OpenGL Shader for iOS app

Web, Mobile & Software Dev Mobile Development Posted 3 years ago


Less than 30 hrs/week
Less than 1 week



We need a blur filter written in OpenGL for an iOS photo app.

We're using GPUImage, an open source library programmed via an objective-c interface that allows you to apply GPU-accelerated filters and other effects to images, live camera video, and movies. We're currently using GPUImage's built in gaussian blur filter but it's causing pixellation at high blur values so we need a custom blur filter written. Just for still images from the camera feed and the photo app.


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Activity on this Job

Last Viewed by Client: 3 years ago

Invites Sent: 5

Unanswered Invites: 0

Hired: 1

About the Client

(4.99) 7 reviews

Letterkenny 04:02 AM

45 Jobs Posted
23% Hire Rate, 1 Open Job

$1,316 Total Spent
10 Hires, 1 Active

$16.67/hr Avg Hourly Rate Paid
1 Hour

Member Since Oct 8, 2010