3d Rigging Jobs

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Hourly - Entry Level ($) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Medium Poly Male & Female Multi Ethnicity Character Set (Mage, Ranger, & Warrior - Total 18 Models) I need 3d models for a medium-high poly RPG game. These characters need a High Poly face and Hands. Rigging will be needed for later animation. I am looking for Caucasian Models in the three types. I am looking for African American Models in the three types. I am looking for Asian / Latin American Models in the three types. Also I will need the clothing and Accessories designed for each model set.
Skills: 3D Rigging 3D Animation 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
We are looking for an excellent and creative freelancer or a team, who is capable of producing stunning 3D animation video (please refere ot this link https://www.youtube.com/channel/UC6zhI71atP7YLoZyIyCIGNw ) from scratch. uration of the animation would be around 2.5 to 3 minutes. This is a long term project if me and my team likes it we may consider you for all our future projects. Requirements:- - Ability to think conceptually, and provide creative visual story. - Highly organized approach to assets and project files. - Happy to make many minor changes. Key Qualities:- - Professionalism. - Clear written and verbal english. - Excellent communication. - Ability to suggest improvements where necessary and think for yourself. - Driven to create a long term partnership for future work. When applying, please provide the following:- - Why you think you’re the right person for the job in your application. - A link to your online portfolio or samples of your work. - Please include resume and demo reel when applying. For more info contact me: Skype: Thankyou and Goodluck! Nimesh Shaholia Shaholia Technologies Pvt. Ltd.
Skills: 3D Rigging 3D Animation 3D Design 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $10 - Posted
I need someone to rig and animate a single quality animation for a character. I've attached a screenshot of the character model and a concept art of the scene. This animation will be rendered in-engine for a cinematic scene. A Mocap animation would be wonderful, but it's not required. Feel free to message me any additional information or files. Single Animation description Ice Goblin stops drinking from the river. He turns his head towards the camera (directly in front) and after a pause, he tilts his head giving the viewer a sense of immediate dread. The character animation needs to be sent in a 3dsmax file.
Skills: 3D Rigging 3D Animation 3ds Max Autodesk
Fixed-Price - Intermediate ($$) - Est. Budget: $1,100 - Posted
Hey There, I need 36 Maya Rigs, all are super hero- Robin Batman Red Robin Red Hood Moon Knight Captain America Nightwing Falcon Katana Batwoman Cassandra Cain Black Panther Batgirl Talia al Ghul Casey Jones Hit-Girl Bronze Tiger Donatello Winter Soldier Azrael Deathstroke Daredevil Batwing Colleen Wing Black Widow Lady Shiva Squirrel Girl Misty Knight Karai Sports Master Make proposal with your rigging show-reel. Thanks..!
Skills: 3D Rigging Animation Autodesk Maya
Fixed-Price - Intermediate ($$) - Est. Budget: $700 - Posted
We have a game for unreal we are in the process of creating, We need someone who can build something like this with substance integrated: https://www.youtube.com/watch?v=THV5rU4924U There would be both male and female and several different races. However not as many options as shown in video.
Skills: 3D Rigging 3D Modeling Character Design
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking for qualified 3d artists to create models and textures of realistic humans for real-time on PC (not mobile) Experience with 3ds MAX, UV layout, some basic understanding of rigging, biped and zbrush is a plus. The first model will be an 11 yr old, we'll provide photos from all angles. Just the head needs to be modeled with texture, normal and roughness maps for use in Unity 3d. We use Substance painter and Photoshop. Must have: -3ds max --character modeling --UV layout --basic understanding of biped --basic understanding of skin modifier -Photoshop -PBR painting package (Subtance, Quixel, 3d Coat) Some experience but not required: -Substance painter -Zbrush We will provide videos of our workflow to help make sure the characters fit into our pipeline. We do medical training for web and VR. Our final models run about 20,000 polys. Thank you, Sam
Skills: 3D Rigging 3D Modeling Texture Artist