3d Animation Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $5 - Posted
Translate English to Simplified Chinese. If you're well versed with computer graphics terms, great. Please provide your best offer of delivery between 24hrs to 3 days & other added values. There will be more of similar translations upcoming. Reply with secret message & your offer to get my attention
Skills: 3D Animation Autodesk Maya Translation English Chinese
Fixed-Price - Expert ($$$) - Est. Budget: $35 - Posted
Yili Animation is recruiting Environment Artists. Our company is determined to promote its products outside China and we are looking for talented artists. The basic requirement are: Experience with UE4 Creating organic environments Modeling Texture Concept email me your resume and examples of ue4 work to ecoleman. Concept Art Environment art Environment design **The position might require the relocation
Skills: 3D Animation 3D Modeling Unreal Engine
Fixed-Price - Intermediate ($$) - Est. Budget: $150 - Posted
I'm looking for someone who has experience with nParticles attributes in Maya. I am trying to make a particular 3000 frame cached animation loop running at 48 fps and am having difficulty achieving the desired effect myself. The animation involves cells migrating out the top of a tube and down both sides. They are contained within a series of segments along the tube as they travel down. Within each segment they bottleneck and then expand out and away from each other before disappearing. I have a cell animation which I wish to use as the instance for the particles. The front of the cell needs to always face the direction of the particles movement down the segments. I have an image attached showing the desired paths that I am trying to get the particles to take. There is also an attached video that is along the lines of how I’m trying to make the animation look, although I only need there to be about half the number of particles shown in the example. Finally, I have also attached a Maya file with the tube, segment container and the curve which I wish the particles to extrude from. I’ve also included a dozen motion pathed cells to help show what I’m trying to achieve but instead with a greater number using nParticles. I also need to make sure it’s not too obvious that the cells are colliding with the segment container they are inside but instead moving of their own free will. Thank you for those who consider taking this job.
Skills: 3D Animation Autodesk Maya
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Need a multicolored logo to be animated with 3d movie-like effects to be played before formal presentations. Want approximately three screens of words to follow in the completed animation file so that it becomes a formal introduction that can be added to any video presentation. May want final product in more than one final format to make it easily inserted into a video presentation, online media or powerpoint presentation. General concept will be communicated and artist will need to come up with two or three verbal concepts. One will be selected and the work will begin on the selected one. Draft version will be provided. Recommended changes will be incorporated by the artist and final product approved by client will then be presented in the 3 final formats needed.
Skills: 3D Animation 3D Design
Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Hi there ninja animators and designers, I am looking to get (1) an element of a previously existing 2D logo created in 3D, (2) have it animated convincingly in a 3D space alongside the pre-existing 2D logo. I'm looking for 3 versions. 2 as per below, noting differences at step 3(v.1) and 3(v.2), and then the third version as your own interpretation of these instructions. The first 2 versions should follow these 5 steps and time stamps - your version can be anything you like but should probably be somewhat related to stay on brand and in brief. INSTRUCTIONS: 1) The 2D cube inside the hand (pdf attached) starts out looking exactly as it is. A cube lit from the right in 2D, inside a black hand on a white back ground. (At this point it is not easily identifiable as a cube unless you know what it is). (1 second) 2) The cube takes on a 3D quality. Perhaps by a lighting source from the left to show 3rd face of the cube? Or try something else? (1 second) 3) (v.1) The 3D cube then spins around 3 times in 3D space (2 seconds) (v.2) The 3D cube gets 35% bigger and spins around 3 times in 3D space (2 seconds) 4) The cube stops in original position - left hand light source fades (1 second) 5) 2D logo is static (1 second)
Skills: 3D Animation 2D Animation 3D Modeling 3D Rendering
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Looking for a freelancer experienced in Animation and Rigidbody dynamic design. The 3D character should serve as a realistic tutorial trainer for exercise movements, while voice guidance overlays. Additional information: This 3d character will be displayed alone in Augmented Reality (certain exercise movements require equipment, those assets will be provided). The user should and will have the ability to turn the character/guide to view necessary angles to perform the exercise. Prove your animation skills with 1 3d character/guide and 1 exercise animation and we can talk about scaling to the estimated 35 exercises and stretches needed for the app. This will be closer to a 3-6 month part time job. Keep in mind, the project runs in Unity. Unity can import most 3d objects and animations, make sure your program runs in conjunction with Unity. I know Maya has history of success with Unity.
Skills: 3D Animation Augmented Reality Autodesk Maya Blender3D