3d Rigging Jobs

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Fixed-Price - Expert ($$$) - Est. Budget: $300 - Posted
I am looking for maya particles expert for one day job, who setup guns firing system. it has 6 guns (3 on each side). which fires in sequence. Gun system specification. 1- animator can turn on Firing Switch, which turn on bullets going in direction from plane(but not inhereted. 2- animator can adjust speed, or rate of fire 3- scale of bullets axis (for ease of use), instanced etc 4- as bullets will be rendered in separate pass (for glow etc) , so shape need to slightly rough rather than stright line. if this can be inporated 5- bullets can have small smoke trails (which can be turned on) for some closeup shots 6- separate muzzle flash or integrated (switch capability) can be semi sphered meshes appearing at gun holes for single frames as when firing effect. what i will provide, a sabre model, guns firing points(mesh) separately placed at correct location. what i expect(delivery) sabre model back (maya, ma file) with guns system working, so i can integrate it back to final model for animation.
Skills: 3D Rigging Autodesk Maya
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Please check out our project online at http://www.gearsofeden.com I am working on creating a demo for a space exploration / resource gathering game A successful applicant will be able to: Implement a very good player movement control script to our satisfaction. The model has parts that will need to animate and move (wheels, cameras, tools, etc). Implement player action scripts that allow the player to open inventory, scan for resources, and gather a resource. Implement player power management script (all tools and movement use power, solar panels recharge power). Gravity script. The player is a robot on a 3D asteroid. We need a gravity script that keeps the player drawn to the asteroid, allowing them to drive around the asteroid completely. Player objects will need to move on top of a large irregular shaped mesh object, that will act as ground/terrain. Materials for gathering will need to be randomly or node distributed. Player will need to be able to switch to a heat-map/spectrometer view to locate materials. Player will need to be able to gather materials by deploying tools. There needs to be an inventory system, an experience point system, and level system. Most of these scripts are already in place, but they need to be cleaned up or improved upon. So, you are not starting from scratch. You will be given a current copy of the demo game and then we are looking for someone to help us clean it up and improve the function. More details will be provided once these basic conditions are understood and discussed.
Skills: 3D Rigging Game Design Game Development Game Programming
Fixed-Price - Entry Level ($) - Est. Budget: $100 - Posted
Hi, i need some 3d work done using any 3d free model online, like here: http://tf3dm.com/3d-model/high-poly-male-2014.html..... My job that I need done is to animate and illustrate how our excercise chair works, say something like here: http://bigpreviews.123rf.com/images/Eraxion/Eraxion1310/eraxion131000338/22584222-3d-rendered-medical-illustration-correct-sitting-posture-Stock-Illustration.jpg I will provide images of our chair..for you to model We need maybe 10 seconds of animation, maybe max 20 secs i guess
Skills: 3D Rigging 3D Animation
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Hello there! Our team is currently seeking a 3D general artist that is capable of producing particle FX for magic spells. 3D work will include 3D modeling and texturing for props and characters. Characters will require rigging. Our game is being made in Unity, so particle effects will probably be made in Unity as well. Below is our concept art and a 3D model by our current 3D artist. Concept - https://www.dropbox.com/s/0biaxjqmseu8xe1/Male.jpg?dl=0 3D - https://www.dropbox.com/s/ljfxkrorziw8gsd/Male.jpg?dl=0 Perspective - https://www.dropbox.com/s/vehoa45l48tvg5k/Perspective.jpg?dl=0
Skills: 3D Rigging 3D Animation 3D Modeling 3ds Max
Fixed-Price - Intermediate ($$) - Est. Budget: $20,000 - Posted
I've several VR game and animation projects to be handled over the next few months. I'm looking for a strong team that can help me handle various parts of these projects. In particular, I'm looking for: - 3D Artists - 2D Artists ( concept art, digital arts, UI design etc. ) - VR Programmers If you're feel you're suitable, please send a link to your portfolio and anything else you believe is important in this regard. I'll get in touch with with you and then we'll schedule a Skype/phone interview - at which point you'll also receive further details. I'm looking forward to hearing from you! Yours sincerely, Paul Eliasz
Skills: 3D Rigging 3D Modeling C# Graphic design
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Im looking for someone to develop six animation sequences for use in unity, each sequence will require several different versions to take into account characters body types. Experience with Unity or Unreal would be good but not essential. further information about project: https://docs.google.com/document/d/1mDxuVgHOodwgctWhlFPnPBIKvypo3ZbHFby2VRG22mw/edit?usp=sharing
Skills: 3D Rigging 3D Animation 3ds Max Autodesk Maya
Fixed-Price - Intermediate ($$) - Est. Budget: $400 - Posted
We are looking for freelance 3D character animators who are experts in creating realistic style animation (not animated or stylized) and pay attention to detailed and subtle movements to reach a realistic interaction with real human users. Our startup is trying to incorporate emotion API which can detect human users' emotions through the way he/she talks. The holographic 3D character needs then to respond accordingly based on human users' different emotions. This is not an one-off project but an ongoing one that we are trying to use this initial project as a test for potential long-term collaboration. Couple criteria 1. realistic style (live action film quality: style-wise not poly#-wise) 2. great understanding on subtle facial expressions 3. familiar with Unity 3D 4. can deliver on time and be super responsive (very very important) 5. a plus if having VR/AR experiences (different interaction with human users than traditional gaming) We have about 2 weeks for one single character with around 10 less-than-2-secs animation (e.g. breathing when idling, distracted during a presentation, and other facial expressions and movements with which one could have during a business meeting).
Skills: 3D Rigging 3D Animation Autodesk Maya Unity
Fixed-Price - Expert ($$$) - Est. Budget: $10,000 - Posted
Hello. We are a medical device startup up, creating devices that serve families and patients with rare diseases and CSF disorders. We are building a new website and need a well executed animation video that explains our product. The animation is an educational tool for patients and families, but must also speak to medical professionals, etc. We would also like to an traditional video introduction that weaves in and out of animation. Our timeline is 4 weeks from beginning to end.
Skills: 3D Rigging 3D Animation 3D Design Storyboarding
Fixed-Price - Intermediate ($$) - Est. Budget: $400 - Posted
Hello, I am looking for someone to help me model a type of exploding box for a project that I am working on. I want it to be 9.8 x 9.8 x 14.2 inches or a little larger. I have made a simple 3d model of what it looks like when open. https://tinkercad.com/things/2Q0HHmeC6H6 I want it to hinge on the sides so it can open up and be held together by something on the top of it. https://tinkercad.com/things/akMbXzeoZyQ So the way it will actually look is the low poly version of the iceberg, with a deeper blue color scheme like the sample texture. Inside of the hollow parts of the Iceshard I want to create small scenes. The middle of the iceshard after it opens up it will be a roundabout and then it will have a circular green sign that goes all around it. Each part will be connected by a road that has simple objects lining either side of it. 1 side will simply be a 3d geographic model of a tunnel going through a mountain with a sign on top of it 1 side will look like a winding path that has these simple objects on either side of the road https://tinkercad.com/things/00KPDw0pOIj 1 side will have a cityscape that goes from very nice to the slums with a road going through it 1 side will have a message printed there with extruded letters. Most of the small intricate shapes are things that have already been modeled and will just need to be placed, but it's really the mechanics of how this works and the hinges. The project is called ICEBREAKER, and the joke is that this will look like a shard of ice and the thing sticking out of it will look like an ice pick, so when they open it they will be breaking the ice, quite literally. Please send over your costs for modeling this and the time frame. I need this to get done relatively soon, so if it will take longer than 2 weeks that won't work for me. Thank you!
Skills: 3D Rigging 3D Design 3D Modeling 3D Systems