3d Rigging Jobs

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Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Hello im looking for someone to add facial and other rigging to a series of 30 models. They will also need to output it for eventual use in untiy.
Skills: 3D Rigging Autodesk Maya
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
I'm looking for someone to adjust rigs on 30 characters using a maya script or other process. the end use will be a VR experience in Unity
Skills: 3D Rigging Animation Autodesk Maya
Fixed-Price - Intermediate ($$) - Est. Budget: $300 - Posted
We currently seek an experienced 3D Modeller/Artist to make some changes to an existing 3d model in high poly to create an accurate representation of real life You must be familiar with re sculpture techniques. There will be necessary changes to the head and legs . You will need to copy this detail to create a 2nd character model. Making necessary adjustments to face to make him appear different. You will need to retexture the clothing as well. Both models will need to be completed in a rigged state as they are to be used on a video promotion.
Skills: 3D Rigging 3ds Max Texture Artist
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
I am looking for a skilled game modeler to create 10 life-like 3D characters for use in a crowd-fund campaign. The models should be developed for use in the Unity engine. Selected designers will possibly also be employed in a second longer project in line with our planned extended crowd-fund campaign.
Skills: 3D Rigging 3D Animation 3D Design 3D Modeling
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Looking for specialists willing to work with international programmers and developers to assist in modeling, basic animating, and the development of environments. I wish to start with a small team and cover the basics before growing into a larger team of up to 10 to help me and the original team finish the project. They must be experienced in C++ and Unreal Engine and whatever 3D software they feel comfortable using. This is an ongoing project with no real set end date, however, sooner is always better, but I encourage taking the time to create the characters and environments. I will be able to forward concept art and give reference material for the characters and environments when necessary.
Skills: 3D Rigging 3D Animation 3D Design 3D Modeling