We're developing a game. We need quality models for our levels. These models range from buildings to map fillers to even characters! We will pay a fixed price per asset. We need a model optimized for games, requiring the following:
- Low Poly Mesh
- Correctly UVed (No overlapping. Using UE4)
- Normal Map
- Bumb Map
- Diffuse textures (will be given reference on the first ocassions. Once a clear understanding of what we're doing, you'll be allowed to create your designs)
- Rigged for gameplay (no blendshapes; a skeleton is required) (extra)
This job is currently stated as a low pay rate as we are budget limited but if successful, will keep hired from here until February 2016 or even up to 2017! Compensation rates will go higher once we hit Fundraising campaigns.
Things required to be modeled:
- Laboratory Assets
- Guns (LOTS OF GUNS)
- Masks (LOTS OF MASKS)
- Febris (Broken trees, dead animals, skeletons, etc, etc):...