Creating blendshapes in Zbrush

Closed - This job posting has been filled and work has been completed.
Engineering & Architecture 3D Modeling & CAD Posted 3 years ago


Less than 30 hrs/week
Less than 1 month

Start Date

November 24, 2012


We are looking for someone to take a given 3D model of a neutral expression and morph it to a several blendshapes for which we have 3d scan data. It concerns very realistic models which require a good eye for detail and advanced Zbrush skills.

The models need to work as blendshapes, meaning the point order cannot change. Geometry and UVs are also to remain unchanged.

The original model is a Zbrush file with 4 subdivisions, which need to be maintained for each blendshape. However, higher subdivisions for each blendshape will contain fine detail unique to that expression (wrinkles, folds, ...).

Deadline is tight, so fast delivery times are important.

About the Client

(4.99) 5 reviews

United States
Los Angeles 02:25 AM

6 Jobs Posted
67% Hire Rate, 1 Open Job

$9,730 Total Spent
7 Hires, 0 Active

$30.06/hr Avg Hourly Rate Paid
71 Hours

Member Since Jun 5, 2012