Hello and thanks for viewing my job offer. I am an independent game developer specialized in graphics but lacking in programming abilities. My budget is tiny, to say the least, but I am hoping that any of my games will start making me money to be able to pay you or whoever decided to stick with me as a staff programmer for more complex games.
Project overview: Your mission, if you decide to accept it, is to make an 8 ball randomizer type of game. There are a fair amount of animations, but they are all pre-rendered, and most of the work is to create the randomized elements. I am going to need to add new ones from time to time, so I would like a simple way for me to do so in Godot. A few commented lines would help. I also need it ready to export, with my AdMob code already added and a few other supplementary buttons such as "share on facebook" or "developer's page". All graphics and assets are made already, all you need to do is to put them together.
*Animated splash screen (consisting of an OGV video).
*Two more animated screens involving OGV videos.
*randomized sprites that have to line-up with the background.
*Add sound effects/mussic
*social media & promotion buttons.
*setup for deployment (certificates, resolution, screen settings, icon, etc.)
*Ported for Android and iOS.
*My AdMob monetizing code
*clean code, easy to modify, with key components commented.
*I am going to need the Godot source code
All graphics and assets are made already, all you need to do is to put them together with a little bit of code.