Zbrush Jobs

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Hourly - Intermediate ($$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Hi, we are a gift design and producing company. We are looking for talented experts in Z BRUSH & RIHNO. 1. We will need you to create models for us every once and while 2. We want our designers to be able to get online lessons as we want the ability to change files with the customer itself. So if you are an expert and willing to give online lessons please apply for this job. Thanks Yariv
Skills: Pixologic Zbrush Rhinoceros 3D
Fixed-Price - Intermediate ($$) - Est. Budget: $300 - Posted
Greetings and respect Guys and Gals i am making a short 3D animated film of 7 minutes and i am looking for Environment Artists who can make excellent Environment models and texturing of locations for my film... i shall provide you detailed notes, rough sketches and reference images for the locations. This is a very tight budget project.... There will be around 5 - 6 locations You need to create excellent realistic environments slightly stylized... Software preference is MAya 2015 i need excellent detailed attention to Texturing and surface The main location will be recreation of this Fort (check Link) https://www.google.com.pk/search?q=umerkot&source=lnms&tbm=isch&sa=X&ved=0ahUKEwijveuNrvHNAhUJOhoKHS8aD2YQ_AUICCgB&biw=1366&bih=643#tbm=isch&q=umerkot+fort I am attaching images of the quality level i need You will be working alongside a team consisting of 1. 1 Character Rigging Artist 2. Character Modelling Artist 3. 3D Maya Generalist VFX Animator and Simulations manager. 4. 1 Character Animator You will be a part of skype discussion group and will be expected to post updates to the group almost daily so we can keep track of progress. Time allowed to you will be 2 Months MAXIMUM!
Skills: Pixologic Zbrush 3D Modeling Adobe Photoshop Architecture
Hourly - Expert ($$$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Requirements: - passion and creativity are a must - minimum 2 years of professional game development and/or similar media experience - excellent knowledge of zBrush - experience in cartoon style - efficiency, communication and punctuality is a key - full understanding of English and ability to communicate fluently is a must
Skills: Pixologic Zbrush 3D Modeling Texture Artist
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, See images : http://i.imgur.com/w1LbPHG.jpg http://i.imgur.com/tY6h1Wk.jpg Copy only the head exactly. No deviations. Copy it exactly and make high resolution textures with Substance Painter. Here is the quality we are looking for: https://share.allegorithmic.com/libraries/1633 Send your quote and links to your portfolio showcasing your quality 3d models and Substance Painter texturing to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Pixologic Zbrush 3D Design 3D Modeling 3D Rendering
Fixed-Price - Intermediate ($$) - Est. Budget: $2,000 - Posted
Which will then be animated as part of our promotional videos. The successful applicant will need to work in Zbrush. I have produced a starting visual, head only, to give a rough idea of what I am after.
Skills: 3D Modeling
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, See images : http://i.imgur.com/w1LbPHG.jpg http://i.imgur.com/tY6h1Wk.jpg Copy only the head exactly. No deviations. Copy it exactly. This project mainly focuses on hard surface modelling. please only apply if you have experience with quality hard surface modelling. Send your quote and links to your portfolio showcasing your quality 3d sculpt hard surface models to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Pixologic Zbrush 3D Modeling Autodesk Maya Autodesk Mudbox
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Create highpoly and lowpoly character models from concept art provided in 3D Studio Max and ideally ZBrush. Create semi-photorealistic textures for the characters, including diffuse, normal map and specular map. ... Rig the models using biped ready for the animation process. Experience Skilled in 3D Studio MAX & ZBrush. Experience with Unity Game Development experience.
Skills: Pixologic Zbrush 3D Modeling 3D Rigging 3ds Max