We have a networked game. We would like to be able to launch the game executable on all networked machines from the server. We need a lightweight solution that launches simultaneously on all machines. We currently use PSTools and specifically the PSExec command. However, PSExec has a noticiable delay and doesn't launch on all machines at the same time.
Our application is created with Unity3D game engine, so, experience with Unity is a plus.
Hours to be determined
Less than 1 month< 1 monthProject LengthDuration
I am looking for a mix of experience and value