Game Developer Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $120 - Posted
Hi, Calling out all story writers for games. We have a very different type of game which requires its story to be written. We’ll have a budget of 100-120$ for this job posting. This job requires you to write a story with dialogues for around 12 sequences, each sequence will have 4-5 dialogues which you will write. please apply to this job with your previous experience and tell us why we should hire you.
Skills: Game Development Creative writing Game Programming Storyboarding
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
We are a mobile gaming studio located in Montreal, looking to hire a contract (for 4-6 weeks) Unity3D FX/VFX Artist & Developer to join our team for a contract. Your job would be to create and implement the assets for our spell visuals. You must be able to produce VFX in Unity3D and be able to implement them in Unity3D. We have a total of 16 spells that need to be created and implemented in our game. ABOUT WRECKO STUDIOS Wrecko Studios is currently working on launching an iPad game set in a magical world at war. If you’re into fantasy worlds, magic, dragons, magical beasts, epic cities and castles, you should apply for this job. Here are some example concept art & characters from our game: http://wreckostudios.com/wp-content/uploads/2016/07/WRKO_MahruPOOL_DarkForest_Exploration_REFINE_v002a.jpg http://wreckostudios.com/wp-content/uploads/2016/08/WRKO_MahruPOOL_Wizard_DARK_REFINE_v001f.jpg http://wreckostudios.com/wp-content/uploads/2016/08/Character7-Lupari.jpg http://wreckostudios.com/wp-content/uploads/2016/08/Character6-Sissalisk.jpg http://wreckostudios.com/wp-content/uploads/2016/08/Character5-MagmaGolem.jpg http://wreckostudios.com/wp-content/uploads/2016/08/Character3-StoneGolem.jpg http://wreckostudios.com/wp-content/uploads/2016/07/3-WizardHERO.jpg JOB DESCRIPTION & REQUIREMENTS You will be creating and implementing magic spell effects in our iPad game. Our game relies heavily on magic spells and we need someone who can create fantastic magical effects in Unity3D. Job Responsibilities - Create and work with programmers to integrate VFX assets into Unity3D engine, primarily for magic and spell effects in a fantasy game - Create and implement real-time particle effects and animated shaders - Model, texture, animate, light and optimize VFX assets under direction of Lead Artist - Maintain a consistent art style under the direction of the Lead Artist - Be willing to learn (and teach) new tools and techniques - Collaborate with Designers, Programmers and other members of the art team and work closely with the tools and engine departments - Be meticulous and organized in the approach to tasks, adhering to pipeline workflow. Job Application Requirements - Proficiency with Unity’s FX system - Good knowledge of Photoshop - Able to conceptualize and animate natural and fantastical effects (water, smoke, foliage, dust, fabric, spells, and explosions) - Experienced with 3D studio Max and/or Maya - Developed artistic sense - Positive attitude and desire to work on a team - Good knowledge of scripting languages is considered a plus - Passion for video games Thank you! Good luck! Thomas
Skills: Game Development Adobe Photoshop Game Programming Unity
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
The Feature Game Designer is a crucial piece of the Game Design team and will report into our Game Designer Director. You should be experienced in mobile game design, have knowledge of MMOs and virtual-goods based business models, and have strong monetization intuition and understanding. You will be responsible for designing new features and systems for our mobile games and will be responsible for monitoring their post-release performance. Your designs will be felt and experienced by tens of millions of global players in the future; this is your chance to leave your legacy and be part of gaming history! RESPONSIBILITIES: Guide the design of new social mobile games from genesis to release Synthesize Theme, Game Mechanics, Monetization, and Social Features into an integrated product Foster creative and scalable design solutions Post-release, you will need to monitor the game closely. This includes analyzing gameplay data, responding to consumer feedback, and observing game market trends Work collaboratively with Design Leads, Designers, Producers and Cross-Functional teams to facilitate well planned and executed features Support the creative vision of our CEO and, in turn, the lead designers, to insure that the efforts of the Design Team are consistent with that vision Provide guidance to the Junior Designers to help develop and train them to be Feature Designers Initiate research and implementation of new techniques and processes to improve quality and cost-effectiveness of design production REQUIREMENTS: Must be extremely organized in the game design workflow from initial concept to final release and post-release support Proficient in Excel, Adobe Illustrator and Confluence Strong analytical abilities and are able to synthesize game-play data to improve the game as necessary Experience with all aspects of game design disciplines: concept, level progression, camera, combat, AI/scripting, interface, sound, monetization, and playability testing Proven experience and success designing mobile-based online and social game feature-sets Have solid MMO experience and success with games based on a virtual-goods business model with deep monetization intuition and understanding The creativity to guide the genesis of a new game (with collaborative input/vision influence) Product Management skills to track the results of the game and make improvements Pride in creating a high-quality, addictive consumer experience A love of startups and a desire to be part of a small team that achieves its vision quickly An ability to embrace an environment that iterates constantly - where good ideas triumph quickly Understanding complex systems and technical background a plus DESIRABLE: PEOPLE SKILLS: Must be a reliable team player with the ability to communicate effectively and constructively PROCESS: Must have a solid understanding of how all aspects of design production work and how best to accomplish each task TECHNICAL: Must be proficient with organizational software: scheduling (Microsoft Project), word processing (Microsoft Word), budgeting (Microsoft Excel). INDUSTRY: Must have several years' experience in game production and has designed for at least one 'AAA' commercially released game on iOS and / or Android
Skills: Game Development Analytics Game Design
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Looking for a game developer to create a very simple game. Specifically, a three-headed dog animation that will do four things: pace around and growl softly at the viewer, listen to the viewer, bark at the viewer, and go to sleep. The dog will listen for the players' input when the players press a button and then fall asleep once the correct solution (an audio input) is entered, or bark at the players if the solution is incorrect.
Skills: Game Development Animation
Fixed-Price - Intermediate ($$) - Est. Budget: $4,000 - Posted
Looking for a developer to help us create a beautiful texted based game with some animation included. We are looking to turn this into the next big series game. I would love for this partnership to last 4-5 years. The game is a text based game where the individual will be in control of some kind of business. They will be growing their company just like we will be trying to grow this series. Below I will attach a game example that we will try to emulate and exceed the overall visuals of that game. Any questions feel free to ask, willing to explain the game(s) in further detail.
Skills: Game Development Game Programming In-Game Advertising iOS Development
Hourly - Expert ($$$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
We are looking for an experienced and flexible freelance programmer/coder to help us upgrade and modify an online Stock Market Simulation Investing Game. Game site: www.streetsage.com Language: The simulation game was developed in PHP with MySQL database. Modifications/Upgrades: Considering the game was created years back, we want to make the following upgrades to make the experience more fun and modernized: Content, add audio, images, ease of use, a connection mechanism for users around the world to interact, etc. The end goal is to create a similar model as www.wallstreetsurvivor.com (please take a look at this site for clarification). Where users play a free stock market game with the site providing financial education content and options to some programs. The initial goal is to improve our current gaming experience. Thanks YoungBiz USA
Skills: Game Development MySQL Administration PHP Web design