We are looking for help in two areas
The first is creating 2D Graphic graphics content. We are working on an isometric game environment that will feature pedestrians, vehicles, and procedurally generated terrain maps. We've done some very rough concept sketches and now want a real artists to work on terrain components, building images, etc;
We are open to sketching and/or rendering from 3D tools
For the game characters/sprites, we are leaning towards generating them from 3D models in a tool such as Poser, Daz3D, or Blender. We have experience doing this manually but would like to work with someone who has experience scripting the export of 2D Sprite images from the 3D models so we can create a workflow for character generation and perhaps buildings and vehicles also.
Preference will be given to those with prior experience and portfolios
This can be one or two resources