Zbrush Jobs

54 were found based on your criteria {{ paging.total|number:0 }} were found based on your criteria

show all
  • Hourly ({{ jobTypeController.getFacetCount("0")|number:0}})
  • Fixed Price ({{ jobTypeController.getFacetCount("1")|number:0}})
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
Looking for an experienced designer who can either convert from OBJ to STP by either identifying the issues hindering the mesh being converted to a solid or who can make a duplicate solid model of the mesh design. There also needs to be some minimal modifications to the mesh work before beginning as well as changes to the UV mapping. If the work is successful, we will have other models that we will be needing to have converted from mesh to solid, so there will be ongoing work.
Skills: Pixologic Zbrush 3D Design 3D Modeling Autodesk
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, We need a professional 3D Modeler and Texture Artist that knows Substance Painter. See the following 3d model: https://www.artstation.com/artwork/Bd66 We have a similar weapon prop asset that needs to be created. We already have concept art drawings for reference of what is to be built in 3D, and will be sent to you later. Quality must match those in above sample links! Only apply if you can match the high quality model detail and texture detail like the one above! Please send your quote and links to your portfolio showcasing your high quality 3d models and texture renders to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Pixologic Zbrush 3D Animation 3D Design 3D Modeling
Fixed-Price - Expert ($$$) - Est. Budget: $777 - Posted
3D Artist/generalist for Real time environments 3-5 yrs experience in 3dsmax/maya Hard Surface/organic Hi poly-Low poly Zbrush Quixel suit Substance designer/painter world machine experience with UE4 and VR UE4-materials/shaders PBR UE4 environments/VR environments UE4 Lighting/shading
Skills: Pixologic Zbrush 3ds Max Unreal Engine
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Looking for an experienced dedicated 3D Artist to join a content development team of a full-presence VR experience platform. Responsibilities: - 3D-modeling and texturing of game characters & environment (objects and scenes), optimization for integration into the game engine (UE 4), - delivery of the correct UV-coordinates and unwrapping, - texture mapping, - skinning. Requirements: - understanding of Hi and Low Poly modeling and texturing principles, the ability to optimize models, - experience in developing his own concepts, the ability to precisely interpret provided concepts into models, - perfect aesthetic sense, - basic knowledge and experience in animation and rigging would be a plus. Work: 30+ hours per week or full time job. Time to Begin: ASAP
Skills: Pixologic Zbrush 3D Design 3D Modeling 3D Rendering
Fixed-Price - Intermediate ($$) - Est. Budget: $40 - Posted
Facebook guru wanted to help with strategies for setup most effective facebook sites for companies in various industries, manufacturing, entertainment, film, healthcare etc. Someone familiar with the latest nuances of facebook and best practices. A facebook specialist familiar with latest techniques to help us create most effective facebook pages for our clients. Looking for talented people to add to our growing freelance team for our overflow work. Paid by site. If candidate is succesful, there will be ongoing work based on the demand created. Please send samples to links of similar work that demonstration your skills in these areas
Skills: Pixologic Zbrush 3D Design Autodesk Mudbox Maxon BodyPaint 3D