Maya Jobs

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Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
This role will provide tech support to artists and engineers and must have a solid foundation with the entire game development pipeline from 3DS Max/Maya to Unity. Must command expertise with C# and shaders and have an intimate understanding of best content creation practices. ... Requirements: 3+ Unity game development experience 3+ years experience with a full development pipeline (content creation tool such as Maya to Unity) Expertise with C# Mastery of Mechanim and Unity animation controllers Development experience with tools in Unity Ability to communicate and resolve bottlenecks with the art team Experience creating benchmark documentation for content creation Experience writing and optimizing shaders for Unity game development engine Plus: Experience rigging and animating models VR Development Experience Avid NFL/Sports Fan
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, We need a professional 3D Modeler and Texture Artist that knows Substance Painter. See the following 3d model: We have a similar weapon prop asset that needs to be created. We already have concept art drawings for reference of what is to be built in 3D, and will be sent to you later. Quality must match those in above sample links! Only apply if you can match the high quality model detail and texture detail like the one above! Please send your quote and links to your portfolio showcasing your high quality 3d models and texture renders to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Autodesk Maya 3D Animation 3D Design 3D Modeling
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
We are looking for someone to work on a maya file for a unity project today.
Skills: Autodesk Maya
Hourly - Expert ($$$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
We are looking for a long time partnership for professional rendering of our products from CAD models into commercial grade looking product photos, as we have decided to use this method instead of photography for the future. We would like to hire an expert which works efficiently and accurate, and you must be fluent/highly skilled in English, in order to have a clear and consice communication. Examples of expected level of render quality can be seen in this product presentation: Please include in your application relevant examples from similar work and we would like you to estimate how many ours you would need to create same quality renderings of these two samples: Please do not submit an application if you are not very skilled and experienced, as we are only looking for top performers!
Skills: Autodesk Maya 3D Animation 3D Rendering 3ds Max
Fixed-Price - Intermediate ($$) - Est. Budget: $1,200 - Posted
2D/3D artist (Motion Graphics, Compositing, Animation) needed for a freelance gig starting w/c 31st of October for a week with a possibility of extension of a month. Our projects vary from projection mapping content creation, and video commercials. We're Looking for a 2d/3d artists that can work interchangeably with After Effects / Cinema 4D and other software. Knowledge of creating content and graphics for projection mapping is essential. Looking for a candidate with a strong creative and design sensibility and great portfolio who is able to work with speed and efficiency. London based preferred but not essential!
Skills: Autodesk Maya Adobe After Effects Maxon Cinema 4D
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
See example here of a gunfight: Same concept and ending with logo spin at end. Need models finished in Maya. They are through to the rigging and mapping process.
Skills: 3D Animation Animation Video production
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
If you have experience in doing animations in Unity, After Effect, Blender, Maya, or 3D Max, give us a shout. No Spine. The project is to animate 5 characters, around 8 animations each, and 4 secondary characters, 2 animations each (Total of 50 animations approximately).