I'm looking for a Unity coder for a simple 2D game prototype for mobile. This is open to all experience levels, but solid Unity is a must.
The game is a swipe style game where a character appears with an accessory, the players swipe the correct combination to pop the accessory, the character disappears and the next character appears. So for example, a small bear wearing a scarf, there are some direction arrows above it's head, the player swipes the combination, and the hat pops off, the bear ducks down and a duck pops up, wearing a hat... The game is time based, every correct combination adds time, every mistake subtracts time. There is a scoreboard and high scores.
I want this set up light and artist friendly so that graphics, animation and audio can easily be swapped out, and when swipe combinations are entered for each character, the arrow graphics reflect this, and for the amount of game time, bonus time and penalty time to be easily adjustable.
Unity 2D, including setting up animation, UI, audio etc
ability to create something artist friendly
efficient and professional
Please include link to portfolio with breakdowns and a rough quote for project, including estimated time for this kind of project and hourly rate. Rate and hours will be finalised after full brief. I will endeavor to reply to all applicants, apologies if it takes a while.
Thank you and best regards