3d Rigging Jobs

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Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
i need a 3d character designer to create from this picture/ drawing. Preferable software : Blender/3ds Max, Obj file or relevant. The character should have 9 joints for later rigging/ animation/ posing purpose. The ideal output is 'action figure' like style (attached the example for reference) A bigger/ more detailed drawing can be provided if necessary. Please inform me your detail. Thank you in advance
Skills: 3D Rigging 3D Design 3D Modeling 3D Rendering
Hourly - Expert ($$$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
GENERAL We need someone with advance experience using Ansys, Abaqus, Strand7 or Algor, capable of generating and analysing a finite element model of a spreader frame used as a below the hook lifting aid for modular buildings. This is a simplified frame built with CHS and plates to transfer the building’s weight into the slings comprising the lifting arrangement (maximum size 32mx14m). Refer to the attached files for examples of spreader frames. SCOPE OF WORKS 1. Pre-processing: modelling the frame. Using a suitable program the frame’s geometry is to be generated. The final FE model will consist of several elements that collectively represent the entire structure. Where geometry is complex (i.e. curves, notches, holes, etc.) an increased number of elements to accurately represent the shape will be required. Conversely, sections with simple geometry can be represented by coarser mesh (or fewer elements). It is assumed your experience with FEA will provide insight for the selection of proper elements, their characteristics and level of refinement. You should be able to adequately input material mechanical properties, boundary conditions and different loads cases. 2. Analysis With a proper FE model generated that represents the physical problem, it is expected that the model is solved to obtained output results including deflections values, strain, stress, and reactions. Based on allowable stress criteria, and deformation limits, results are to be interpreted to allow modification of parameters and re-analyse the model as required. 3. Post processing Results obtained from the analysis are considered to be raw data and unfriendly to interpret. As part of the post processing it is expected the software capabilities will be utilised to generate deflected shape of the structure, creating stress plots, close-up views, etc. A graphical representation of the results as part of your deliverable will be essential to provide others with an understanding of the structure’s behaviour. 4. Deliverables The deliverables include: 1) Final FE model (native files), 2) Report with results, interpretation, input/output from software, plots and snapshots of deformed shapes (word and pdf versions) EXPERIENCE Candidate must be able to demonstrate experience in scopes of similar or greater complexity. In your proposal, please include: your qualifications, experience in similar FEA models, including: date, type, size, brief description, and any other information that would be beneficial to highlight. SCHEDULE The scope MUST be completed between the 25th of April and the 2nd of May 2016. Direct and constant support will be provided and its expected progress interaction will occur to ensure work is progressing adequately. ADDITIONAL NOTES - Please submit your expression of interest based on the information provided. Further information will be shared once we further communicate.
Skills: 3D Rigging Finite Element Analysis
Fixed Price Budget - Intermediate ($$) - $100 to $400 - Posted
We are looking for an experienced 3D modeller preferably in Z-brush to creative a 3D Character with rig, from a 2D comic sketch. Two versions of the finished character will be required; A high resolution/high poly one for promotional animation, and a low poly high quality one for the UE4 game engine. Examples of previous work would be essential, we are not looking for an ultra realistic character model, we want to keep the comic feel.
Skills: 3D Rigging 3D Animation 3D Modeling
Fixed Price Budget - Expert ($$$) - $1,500 to $2,500 - Posted
I am creating a fantasy RPG that is set in modern times. As such, I will need an array of characters to fill NPC roles in this game. In my game, there are different races of Humanoid creatures that are in direct opposition to the human race. The job I'd like for you to do is to create the array of 3D models that can be used for my game. This array of 3D models, which I'd like in high quality, includes: -A Wolf Race, -An Orc Race, -A Frog Race -A Polar Bear Race -An Ape Race -An Elf Race -A Human Race; models should represent real human races of Earth, as many as can be created (All humans are from the same island in this game) I will get more in depth over the specifications and requirements I have over these models further on. I'd like for you to make maybe 15 models of each race, with different physical features for each, along with different clothing. I'd like a couple of these models to represent armed forces, civil service, pedestrians, and nobility. In addition, I will need about 5 more models from each race to be important NPC's that will be used for the story mode. I will get into that part further on. For right now, I'd really like a rate on this job I offered you. I really don't have a budget in mind, but I am limited in what I can spend, since I'm independent. After you get back to me with a rate, I may be able to give you more work that I need finished.
  • Number of freelancers needed: 6
Skills: 3D Rigging Animation Character Design Game Development
Fixed-Price - Expert ($$$) - Est. Budget: $600 - Posted
We are looking to get two final shots of beautiful render images for our smart bike lock. The renders will be placed on our packaging and need to show a great level of detail. We'll want to play with a few different perspectives/angles to finalize the right angle with your input. We'll want the two final renders to be done in a silver finish and a matte black finish. We can provide details about textures and finish afterwards as well. Attached is a few references on the angle of shots and the quality level we expect. We have the full CAD model of the Bike lock as well as the render files for the bike. Thanks!
Skills: 3D Rigging 3D Rendering 3ds Max
Fixed-Price - Entry Level ($) - Est. Budget: $250 - Posted
Hi I am doing my PhD, creating a training framework for 3D animation and modelling students. Do you have any recent graduate, within the last 12 months , working in your studio? Do you have supervisors or people who have experience working in your studio? I will pay you to get people to complete my survey. They need to be real people. You will get $1 for every person. You can not do the surveys as I can not pay someone to do the survey, but I can pay you to recruitment people. I want up to 200 people to do the graduate survey and 50 people to do the supervisor survey. You will need to let me know the time and day they did the survey so I can cross reference. It is anonymous. http://gg.gg/graduate <<<<<this is for the graduate http://gg.gg/3dsupervisor <<<<< this is for the experienced person, team leader, TD or supervisor If you have friends or colleagues that have have completed animation or modelling courses in the last 12 months, please share it with them. Thank you!
Skills: 3D Rigging 3D Animation 3D Design 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Looking for talented character animator to rig some simple movements of characters interacting with different objects. I will provide models of the objects and characters (you can use any stock male/female characters, they will be rendered out as silhouettes). The movements required are: picking up the object, pushing the object by its handle, placing objects on the shoulder etc. There is a series of short movement animations required for the right animator. The budget stated is negotiable depending on the capabilities of the animator. Please tell me how long it would take you to animate something of a similar complexity in your application.
Skills: 3D Rigging 3D Animation 3D Modeling Animation
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
I am creating a Modern fantasy game that has an array of different humans and beast like humanoids. In particular, i need; orcs, elves, frog-like humanoids, polar bear-like humanoids, Ape-like Humanoids, and ram-like humanoids. I need these characters rigged, as well as different faces for each model. I need them to be clothed, as in everyday clothing (1960's), to Army, Business, and civil service attire. I need this project done right, so please help if you have what it takes. I need them to be compatible with Blender and UE4.
  • Number of freelancers needed: 6
Skills: 3D Rigging Animation Character Design Game Development
Fixed Price Budget - Intermediate ($$) - $500 to $700 - Posted
1) To have a realistic 3D model made of a labrador dog (with fur/hair texture detail) to be rigged for animation. 2) For the dog to be on top of a realistic grass texture, with diffused shadows / soft light source. 3) I will provide a voice track / voice over for the dog to be lip-synced too. 4) I am looking for a the dog to be animated to chase it's tail for 15 - 20 seconds, then talk to the camera for 15 - 20 seconds, then to chase its tail, then talk, then chase etc. Animation movements can be copied (can always be turning the same way, lip sync / talking doesn't need to be massively expressive, also a fixed camera position from human perspective) to make the animation process easier. The total amount to be animated will be between 3 - 5 minutes.
Skills: 3D Rigging 3D Animation 3D Modeling 3D Rendering