For our 2D point and click adventure game, we are looking for a programmer who has experience with Unreal Engine 4's blueprint system.
The ideal candidate would read and analyze the design document and code the necessary tasks and provide us the needed blueprint system in Unreal Engine 4
For the base prototyping work, there will be several tasks coded first. However, we'd most likely not close the contract and open new milestones for the coder until we ship the game.
Therefore I've given an rough estimated budget for now, which we can discuss the details of the budget after we agree on the work-plan.