Hire the best Substance Painter Specialists in Washington
Check out Substance Painter Specialists in Washington with the skills you need for your next job.
- $35 hourly
- 4.9/5
- (119 jobs)
3D Artist with over 15 years experience Specializing in photo realistic 3d rendering and 3d modeling.Substance PainterMarvelousDesignerCorona3D ModelingV-RayAutodesk 3ds MaxAutodesk AutoCADAdobe Photoshop3D RenderingSketchUp - $90 hourly
- 5.0/5
- (3 jobs)
I'm a professional 3D artist and motion designer with 15 years of experience as a creative professional specializing in photorealistic product visualization, 3D modeling, texturing, animation, lighting, and rendering. I create photorealistic renders and animations showcasing my client's products, ideas, and concepts. I have worked with clients in cosmetic, automotive, engineering, broadcast, entertainment, and news industries. Client's come to me when they need visuals that cannot be created through practical photography. I have extensive knowledge of Photoshop, Illustrator, After Effects, Premiere Pro, Lightroom, Cinema 4D, X-particles, Octane Render, Redshift Render, and Substance Painter. Check out my work and recent projects to see what I do or contact me if you would like to talk.Substance PainterRedshift3DPhotorealistic Rendering3D Design3D Modeling3D Product Rendering3D Rendering3D AnimationOctane RenderMotion GraphicsAdobe PhotoshopAdobe Premiere ProAdobe After EffectsIllustrationMaxon Cinema 4D - $45 hourly
- 0.0/5
- (2 jobs)
I am an artist passionate about history and learning. My interest in history has led me to love working on hard surface models like vehicles. I have worked on multiple game projects using different 3D modeling software and am very experienced with Substance Painter and Designer for material design and texture work. All of the game projects I have been on have been in a team environment and has made me an effective communicator and team member.Substance PainterPerforceSubstance DesignerGitHubDigital ArtUnityBlenderAutodesk MayaAdobe PhotoshopPixologic ZbrushUnreal Engine - $40 hourly
- 5.0/5
- (2 jobs)
I am a 3d generalist with extensive knowledge of Unreal Engine 4/5 and VR/AR development. I model, texture, rig/control rig, and animate. I use 3D Max for primary modeling, Substance for texturing, and UE5 for rigging and animating.Substance PainterAutodesk MudboxSubstance DesignerAdobe After EffectsUnreal EnginePixologic ZbrushAdobe Photoshop - $28 hourly
- 0.0/5
- (1 job)
When I am given a project to work on, I am highly motivated and determined to see it through. My focus is primarily on creating environment models and props, as I have no interest in designing character models.Substance PainterUnreal EngineAutodesk MayaTikTok3D Game ArtDigital ArtVideo GameDigital PaintingIllustrationTraditional StyleNature PhotographyManagement Skills3D ModelAdobe Photoshop - $25 hourly
- 0.0/5
- (0 jobs)
Freelance 3D Prop Artist | 11+ Years of Crafting High-Quality Assets for Games & Animation With over 11 years of freelance experience, I specialize in creating high-quality, game-ready 3D props and assets that help bring your projects to life. Whether you’re working on a game, animated series, or virtual reality experience, I deliver custom assets tailored to your unique vision and technical requirements. From detailed props to fully optimized game assets, I ensure every piece meets the highest standards of craftsmanship and functionality. What I Offer: • 3D Modeling & Sculpting: Expertly crafting highly detailed, clean, and optimized models using tools like Maya, Blender, ZBrush, and 3ds Max. • Texturing & Shading: Applying realistic or stylized textures to your assets using Substance Painter, Photoshop, and other industry-standard tools, to ensure they fit seamlessly into your project’s environment. • Game Asset Optimization: Delivering assets that are optimized for real-time engines (Unity, Unreal Engine) without sacrificing visual quality, ensuring smooth performance across platforms. • Rigging & Integration: Providing fully rigged assets ready for animation and integration into game engines, complete with proper pivots and alignments. • Style & Concept Adaptation: Whether you need photorealistic assets or stylized creations, I tailor my approach to suit the specific aesthetic and functional needs of your project. Why Hire Me: • 11+ Years as a Freelance Artist: I’ve spent over a decade working as an independent 3D prop artist, collaborating with clients from indie developers to major studios. This experience has given me a strong understanding of client needs, deadlines, and adapting to diverse project styles. • Consistent & High-Quality Work: I am dedicated to delivering polished, production-ready assets on time, ensuring that they meet both aesthetic and technical requirements. • Collaborative Approach: As a freelancer, I value clear and open communication, working closely with clients to ensure their vision is realized while offering my expertise in design and execution. • Adaptable & Deadline-Oriented: Having worked with clients from various industries, I am highly adaptable to different workflows and always prioritize timely delivery without compromising quality. If you’re looking for a skilled and reliable 3D prop artist who can work independently and deliver top-tier assets, let’s collaborate! I’m ready to bring your project to life with quality 3D assets that meet both your artistic vision and technical needs.Substance PainterBlender3D Rendering3D Art Want to browse more freelancers?
Sign up
How hiring on Upwork works
1. Post a job
Tell us what you need. Provide as many details as possible, but don’t worry about getting it perfect.
2. Talent comes to you
Get qualified proposals within 24 hours, and meet the candidates you’re excited about. Hire as soon as you’re ready.
3. Collaborate easily
Use Upwork to chat or video call, share files, and track project progress right from the app.
4. Payment simplified
Receive invoices and make payments through Upwork. Only pay for work you authorize.