreal Engine | Maya I’m a 3D artist and technical specialist with expertise in Houdini, Unreal Engine, and Maya, focusing on FX, procedural workflows, and animation. I’m passionate about pushing creative and technical boundaries in 3D animation, VFX, and simulation work. I specialize in: ✔ FX & Procedural Simulations – Creating dynamic, high-quality effects in Houdini ✔ 3D Animation & Layout – Crafting compelling shots with a strong cinematic eye ✔ Technical Art & Optimization – Developing efficient workflows for seamless production ✔ Rendering & Compositing – Ensuring polished, high-quality final visuals I love collaborating with teams to bring ideas to life with precision and artistry. Whether it's crowd simulations, motion graphics, environments, or FX work, I’m excited to contribute and create stunning visuals. Let’s connect and bring your project to the next level! 🚀 Portfolio: lukebyron.odoo.com
    Featured Skill Pixologic Zbrush
    SpeedTree
    Redshift3D
    V-Ray
    Nuke
    3D Texturing & Lighting
    3D Modeling
    Visual Effects Software
    Video Editing
    DaVinci Resolve
    Adobe After Effects
    Unreal Engine
    Adobe Photoshop
    Houdini
    Autodesk Maya
  • $55 hourly
    Freelance 3D Generalist, specializing in 3D Modeling and Rendering, utilizing industry-standard software such as Maya, Zbrush, Redshift, and Substance Painter. My expertise lies in crafting stylized to semi-realistic characters, vehicles, and props. Whether it's designing whimsical characters for animation, modeling sci-fi vehicles for games, or sculpting fun quirky toys, I deliver high-quality assets tailored to meet the unique needs of each project.
    Featured Skill Pixologic Zbrush
    Adobe Illustrator
    3D Rendering
    3D Texturing
    3D Modeling
    Adobe Photoshop
    Adobe After Effects
    Maxon Cinema 4D
    Substance Painter
    Autodesk Maya
    3D Animation
    3D Sculpting
  • $97 hourly
    Senior 3D Character Artist, with over 12 years of experience in TV shows, Commercials & Architecture Visualization. My focus is sculpting and look developing of characters and creatures with a wide range of styles from realistic to stylized. I have an excellent knowledge in anatomy, familiar with FACS for blendshapes, a great eye for details and a very good understanding of color theory. I have worked as a lead of the character department and mentored and trained other artists in the character art pipeline. Skill set: Sculpting, modeling, texturing, shading, orantrix hair, xgen, rendering, compositing. Software: 3dsmax, Maya, houdini, Zbrush, Mari, Substance Painter, Marvelous Designer, Substance Designer, Photoshop, V-Ray, Redshift, Arnold, Nuke, Unreal Engine
    Featured Skill Pixologic Zbrush
    CGI
    3D Modeling
    3D Sculpting
    3D Texturing & Lighting
    Substance Painter
    Autodesk 3ds Max
    Autodesk Maya
    Visual Effects
    3D Art
  • $38 hourly
    I am a game developer with a background in 3D art and production. Whether you are trying to find an artist to create game-ready assets for your projects or a producer who can help create and manage tasks, I can help. -Knows Unreal Engine, Blender, Maya, Zbrush, Substance Painter, Substance Designer, and Adobe Photoshop -Knows production tools like Jira, Click-Up, and Trello -Effective communicator
    Featured Skill Pixologic Zbrush
    Project Management
    Agile Project Management
    Trello
    Microsoft Project
    Microsoft Office
    Jira
    Substance Designer
    Substance Painter
    Adobe Photoshop
    Unity
    Unreal Engine
    Autodesk Maya
    Blender
    Game Art
  • $36 hourly
    Hi I am a professional 3d artist, AI artist and photographer. Currently in California. I have worked as a digital artist in several film studios and worked with many clients for portrait photo session. I am proficient in English and Spanish. Open to translate written or spoken. I graduated for the Digital Animation at the (DAVE) in Orlando, Florida. Worked for several film studios in Canada and United States. Proficient in 3dsmax, Maya, Vray, ZBrush, Photoshop, Nuke, Mari and substance. If you are more interested on my other skills for photography or 3d art feel free to check out my other profiles! Additional services : - Video editing - Live footage color correction Feel free to send me a message for additional questions. Thanks!
    Featured Skill Pixologic Zbrush
    3D Printing
    The Foundry Mari
    Substance Designer
    Substance Painter
    3D Rendering
    V-Ray
    Autodesk 3ds Max
    3D Modeling
    Autodesk Maya
  • $50 hourly
    KrisKelly3d.com Kris Kelly is a Lead/Senior Character Artist with more than 10 years of Industry experience creating Characters, Creatures, and additional Assets in the Visual Effects Industry. He has worked on projects ranging from Film, Television, Game Cinematics, Commercials, Mobile, as well as VR. He is skilled at Hard Surface Modelling and Organic Modeling and is well versed in creating both realistic and stylized characters. Kris is an experienced artist who has worked for some of the industry's most high-profile companies. He has experience as a Texture Artist, a background in 3D animation, hard surface modeling, and a Bachelor of Fine Arts Degree from the Savannah College of Art and Design. He works extremely hard to sharpen his skills and expand his knowledge base.
    Featured Skill Pixologic Zbrush
    Autodesk Mudbox
    Adobe Photoshop
    Substance Painter
    Autodesk Maya
  • $16 hourly
    Stylized 3D Artist | Game-Ready Assets Passionate 3D artist specializing in **stylized, game-ready assets**. Skilled in **ZBrush sculpting (organic & hard-surface), Blender modeling, and Substance Painter texturing**. Strong understanding of **topology, UV mapping, PBR workflows, and asset optimization**. Eager to contribute to game projects and grow within a professional team. Projects & Portfolio Highlights ** Stylized Game-Ready Hand-Painted Magic Book ** - Sculpted, optimized, textured, and rendered asset. 2k texture, 2694 faces **Game-Ready Stylized Barrel Cart** - Created a prop of stylized cart with clean topology & PBR stylized textures. **Hard-Surface Female Sci-Fi Armor Bust ** - Designed and sculpted hard-surface elements with high attention to detail See full project breakdowns in my portfolio: https://galex_93.artstation.com
    Featured Skill Pixologic Zbrush
    UV Mapping
    Rendering
    3D Texturing
    3D Sculpting
    Modeling
    3D Design
    3D Game Art
    3D Modeling
    Adobe Photoshop
    Substance Painter
    Blender
  • $50 hourly
    SUMMARY Creative and detail-oriented 3D Designer with a strong background in digital modeling and design visualization. Brings years of hands-on experience in developing high-quality 3D assets for manufacturing and presentation. A self-starter and collaborative team player known for unifying creative direction, optimizing design workflows, and delivering precision-driven work that meets both artistic and technical standards.
    Featured Skill Pixologic Zbrush
    3D Printing
    3D Rendering
    Rapid Prototyping
    Product Design
    Rendering
    MatrixGold
    Rhinoceros 3D
    Jewelry CAD Dream
    Jewelry Design
    3D Modeling
  • $30 hourly
    With an absolute passion for 3D art, I have spent the last 5 years building skills through a mix of challenging professional work in the virtual reality and production spaces, contracted roles for various gaming and product design studios, and innovative personal projects ranging from character design to full animations. Having developed a complete and thorough knowledge of 3D programs such as Maya, ZBrush, Unreal Engine, and Substance Painter, as well as an advanced understanding of character anatomy and physics, shot design and layout, and photorealistic workflows, I am fully prepared to meet the needs of any traditional or custom 3D pipeline.
    Featured Skill Pixologic Zbrush
    Substance Painter
    Adobe Creative Suite
    UV Mapping
    Unity
    MarvelousDesigner
    Autodesk Mudbox
    Blender
    Unreal Engine
    3D Rigging
    3D Animation
    3D Sculpting
    Autodesk Maya
    3D Modeling
    3D Texturing
  • $30 hourly
    PROFILE Hi, my name is Nick Demas I have been studying environment art for around 5 years at school and have been in the games industry for about 1 year. I am an environment artist with a focus on realistic environments. I use industry standard software such as Maya, unreal engine, and substance designer/painter. I am looking for an environment artist role specializing in one or all of the following; creating materials, set dressing, or modeling either hard surface or organic assets.
    Featured Skill Pixologic Zbrush
    SpeedTree
    Substance Painter
    Substance Designer
    Unreal Engine
    Autodesk Maya
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