Hire the best Substance Designer Specialists in Los Angeles, CA

Check out Substance Designer Specialists in Los Angeles, CA with the skills you need for your next job.
  • $45 hourly
    I'm a diverse artist with a wide range of artistic and technical skills. I offer both editing and specialize in motion graphics and 3D animation. I have an extensive history with multiple mediums, both traditional and digital. In addition, I'm proficient in many software packages for motion graphics and 3D animation. This is why I'm here. I can use any of these tools to create your unique artistic vision. I've worked on projects for multiple platforms, so I'm comfortable with most formats. Please feel free to contact me so that we can discuss your project.
    Featured Skill Substance Designer
    Unreal Engine
    Pixologic Zbrush
    Marmoset Toolbag
    Digital Painting
    Substance Painter
    KeyShot
    Adobe Premiere Pro
    Autodesk Maya
    Adobe Photoshop
  • $40 hourly
    I am a professional animator for film and games. Since graduating with a BFA from Gnomon School of Visual Effects where I won multiple awards, I have gone on to work in real-time cinematics for a number of Xbox Games Studios ad campaigns and created my own games.
    Featured Skill Substance Designer
    Unreal Engine
    Substance Painter
    Blender
    Video Production
    Adobe Premiere Pro
    Digital Painting
    Voice-Over
    Drawing
    Adobe After Effects
    Autodesk Maya
    Storyboarding
    Adobe Photoshop
  • $38 hourly
    * 6 years of experience as an environment artist/3D artist * Experienced in PBR workflow and game engine integration * Efficient, analytical, software savvy, and always curious to experiment * An avid gamer of a variety of game genres
    Featured Skill Substance Designer
    Jira
    Perforce
    Environment
    Game
    Pixologic Zbrush
    Adobe Photoshop
    Substance Painter
    Unity
    Unreal Engine
    Autodesk Maya
    3D Art
    AR & VR
    Game Art
  • $40 hourly
    I'm an hard surface artist that's able to create detailed vehicles/ weapons/ props with realistic texturing. I have experience working in the industry which allows me to have a good understanding on studio workflow.
    Featured Skill Substance Designer
    CAD Software
    Creo Parametric
    Game Asset
    Game Art
    3D Texturing
    3D Modeling
    3D Vehicle Modeling
    KeyShot
    Marmoset Toolbag
    Unreal Engine
    Substance Painter
    Pixologic Zbrush
    Autodesk Maya
  • $55 hourly
    🔥 Senior 3D Environment & Prop Artist | Unreal Engine & Game Art Specialist I’m a highly skilled 3D Environment & Prop Artist with 10+ years of experience crafting immersive, game-ready assets. My expertise spans 3D modeling, texturing, lighting, world-building, and asset optimization, ensuring high-quality visuals while maintaining real-time performance. 🎮 What I Offer: ✅ 3D Environment & Prop Art – Hard surface & organic modeling, modular asset creation ✅ Game-Ready Assets – Optimized for Unreal Engine 5.5, Unity, and real-time applications ✅ PBR Texturing & Material Creation – Using Substance Painter, Designer, and Photoshop ✅ Lighting & Scene Composition – Cinematic-quality visuals for immersive environments ✅ Asset Optimization – Efficient LODs, UV mapping, and performance tuning ✅ Seamless Collaboration – Work well with designers, animators, and developers I’ve contributed to high-profile game projects, designing detailed environments, props, and textures for titles on multiple platforms. I thrive in team-oriented, creative environments and enjoy collaborating with passionate developers to bring unique worlds to life. I’m flexible with my working hours and open to both long-term and project-based collaborations. Let’s discuss how I can contribute to your project! 🚀 Let’s build something amazing together! 🚀 📩 Contact me today!
    Featured Skill Substance Designer
    Unity
    Unreal Engine
    Level Design
    3D Texturing
    Game Design
    Headus UVLayout
    Texture Mapping
    Substance Painter
    Autodesk 3ds Max
    Autodesk Maya
    3D Modeling
  • $30 hourly
    PROFILE Hi, my name is Nick Demas I have been studying environment art for around 5 years at school and have been in the games industry for about 1 year. I am an environment artist with a focus on realistic environments. I use industry standard software such as Maya, unreal engine, and substance designer/painter. I am looking for an environment artist role specializing in one or all of the following; creating materials, set dressing, or modeling either hard surface or organic assets.
    Featured Skill Substance Designer
    Pixologic Zbrush
    SpeedTree
    Substance Painter
    Unreal Engine
    Autodesk Maya
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