Unity 3d Jobs

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Hourly - Intermediate ($$) - Est. Time: 3 to 6 months, 10-30 hrs/week - Posted
We are a small but professional app developer, currently preparing for the re-launch of our iOS trivia game “Knowledge Trainer” (goo.gl/Z82itN) using Unity for the first time. To assist us with this new and exciting journey, we are looking for an independent and experienced Unity publisher who can be our mentor from day one. Not a programmer, but rather a person who has explored a variety of different platforms and app stores, and is currently an expert at multi-platform Unity publishing. NB: NO PROGRAMMERS – This is not a programming role. NB: NO COMPANIES or AGENCIES - We’re looking to work with one person ie: independent free-lancers Have you published several Unity projects with a focus on phones, tablets, PC's, TV devices, as well as consoles in the past? Were you in a position with a general overview of the complete production process? Did you also take care of professional placements in different App Stores; and have you succeeded in getting featured in some of those? In that case, we would love to hear from you and ask you to be our Unity & multi-platform mentor on an hourly basis. While we have a limited budget, we will make an effort to reimburse you fairly – you will get to know us as an agile and curious, international team working all over Europe, and in South Africa. If you think you can help us on our journey, please contact Roland Albertson at creative@thebinaryfamily.com. The first things we would love to receive from you are: references for your current Unity projects; and links on where we can find and download those on different platforms. -------------------------------------------------------------- the binary family     Berlin – Cape Town http://thebinaryfamily.com http://thebeautifulweathercorp.com
Skills: Unity 2D Design Android App Development App Store Optimization (ASO)
Fixed-Price - Intermediate ($$) - Est. Budget: $450 - Posted
We are looking for an experienced unity developer to join our team to help finish off a project. The candidate must be profecient in c#, PHP7 and mySQL. The tasks at hand will be to help implement Google+ and facebook plugins, IAP and also to help optimise missions system. The game is online data driven heavy so we require the person or team to be able to code both front-end and back-end. Servers and 75% of the game are already in place, so a person must be good at communicating and relaying information to our project manager and senior developer. Good luck with bidding saf
Skills: Unity C# MySQL Programming PHP
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
hi, im new to unity and need some help creating a island and the terrain for my part time vr project. I need a low poly island (terrain, trees, mountains, rocks etc), water, sky and lighting set correct. Im using a asset called SimpleWorld so you can have an idea what look im going for, low poly for mobile VR. Please view attached image to see the map i need to have created. Scaling im not sure, but as large as possible for mobile vr. I have many and can get any assets needed for creating the island. Please note: Youre not creating any buildings, cities or roads. Just the terrain. Something like this would do just fine: https://www.youtube.com/watch?v=dbYNjQKWnUU
Skills: Unity Game Design Game Programming
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
We're currently experiencing application crashes when trying to load assets from Asset Bundles on iOS. We get a EXC_BAD_ACCESS error during the loading of the scene, we've tested the load on Android and we did not experience the same behavior, as the scene loads without a problem. We require someone with experience working with assets from Asset Bundles on Unity on iOS to help us troubleshoot the issue. If you have experienced this exact issue in the past that would be ideal. We need someone who can help within 10 hours or less as time is of the essence. Please detail your experience with this or similar issues in your cover letter. Thanks and good luck!
Skills: Unity Game Development Mobile App Development
Hourly - Entry Level ($) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Need an entry to medium level developer to create a working prototype of an app idea. Forum based/discussion application. New to this side of hiring would appreciate patients and input to the design and functionality. Future on-going work possible for the suitable candidate.
Skills: Unity
Fixed-Price - Expert ($$$) - Est. Budget: $50,000 - Posted
I have a team of 7 who have developed artwork, ui/ux, music and sfx. I have secured the rights to develop a game for a beloved game franchise. I'm actively hiring a fighting engine super star. Someone who can mimic the original game's mechanics, velocity, and physics almost perfectly. This person will need to be incredibly proficient and confident with coding a fighting game engine. You will need to speak English. You'll need to set aside 10-12 months of your life for this project. Before I can reveal details you'll need to sign an Non-Disclosure Agreement. Because the original game's creator will ultimately review your work, it'll need to play as good as it looks and sounds. Sound interesting? Apply now. Don't even think of applying if you are a novice. This game will need online play. Target platforms (Xbox One, PS4, PC) later iOS and Android.
Skills: Unity Unreal Engine
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Greetings, I'm looking for a Unity coder for a simple 2D game prototype for mobile. This is open to all experience levels, but solid Unity is a must. The game is a swipe style game where a character appears with an accessory, the players swipe the correct combination to pop the accessory, the character disappears and the next character appears. So for example, a small bear wearing a scarf, there are some direction arrows above it's head, the player swipes the combination, and the hat pops off, the bear ducks down and a duck pops up, wearing a hat... The game is time based, every correct combination adds time, every mistake subtracts time. There is a scoreboard and high scores. I want this set up light and artist friendly so that graphics, animation and audio can easily be swapped out, and when swipe combinations are entered for each character, the arrow graphics reflect this, and for the amount of game time, bonus time and penalty time to be easily adjustable. Skills: Unity 2D, including setting up animation, UI, audio etc ability to create something artist friendly good communication efficient and professional Please include link to portfolio with breakdowns and a rough quote for project, including estimated time for this kind of project and hourly rate. Rate and hours will be finalised after full brief. I will endeavor to reply to all applicants, apologies if it takes a while. Thank you and best regards
Skills: Unity