Should be dynamic either via ajax or websockets, ajax is prefered.
The project concept:
Definition: Collectable eSports memorabilia - just like baseball cards (or any other sports card) except we’re digital / virtual and we’re focused on eSports / Professional Gaming and Players.
... Website and API system so players can trade virtual cards or unopened virtual foil packs with other traders, very similar to Steams item trading system but far less restrictive. http://steamcommunity.com/market/
1) Player buys a foil pack for $X.XX from the website or an authorized partner website.
2) Player can open that foil pack to get random common, uncommon, rare, ultra rare and special limited quantity edition ultra rare trading cards or player can simply trade the unopened foil pack (or use foil packs as a sort of currency to get a rare card they want for their collection from another player).
3) Cards consist of professional eSports players of a certain game, counter strike global offensive for example. ... The bigger the star the more rare the card will be in a pack for example (we should be able to set rarity when creating the card though a product management system).
4) Cards have random rare inserts like team stickers, redeemable voucher cards, special rare collectible cards. Perhaps other special edition inserts based on what we come up with.