Hire the best Texture Artist Specialists in London, ENG
Check out Texture Artist Specialists in London, ENG with the skills you need for your next job.
- $35 hourly
- 5.0/5
- (22 jobs)
V-Ray certified computer graphics artist with a proven track record of 15+ years’ experience with market-leading architecture companies. Excellent software skills. Enthusiastic and reliable with time management. Experience in various architectural projects from high-rise buildings to educational facilities, urban masterplans residential developments and single houses.Texture Artist
TwinmotionGame DevelopmentVirtual RealityCADArchitectural Rendering3D Product RenderingAutodesk 3ds Max3D Rendering3D ModelingInterior DesignAdobe Photoshop3D TexturingV-RayLumion - $35 hourly
- 5.0/5
- (10 jobs)
I'm an award winning 3D artist with 7+ years of experience. I am Co-Founder of Summer Day Studios (2D and 3D Design Studio) With a background in high end Hollywood Film and TV VFX, at some of the biggest studios in the world. - 3D Modelling, Texturing, LookDev and Rendering - Product visualisation and Animation - 3D Mockups Skills: - 3D Modelling - Texturing and LookDev - Maya and Blender - 3D Coat and Substance Painter - Adobe Creative SuiteTexture Artist
Advertisement3D Illustration3D Model3D Lighting3D Coat3D Architectural Rendering3D Texturing3D Texturing & Lighting3D Modeling3D Mockup3D Design3D ArtComputer AnimationCGI3D Animation - $20 hourly
- 5.0/5
- (83 jobs)
⭐️⭐️⭐️⭐️⭐️"great talent, great communication, fast and furious :)" 🏆𝐓𝐎𝐏 10% 𝐅𝐑𝐄𝐄𝐋𝐀𝐍𝐂𝐄𝐑 𝐎𝐍 𝐔𝐏𝐖𝐎𝐑𝐊 ⚡57% Returning clients according to Upwork⚡ ✅ After Effects, Blender 3D, Octane, Rhino 3D. Marvelous Designer, EmberGen. Photoshop, Reality Capture, Enscape, Lumion and many more. ✅ 3D product animations ✅Visual materials for pitching and proposals ✅ 3D explainers from any kind ✅ Mockups 3D/2D ✅ Packaging renders ✅ 3D modeling for any purpose ✅ CAD files for 3D printing ✅ Interior/Product visualisation ✅ Video trailers ✅ VR/AR Experiences ✅ CGI animations ✅Upwork certified talent, proficient in 3D rendering, modeling, and motion graphics. ✅5+ years of work in professional practice, now I am looking to establish a good reputation on Upwork and connections worldwide. ✅Full of passion for bringing ideas to life through CGI, animation, 3D modeling, and interior design. With a diverse skill set and years of experience, I can conceptualize and execute creative projects across various industries. Whether it's crafting a realistic 3D model, designing an immersive interior space, or bringing spaces/products to life with a highly considered sense of materiality and lighting. ✅With a keen eye for detail and a commitment to innovation, I can help bring your next project to fruition. Get in touch now.Texture Artist
Animation3D ScanningCGI3D Motion Tracking3D Product AnimationBlender3D PrintingArchitectural DesignArchitectural Rendering3D AnimationAutodesk 3ds Max2D Design3D Texturing3D ModelingInterior Design - $30 hourly
- 5.0/5
- (10 jobs)
Hi! I’m a game artist with 5+ years of experience in 2D and 3D art. I’ve worked on 40+ game prototypes across platforms and contributed to a mobile game with 20M+ downloads. What I Offer: -------3D------- ✔ 3D game ready assets tailored to your needs and targeted platform ✔ 3D environment modular kits ✔ Material creation & texturing models ✔ UV unwrapping & UV baking ✔ Low-poly stylized character modeling & rigging & animation ✔ Low-poly props for mobile games ✔ Turning your concept art into 3D models ✔ Concept development from pre-production to end product ✔ Optimizing assets ✔ Implementing assets to Unity and Unreal Engine ✔ Vegetation for games -------2D------- ✔ Concept designs for characters, props and environments ✔ Retro-inspired pixel art for games ✔ Smooth 2D animations for games, cutscenes or social media ✔ Custom illustrations for posters, branding or promotional materials ✔ Book covers ✔ Album covers ✔ Music videos ✔ Doodle style illustrations ✔ Custom stickers ✔ SVG pattern designs ✔ Web icon design ✔ Mandala design Software: 🔹 Blender 🔹 Substance Painter 🔹 Substance Designer 🔹 Zbrush 🔹 Unreal Engine 🔹 Unity 🔹 Marmoset 🔹 Adobe Photoshop 🔹 Adobe Illustrator 🔹 Adobe After Effects 🔹 Adobe Indesign 🔹 Procreate/Procreate Dreams 🔥I’m here to help you reach your project goals in the most efficient way 🔥I'll guide you every step of the way to ensure that we stay on track and meet all of your goals and specifications 🎯I take pride in delivering fast results while staying open to discussions that elevate the project's quality Reach out today and let’s create together!Texture Artist
Unreal EnginePixel ArtConcept Design3D Texturing & LightingIllustrationAnimationGame ArtAR & VRArt DirectionLow PolyUV Mapping3D Texturing3D Modeling3D Game ArtBlender - $25 hourly
- 3.1/5
- (16 jobs)
✅ 100% Job Success Score ✅ Top-Rated Plus ✅ Native English I'm Chris! I am a 3D artist from the UK with a degree in Game Development and 3D Art. A great communicator with industry experience and a wide range of skills in the 3D field that can make any kind of model or environment you require for your projects in VR, Metaverse, NFTs, Mobile and PC games for Unreal Engine and Unity. Software: • Maya • Blender • ZBrush • Substance Painter • Substance Designer • Unreal • Unity • Photoshop • Illustrator Skills: • 3D Modeling • 3D Sculpting • High to Low Baking: Normal, Curvature, Ambient Occlusion, etc. • 3D Texturing • Procedural Texture Creation • UV Unwrapping • Environment Creation in Unreal and Unity • 3D Rendering • Photo EditingTexture Artist
Game AssetAutodesk Maya3D Sculpting3D ModelingSubstance Painter3D Game Art3D TexturingPixologic Zbrush3D DesignGame Art3D Illustration3D ArtTexture MappingUnity - $60 hourly
- 5.0/5
- (10 jobs)
I'm a senior artist with more than 14 years of experience working in video games. I have worked as a lead and environment artist for studios like Ubisoft, Microsoft, Sony, Voodoo and Hutch. Whether you need someone to model 3D assets, define an art style from scratch, or give feedback on your current product- I can help! • I am experienced in 3Ds Max, Maya, Blender, Photoshop, and Unity • I am an expert in optimisation techniques for Mobile devices • I will provide concept arts to show how the final assets and environments will look like • I will provide documented feedback on how to improve the look of your product • I will send you regular updatesTexture Artist
3D Game ArtConcept ArtistryMobile GameDigital Painting3D Texturing3D ModelingVideo GameUnityDrawingAdobe PhotoshopBlenderAutodesk 3ds MaxAutodesk Maya - $10 hourly
- 0.0/5
- (0 jobs)
I am new to Upwork, but I have 6 years of experience in 3D modelling. I am familiar with rendering, material creation, rigging, animation, lighting and scene setup using Blender, but not at a professional level. I do 3D modelling and UV mapping in Autodesk Maya and texture creation using Substance Painter. I have extensive expertise in hard surface modelling and have a high level of competence in designing and modelling spaceships. I can create spaceships with high levels of detail or low polygon, depending on your needs. I am skilled in both high poly and low poly modelling techniques and can produce models optimised for games. I do not offer character modelling services, but I can model all hard surface oriented objects and low poly environmental assets. I have a basic proficiency in texture rendering and can provide the necessary support to ensure visual consistency in your projects. Objective: I am 24 years old. Highly skilled and passionate 3D Artist specializing in hard surface modeling for the gaming and film industry. With four years of experience as a freelance 3D modeler, I have consistently honed my abilities and knowledge in this field. My expertise has been acquired through self-teaching, extensive research, and utilizing online resources, allowing me to continuously enhance my skills. Recognizing the value of formal education, I have pursued independent learning to excel in 3D modeling, texturing, and rendering. I am now seeking a challenging full-time position where I can leverage my expertise to create immersive environments, props, and vehicles that enhance the visual experience in games and films. I am driven by a strong commitment to professional growth and development. With my unwavering dedication, I am ready to make a lasting impact in the industry, continuously pushing the boundaries of 3D artistry. Hard Surface Modelling: Expertise in creating highly detailed and accurate hard surface models, including vehicles, props, weapons, and architectural elements. Proficient in industry-leading software such as Autodesk Maya, Blender, Skilled in both high-poly and low-poly modelling techniques to meet the specific requirements of gaming and film projects. Strong understanding of form, structure, and mechanical functionality to create realistic and visually appealing assets. Experience in creating modular assets and kits for efficient level design and scene assembly. Texturing and Shading: Proficient in texture mapping, UV unwrapping, and creating high-quality textures using software like Substance Painter. Skilled in creating realistic materials and weathering effects for hard surface assets. Experience in creating texture maps, such as diffuse, normal, specular, and roughness maps. Familiarity with PBR (Physically Based Rendering) workflows to achieve realistic and consistent material representations. Collaboration and Project Management: Excellent team player with strong communication and interpersonal skills. Collaborates closely with art directors, concept artists, and other team members to understand and execute the artistic vision. Ability to work under tight deadlines, manage priorities, and deliver highquality assets on time. Strong problem-solving skills to address technical and artistic challenges throughout the production process.Texture Artist
DaVinci Resolve3D Vehicle Modeling3D Rendering3D TexturingUV MappingBlenderSubstance PainterAutodesk Maya3D NFT3D Modeling3D Model3D Design3D Animation3D ArtGame Art - $20 hourly
- 0.0/5
- (0 jobs)
Skills * Proficient with the physical-based rendering (PBR) workflow * Capable of sculpting, poly modeling, CAD modeling and painting textures. Particularly strong in hard surface, crafting mechanical components and robotic characters. * Creating scenes in Unreal Engine, including lighting and managing assets. * Rendering using Corona or Marmoset tool bag. * Basic Rigging and animation knowledge using Blender. * Creating assets with clean topology and UVs.Texture Artist
3D Game Art3D Texturing3D Modeling3D ArtGame Art Want to browse more freelancers?
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