1. Open models in Maya (2017) I will provide you the 2 models:
2. Make sure that the rig is working properly in Maya
3. Export .FBX with textures and rig (weight maps in Maya and Modo actually work the same, and the basic rig should function similar when you grab the skeleton. (I have successfully done this before)
4. Take a screenshot of ALL settings while exporting .fbx file so I can have this as a record.
5. I import into modo and find it works properly and includes all texture maps, etc.
December 20, 2017
I am looking for freelancers with the lowest rates