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3d Rigging Jobs

23 were found based on your criteria

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Fixed-Price - Est. Budget: $ 100 Posted
Hello! Im creating a shortfilm as a personal project. Its been a long and beatiful learning experience. the only problem i have is no animation experience. :( I am in need of an awesome animator that uses Motion Builder and 3d max as their tool and that have experience using MOCAP data. The idea is that you would have to implement the mocap setup for 3 Characters and getting to make it work inside 3d max. You would be given 2 files Facial Mocap and Body mocap. The idea is two blend this together creating a single file. The idea is then to develop a workflow that can allow me replace the mocap file in Motion builder and just had the Character move along with all the parts working correctly (no or strange things :) ) Thank you and please if you interested please drop me a line. Good day! Jose
Fixed-Price - Est. Budget: $ 997 Posted
WILL PROVIDE SAMPLE VIDEO WILL PROVIDE SAMPLE ACCESSORIES BUT YOU MUST BUILD DESIGN, MODEL, RIG AND RENDER SCHOOL WOODS GYM HALLWAY BALLOONS PROM DESIGN BEDROOM HOUSE CAR MAGIC BALL LIMO NEED THEM DESIGNED, MODEL, RIGGED, RENDERED, LIGHTING ECT 2 DOLLS ARE DONE ONE NEEDS HAIR REDESIGNED NEED 2 MALE DOLLS, MODEL, RIGGED, RENDERED, BE ABLE TO LOOK BLINK TALK YELL FIGHT SING, DANCE TALK, EXPRESSIONS ECT NEED 6 FEMALES DONE NEED TO BE ABLE TO FIGHT, YELL, DANCE, TALK WILL THINK BARBIE LIFE IN THE DREAM HOUSE STYLE OF DOLLS AND GUYS https://www.youtube.com/watch?v=cdRqYA0QTM4 ONLY APPLY IF READY TO WORK MUST SPEAK ENGLISH AND RESPECT WOMEN NO HOURLY NO UPFRONT PRICE IS FIXED ONLY ALL WORK BELONGS TO OUR COMPANY
Hourly - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We're seeking a 3D animator to create some character animations to be used for an upcoming / near finished mobile game: developed via Unity3D. The animations are being used for in game cutscenes, rather than gameplay. Facial animations will also be needed. A Maya rigged character will be provided, however experience in editing rigs in Maya would be preferred as the rig may need improving upon. The output would be a Maya / fbx file with a series of animations on the timeline. You will NOT need to worry with implementing into the engine. Looking for a reliable 3D animator that can demonstrate good animation principles, preferably worked on game animations before, & understand the process of making animation for games.
Fixed-Price - Est. Budget: $ 125 Posted
Making a kids game and we need a cute rigged pony character with a few animations. Animations: - Trot - Idle - Jump - Eating - Rearing - Pooping Looking for 12 different pony skins. The game is a simple open world where kids ages 4-8 can just run around collecting food, coins, and treasure chess. You'll also get a piece of the game =) Please link or put your best similar character art in the game.
Fixed-Price - Est. Budget: $ 150 Posted
We're looking for a Poser, Daz 3D rigger/animator that will successfully port the poser characters to Maya or/and 3ds Max. We will provide you with Poser/Daz character and you will need to give us back the fully rigged/animated character we can easily use in Maya. The ported character must be the same quality as it was before porting. More details and examples will be provided in interview.
Fixed-Price - Est. Budget: $ 1,000 Posted
We are looking for professional rigger who works in Blender 3d. The job requires rigging 3 cartoon characters with facial expressions controller for lip sync. it's very important that the characters will have full control for the body and face. and also the rig have to be a RIGIFY. Also attached JPG with our main character All 3 characters need to be finished in one week including QA Please send examples to previous work you have done
Fixed-Price - Est. Budget: $ 550 Posted
Hi all. We have an existing human character model that needs to be fully rigged, including facial morphs, eyes, sliders, etc. to be used in Cinema 4D v16. We have all the elements you'll need, including textures, facial morph targets, measurement requirements, etc. The project is a Pixar-style short film with great potential to be viral and very high profile. If nothing else, it should be a fun character to rig. Thanks a bunch, David
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
I would like to record animation, modeling, rigging, that will be about 30 minutes to 2 hours long. These tutorials would be for discrete tasks that could be completed in around that amount of time. You would be capturing your screen and narrating what you are doing in real-time (or close to real time). You will need to be able to 1. Capture your screen (using a program like Camtasia or Screen-o-Matic) 2. Record clear audio narration in English describing what you are doing and why you are doing it 3. Deliver the files to us using Dropbox I'm looking for tutorials related to - Blender - Blender associated tools used in game development and motion graphics I am looking for both technical and design related tutorials Here is an example Blender tutorial: https://www.youtube.com/watch?v=DiIoWrOlIRw --- Please let me know in your reply 1. what skills that you know how to teach 2. what type of tutorial you're interested in doing (give me a subject for your first...
Fixed-Price - Est. Budget: $ 250 Posted
Hello, I am looking for a 3D artist to create high quality fashion clothing and avatar creation. We need an artist that is detailed, able to produce quality poly models. Shadow and specular mapping and rigging will be required, displacement, and AO too. We will start with trial projects then eventually work on a long -term project basis if we work well together. Ideally the artist would be well versed with Second Life and it's requirements. You will need to have these skills to work well - Maya, Photoshop, 3D max, Zbrush and Marvelous Designer.