Only freelancers located in the U.S. may apply.U.S. located freelancers only
We’re looking for a Blender 3d artist to model a vehicle to be used in a physics-based simulation engine. The model will be a generic sedan vehicle (vehicle dimensions will be supplied later). The model does not need to be of any specific make or model, giving the artist some flexibility and freedom. We are looking to have the model broken out into some basic parts: tires, wheels, and body (with a simple interior, consisting of a plain central console and a steering wheel). The model will be used for both a visualization model and a physics or collision model in our physics engine. The physics model should be a very low poly model based on the visualization model. The visualization model itself should be as light as possible. We require the mesh be modeled cleanly and with quads. The final model would need to be delivered as a Blender model and a obj model. Triangulated meshes should also be provided (as and obj file). Please let us know if you are interested or if you need additional details.
February 5, 2018
I am willing to pay higher rates for the most experienced freelancers