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Fixed-Price - Intermediate ($$) - Est. Budget: $7,500 - Posted
Looking for talented, enthusiastic, driven and skilled mobile game designer and creator for this project. The project itself is for the individual to create from artwork conception, to creating and programming a working and playable mobile game application for both Android and IOS. The game is a mimick/similar design of popular games such as Temple Run, Bear Grylls Survival Run, Lara Croft: Relic Hunter, Despicable Me: Minion Rush, etc. But has a Different theme in mind. So if you are familiar with the design layout of these reference games, this maybe the job for you. The game specifications are as follows: - Will need to feature over 20 character models to choose from. 5x Male Adult, 5x Female Adult, 5x Boys, 5x Girls. (White, Black, South-East Asian, Caucasian and Malaysian each set) - Each character model should be able to add Upgradable Clothing/Misc, Items and Colours. - Items will include Books, Bags, Gifts, Flags of Various Countries, Kids Play Toys, etc. - Clothing/Misc will include different Tops, Bottom Wear, Jewellery/Watches, Headwear, Fragrance Smells, etc. - Colours should have a Pallette of Variety in which to change the colour of Clothing. - Clothing/Misc and Items effects a Happiness Meter, which Switches between "Feeling Excellent", "Feeling Good", "Feeling OK" to "Feeling Tired". Each of these Status effects how long the Stamina Lasts. The Player will run Slower or Faster depending on the Status. - The Happiness Meter is also effected by Performing Actions during the Run. Example: Helping someone will Increase, while Ignoring will Decrease. - The Player can Collect Coins to Purchase Upgrades or Use PayPal/Debit Card. An In-Game Currency System is Required to do this. - The Player can Collect Special Items in the Levels for Bonuses and a Special Reward when all are Collected. - The Player can only Collect "X" amount of Special Items each Level, although there will be more prompting the Player to Replay to achieve 100%. - The Player is Limited to how many Coins can be Collected based on their Bag Size in a Single Day. Example: Default Bag is Capacity is 500 Coins, Medium Bag is 2000 Coins, Large is 8000 Coins and Extra Large is 16000 Coins. The Levels will Contain more Coins than the Capacity. Players will have to wait 24 Hours when they reach the full Capacity of the Bag. - Each Item Upgrade allows the Player to Pick up more Items. Example: Bigger Bag can hold more Coins. - The Game should have a Menu Consisting of "Play", "Characters", "Upgrades", "In The World", "Feedback", "Credits" and "Exit". - The Game should consist of 10 Levels with Optional Timer. Level 1 Being Easy towards Level 10 Being Very Hard. The Optional Timer is Available once all of the Levels are Completed so Players can have that Extra Challenge. - The Main Track should be heading Straight for "X" amount of Distance before changing Directions. The Quickness and Frequency of change in Directions (Right, Left, Up, Down) should be Increased as "X" Distance is Passed. - The Game will needs Obstacles like, Holes in the Ground, People in the way, Food Carriages, Rugs Thrown onto the Path, Puddles, Animals like Dogs/Cats/Chickens/Sheep/Cows/Ants/Bees. - The Game will need to Feature a Slow Down Button during the Level so the Player can lower the pace when facing an Obstacle. This can only be used once it is Charged to Full. - Each Level Depending on the Number will have a Set Track Distance to the Destination. Example Level 1 may have a Total Distance of 3500 Meters and Level 10 may have a Total Distance of 62000 Meters. - Each Level Requires similar Game Mechanics but Unique Environments. No two Levels can be too Identical. - Each Level has more Challenges then previous. Example: More Items to Collide with, More Environmental Obstacles, More Items to Collect, etc. - For Any Male Character chosen, the AI People and Obstacles will be of Mixed Gender. For Any Female Character Chosen, the AI people and Obstacles will be all Female. - The Player can choose and change to any character using the Main Menu. - "In The World" section will consist of Real Photos of the Destination Buildings. - Game Graphics are Required of be of High Standard and in HD. - The Game will Require a Server for Downloaders to Install the Main Files as the Size of the Mobile Game Application will exceed the Limits of App Store and Play Store respectively. Other Information: - Any Applicants Must Speak and Understand Good English. Communication is Essential. - Payment is Received Per Milestone ONLY. No Negotiating on this. No Advances or Pre-Payment. No Hourly Payment. - The Project Should be Completed within Reasonable Time. No Time Wasters or Under Qualified. Please Do Not Apply if this Project might be Challenging for you. Deadline Aim: 01/03/2017 - PLEASE NOTE THE THEME OF THIS GAME IS RELIGIOUSLY AND CULTURALLY SENSITIVE. PLEASE DO NOT APPLY IF YOU CANNOT BE RESPECTFUL TO THE PROJECTS THEMES AND IDEAS. - Successful Candidate Hired in 2 Weeks.
Skills: GameSalad Creator Android App Development ArtiosCAD ArtRage
Hourly - Expert ($$$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
I need to get in contact with firms which are very experienced in Game development area to create a fun, feature-rich,intelligently designed Games. Requirements: ‐Firms which has at least 300 hours on Upwork (oDesk.Elance) ‐Firms which has a 5 star rating ‐Firms which takes pride in their work and makes polished looking products ‐Firms which speaks English well -Firms which are located in Europe and Eurasian countries! Here's what you need to do next: ‐ Please reply with example of your work done before and your company's fact-sheet (as well as the Website of the company). If the previous work is accepted, I will reply and give you more details. ****************** ***IMPORTANT: When you reply, start by using the code word: AWESOME! This way I know you took the time to read my description instead of replying to all submissions like many people do! Thanks!
Skills: GameSalad Creator Game Design Game Development Game Programming
Hourly - Entry Level ($) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
Looking for a teacher to teach my children ages 9 and 13, computer science, basic web design, development and graphic design. Basic game development using Unity 3D, Java, small standalone applications and more (mostly basic stuff). Basic designing projects using photoshop and/or Illustrator making flyers, covers, game characters and many more. If you think teaching and developing MInecraft games and Video games in general are super fun, then APPLY NOW:) This is a part-time position: 1-2 hours a day/5 days a week. Hours anytime from 8:00 a.m. to 2:30 p.m. Teaching to be done via Skype and any other online applications.
Skills: GameSalad Creator 3D Printing Adobe Flash Android App Development
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Looking for an experienced game developer to develop multiple educational children's games for ipad, iphone, android phone and android tablet. I would like edit the games myself if possible but do not have a preferred program to use. I have been doing a bit of research and I am looking at purchasing something similar to game maker, game salad or construct 2. If you have a more preferred program that an amateur could use please let me know. If you think this is not a good idea please let me know as i am open to ideas on how we should develop this game as i am new to this industry. I will provide all animations/cartoons/images/sounds etc. with full story boards and run throughs of exactly what we want. You will just need to put it together.
Skills: GameSalad Creator Android App Development Game Design Game Development
Fixed-Price - Entry Level ($) - Est. Budget: $350 - Posted
Looking for an experienced programer to help bring my game app idea into Fruition. The game would be similar to layout of Ninjump. I would like for the character to be able to collect objects as maneuvering up the screen while trying to avoid obstacles. I will require powers up for the player to slow down when collecting special power up objects. I am looking for someone who can take this app from an idea to an iOS marketplace. I will provide all of the images needed for graphics. Plea
Skills: GameSalad Creator Android App Development Game Design iPhone App Development