Unity 3d Jobs

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Fixed-Price - Expert ($$$) - Est. Budget: $800 - Posted
Phase 1: Pre defined set of 10 3D models on server Users can send any of these models to other users. And then both of them can converse over video chat. In the video chat, camera feed of one of the users is viewed on both devices. And the users can mark over the 3D models and talk in audio as well. Phase 2: Users can upload 3D models realtime from their local storage. Cost: 800 USD Time for implementation: 14 days
Skills: Unity Augmented Reality
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Looking for a Unity Developer for ongoing work. The role will basically involve me sending you concepts throughout the month and asking you to creatively prototype a game mechanics over 1/2 days. ** This is not for creating entire games, just modelling the core game mechanics that will then be sent to another developer to develop further. ** I'm an experienced unity developer myself so understand the work involved quite well, just looking to free up my time by bringing another developer onboard to help with the game concept development. Please give an example of a mobile unity game you've created. You must also be able to build 2D and 3D. Will have a week trial and if it goes well could then transition into ongoing work.
Skills: Unity Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
I am looking for an experienced developer to do some new functions implementation in my project like scene management, ui interaction, ad SDK integration and so on. The developer must have good knowledge of coding in unity 3D engine. Further iscusion will be done with the chosen developer. Price is totally negotiable. I just need the right developer for my work.
Skills: Unity C# Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Looking for good unity developer , experienced with c#/js to re-skin and add ideas and features to my game : http://gamejolt.com/games/the-welter-brothers/135684 (Play it in Firefox). Send me what ideas you're thinking of when applying. I can pay more if you have a really good idea !
Skills: Unity C# Game Design Game Development
Fixed-Price - Entry Level ($) - Est. Budget: $40 - Posted
Job Objectives 1. Include the continue function for the game 2. Change the Distance Counter on the game. 3. Ad Banners + rewarded video ads (admob/unity) 4. Intergrate in-ap purchases 5. App Icon 6. Fix the errors until it's playable 7. replace the buttons with new one Phase 2 will be support of game in appstore once players has encountered some bugs for 20 days.
Skills: Unity Android App Development Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $1,000 - Posted
I need a multiplayer mecanim player controller for free game i'm making. It will not be simple that's why I am throwing 65% of my games budget at it $1000 cad. So if you know unity and C# then this should be up your ally..There is one Advanced feature in this controller that might not be for you if your still learning.. Wall climbing needs to be able to climb a capsule collider if needed and go left or right all the way around. if this doesn't scare you of read on.. PLEASE READ EVERYTHING AND DON'T MESSAGE IN-LESS YOU HAVE THE SKILLS NEEDED AND NOT JUST CAUSE YOU "THINK" YOU CAN DO IT I DON'T MEAN TO SOUND LIKE THIS BUT I'D RATHER NOT WASTE YOUR OR MY TIME LIFE IS TO SHORT FOR THAT. It will need the following.. FULL 360 CONTROLLER SUPPORT. MUST BE MULTIPLAYER COMPATIBLE. 1.Walk, and run when holding button down.i use a asset that does sound for walking. 2.jump/double jump-air movement will need audio slot 3.crouch/ sneak-with movement i use asset for this audio but will need it turned down so its not as loud when sneaking. 4.dash/air dash-gravity turned off while dashing.will need audio slot. 5. weapon switching..ie..sword and shield, axe, spear,bow,unarmed,two handed weapon so i would need to switch weapons witha button and with another button pull out the button. so also a holister un-holister.will need audio slot. 6.When using the bow it would put the camera into a over the should view and when released the arrow/shot the arrow it would go back to third person.will need audio slot. 7.Climbing-this is the advanced stuff Climbing walls..up,down,left,right,diagonal..and around corners if it be a 90 degree angle or a if lets say a capsule collider i want to be able to climb left or right all the way around it.will need audio slot. 8.Combos- okay this is part of the weapon switching, so if i change a weapon i want to change what combos id be doing as well so like a bool type thing were id have(HoldingSword) set to true and id do sword combos only or if i had (HoldingAxe)then id only do axe combos--i can give example for this..will also need audio slots for attacks. 9.Inventory pro integration this shouldnt be hard I mean so many people are using it in their games. I would like to use it for inventory,health,mana and so on. 10.pick-up and throw object. say i want to pick up a box/create and throw it so id press button player picks up box press it again player throws it.will need audio slot. 10.5 pull/push object holding a button down to pull/push objects like a bigger box or create.will need audio slot. 11.a glide feature lets say I do a double jump and hold the button afterwords instead of letting go then id glide till i let go.will need audio slot. 12.roll/eveade double tap any direction i roll/eveade that way. 13.moving platform support. 14.ik foot placment and upperbody ik. i have reference. I have a character controller that you may look at that has most of these features the way i like them if you could some how make it have the rest of this stuff then that would be fine. there is only a few things that i need it doesn't have. If you just want to upgrade it to this it doesnt have any docs but the code is well enough commented that you could do it that way without having to build from the ground up. everything needs to be able to be adjusted in the inspector. This project needs to be done by OCT 9TH 2016.
Skills: Unity C#
Fixed-Price - Expert ($$$) - Est. Budget: $2,299 - Posted
I am looking for a professional game developer to develop a card game for android. its basically a Indian version of poker.I need a complete game with multiplayer. This are the following requirements. 1. You should must have experience in developing multiplayer mobile games. 2. You should be able to give the source code after payment. 3. It must be developed in any of the game engine. 4. You must show me the regular progress. Design of the Game is ready. I will send you all the details after selection. Please bid only if you have worked on poker game early as i need the game to be developed as soon as possible.
Skills: Unity Game Design Game Development