Unity 3d Jobs

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Hourly - Entry Level ($) - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We need a 2D artist with excellent sense of beauty and style to do basic level design of a 3D Maze/Dungeon Game. This game has many levels and I expect the artist to create and/or select the appropriate textures for the walls and floors of each level. Each level has a different theme for example cartoonish or modern or .... Artist should have a basic understanding of Unity 3D since he/she will do the level design using our tool within Unity 3D environment.
Skills: Unity 2D Design Texture Artist Texture Mapping
Hourly - Entry Level ($) - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
Looking for a 3D Modeler and Animator to create 3D models and animations of a few characters for a mobile adventure game . The game will be developed using Unity 3D and the performance is very important so all the models should be very nice looking but low-poly. The characters will be used in Unity 3D so models and animations should meet Unity specs.
Skills: Unity 3D Animation 3D Design 3D Modeling
Fixed-Price - Expert ($$$) - Est. Budget: $3,000 - Posted
Looking for an experienced Unity 3D developer to develop a run forever type of 2D game. Use photo (will supply) as graphics, you will need to do the animation, codes, and sound (will supply). Highest score with name need to be kept on device as well as submit to a server via webkit XML. Highest score and name need to be pulled from server via webkit XML back to the device for display also. Need to build it for Android and IOS when its done. Lots of other unity work in the pipeline.
Skills: Unity Android iOS Development JavaScript
Hourly - Expert ($$$) - Est. Time: 3 to 6 months, 10-30 hrs/week - Posted
I am looking for a professional cinematographer who has experience in shooting and developing virtual reality 360 videos. What is the incentive? My team and I will ultimately choose two or three cinematographers/developers to travel the world and capture breathtaking landscape and scenery (ALL EXPENSES PAID), which will then be converted to a virtual reality application. I hope to start as soon as possible. Best Regards, Oryan Shechter
Skills: Unity Android App Development Cinematography Videography
Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Is designing holographic 3D models for the Microsoft HoloLens your area or expertise? We are looking for a augmented reality expert / 3D designer to draw up hologram concepts and improve on existing 3D files that we have already created. They must be realistic renderings and very high quality. I have the exact ideas and concepts figured out I am just looking for someone with the expertise to pull it all together. We have all of our desired design elements and are looking to work with you every step of the way for very clear direction. Please reach out if you are interested!
Skills: Unity 3D Design 3D Modeling 3D Rendering
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
I'm looking for someone to create this windows app - its very important to be delivered in the next 18 hours as I write this. If you can start now and commit to do this in 18 hours, you're in. Here's the workflow: - it will run in PORTRAIT MODE 1080x1920 resolution (most important) on a touchscreen kiosk - User comes in front of the webcam, by default a screensaver is playing (just a video is looping) - there is a button called 'click here to record your video' - user taps the button, record window starts, showing full screen camera view - records the video of the user for 20 seconds, - Asks for user's name (pop-up screen keyboard) - saves the video in a folder as a filename with user's name and date - returns to screen saver This link gives a clear idea: https://www.dropbox.com/sh/7ra7mz3f68ofo48/AAAiouOX_V5GjWN0cwT-vPs_a?dl=0
Skills: Unity Game Development HTML5 Video Streaming
Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
We are building a helper drone for a Virtual Reality education game. Essentially a virtual teacher. The drone will work similarly to the helper drone in this video: https://www.youtube.com/watch?v=AOZtqDhQP44 TED Talk: You can see a short TED talk here, where I show case the current VR lab assistant we have today, which we would like to complement with this new drone helper: www.ted.com/talks/michael_bodekaer_this_virtual_lab_will_revolutionize_science_class This helper drone/teacher, needs to be very likable, fun and engaging for the student as they go through the learning experience. For this project, I'm looking for a SUPER skilled Mecanim animator, who can take a 3D model we build, and bring it to life using great Mecanim animations and states, that we can easily trigger from code. The time-line for all this is very short, and I'll need it done within 1 week only. Here is a list of the Mecanim states we would need: Movement By default the drone will always be floating in mid-air directly in front of the player. If the player moves and/or looks to a new direction, the drone will immediately fly into a new location to ensure it is always in view of the player (Mecanim states should support this type of movement behavior - flying around to random locations in a smooth way) ----------------- Mecanim Animation states: - Idling (floating in mid air, randomly looking around in the room) - Focus on Player (still floating, but now the eye focuses on the player. Notice: Drove will still be rotating slightly left/right/up/down and move slightly left right, but the eye will always focus directly on the player - ideally using a Mecanim effect ensuring the focus) - Talking: The circle icon in the drone display will vibrate to indicate talking/sound equalizing effect. (ideally add support for Unity LipSync to create realistic equalizing effect) - Icon changes: When drone is asking a question, it will show a quiz question icon in the display. - Success: Whenever the student finishes a mission, the drone will show a small fireworks animation in the display, and make small movements up/down to indicate it is excited while audio congratulates the student on finishing the mission. - Move to new location: For this, the animation will ideally have the drone first rotate it’s eye towards the location it’s going, and then move to the location in a ease-in-out animation of about 2 seconds ---------------- I believe the right person, with a lot of experience in Mecanim, will be able to build the above relatively easily. If anything is very tricky, let's discuss it on Skype, and we can maybe simplify some parts so the first version can be delivered in 1 week. If all goes well, we would like to continue working with you on more projects like this. IMPORTANT: To help me scan applicants, please submit a Youtube video link of your best looking Unity3D mecanim animation. I'll use this video as the primary factor for choosing the person for this project. No video, no project :) This can be potential for many follow-up projects, and I very much look forward to seeing your work.
Skills: Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
Have to fix a shader error in the Unity code. Below are the warning messages that causing the issue. 1 .Failed to load GpuProgram from binary shader data in 'Unlit-Alpha'. UnityEngine.AssetBundle:get_mainAsset() <LoadModel>c__Iterator1:MoveNext() (at Assets/KinectDemos/FittingRoomDemo/Scripts/ModelSelector.cs:140) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2.GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
Skills: Unity Microsoft Kinect Development