I am having the long-term project for 3d teaching. I'm looking for the 3d artist, fx specialist in game or film industrial (no student experiences or similar level please) who could make video tutorials for our company, your work must resemble recent industrial standard for which I can send reference file after negotiation. If you have the good voice and American/English accent is your plus.
-Make training videos on animation.
-We will provide you detailed outlines and instruction
-Your job is to record videos to teach our given topics.
Required: When students pay for a digital product, they tend to expect a certain level of professional polish. We strongly recommend having your audio setup.
Good experiences for Autodesk Maya and 3ds Max skills.
Following the course outline to teach 3D.
Have to know the Arnold, redshift, Renderman or other rendering engine which is plus.
Zbrush and digital sculpt is plus
Have experiences on FX is plus
Planning the example files for teaching which recommended in the course outline.
Having teaching experiences in school or university is the plus.
Having experiences for other 3d software is the plus (cinema4D, Blender, etc).
Good voice or having American/English accent is the plus.
A 2-5 minute introductory lecture tells them what to expect in the course and each section
You challenge them with a quick win action within the first 3 lectures (or first 15 minutes)
You share useful content early in the course, avoiding spending too much time on background
Each section has a clear goal or primary skill, with all lectures building to reach that subgoal
Each lecture has 1 main concept and message (not 5!)
Each section has at least 1 learning activity, such as an exercise, project, or quiz to give students a chance to apply what they’ve learned
Lectures are between 2-15 minutes in length. The total course length must be at least 10 hours of video.
It’s easy to find the resources they need. Provide all needed resources, downloads, and links for each practice activity (ex. worksheets, source code, practice files, etc.).
QUALITY AND DELIVERY
Good audio has:
No background noises or hums (usually comes from electronics, appliances, environmental noise, and mic setup issues)
Little to no echo (usually comes from undamped hard surfaces in your recording space or from recording in too big a space)
No distracting “popping” sounds on “p” and “t” sounds (not all voices and mics have this problem, but if you do, a pop filter helps)
Adequate base volume that comes out of both headphone buds
HD video is now a universal expectation. Beyond that, students ability to see what’s on screen directly impacts the quality of their learning experience.
Good video is:
In HD, 1080p with 16:9 aspect ratio
Clear, not blurry, so students can see you and your learning material easily
Steady, not shaky
Well-framed and zoomed-in appropriately so students can easily follow along with what’s on screen
Well-lit and free of distractions in the video frame, so that it looks like you took a few minutes to tidy up and present yourself in a friendly and professional light
Students expect you to sound like you know what you are talking about.
Good delivery includes:
Straightforward speaking style with very few “umms” and “ahhs”
Enthusiastic and energetic tone of voice.
Recording equipment can strip some energy from your performance --aim to deliver a little more enthusiasm than usual
Clear pronunciation of words and use of pauses to emphasize important points
Valuable educational content (Learn more) HD video quality (720p or 1080p)*
Audio that comes out of both channels and is synced to video
Audio quality that is not distracting to students*
Please bid the price for 2-hour of training video.
Project Type: Ongoing project
You will be asked to answer the following questions when submitting a proposal:
Please send me the demo reel, "Please your industrial standard works" and your voice video.
More than 30 hrs/week
1 to 3 months1-3 monthsProject LengthDuration
I am willing to pay higher rates for the most experienced freelancers