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Autodesk Maya Jobs

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Hourly - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
I need a talented modeller though mainly texturer to create a gorgeous penis that would be desirable for a man to buy in the virtual world I know of. Doesn't have to be photorealistic but does have to be very attractive. The finished product will need textures baked down so someone who is talented at that please.
Hourly - Est. Time: More than 6 months, 30+ hrs/week - Posted
Hi all, I have a video lecture which I have to animate. I am planning to have over 500 videos similar to this...All i want is to have a demo of how the finalised product will be. I am having a 5 sec long video.. I have attached sketch of animation I want. Please quote for doing a similar job with a video of length 10 mins. The animation will differ from video to video. Some may be complex and some may be simple. Note:- Share your email id's so that I can send you link of the video. This is a very small task and successful candidates will have work upto 5 years... This position is going to be a really long term. Thanks, Ashish
Hourly - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
Hi, I need an experienced 3d modeler/renderer that can provide me with excellent rendered views of home interiors. I would be providing you with architectural autocad files of the floor plans so you can build 3d models from there. I pay per modelling hour and would provide you with access to my cloud rendering cluster for processing shots. I need finished renders with decoration and great attention to detail. Please provide high-res samples of rendered shots in your portfolio. As you can see I'm one of Upwork's top buyers so you would be working with someone professional and experienced that values high-quality work.
Fixed-Price - Est. Budget: $ 13 Posted
I need a 3D modeler with 3D printing experience to take a prototype of a base used for action figures and to edit this head stl file in order to make different heads. The heads will vary on superheroes, movie characters, video games, etc. I will provide you with an STL file that looks like this: http://www.classictvtoys.com/images/products/display/number8head.jpg And you will have to edit it to resemble different characters. I am willing to pay $13 per head you complete. If everything goes well, I will have up to 6 assignments per month.
Fixed-Price - Est. Budget: $ 1,000 Posted
Hello We are a photo retouching company that specializes in fine jewellery. We are currently looking to extend our service offer to our clients to also include rendering services. W We are looking for a 3D rendering artist that is able to take use photos of a piece of jewellery and turn them into a photo-realistic 3D render model. The service we want to provide is very similar to the one shown in this website: www.ringrender.com/about.html If you are able and interested in carrying out such work please apply to this job? Please give us a price to do one piece of jewellery and include some of your previous work. If you have previously not created a rendered model from a photo, we would require you to produce a sample to show us your capabilities. We have a pipeline of projects, so we are looking for a long term relationship.
Fixed-Price - Est. Budget: $ 1,250 Posted
This project is Urgent, must be able Start Now Unity mobile game needs 3D graphics and animations for characters, game elements, and environment, and any other needed 2D graphics for the full game. You must have Maya experience. You will be creating all of the 3D graphics for the game in Maya. Full game details will be given to selected bidders, explaining the game design, game play, characters and their animations, and other elements that will be needed. Must have 3D game character design and animation experience, and must have experience in working with Unity and have knowledge of best practices and graphics requirements ie poly count, textures, etc for best game play results. You must be able to start on this project NOW, it is very important that you understand this, the work must be started today. Please type the words: "I Understand all terms, and I can start now" so that I know you have fully read this and fully understand the project requirements, and...
Fixed-Price - Est. Budget: $ 997 Posted
WILL PROVIDE SAMPLE VIDEO WILL PROVIDE SAMPLE ACCESSORIES BUT YOU MUST BUILD DESIGN, MODEL, RIG AND RENDER SCHOOL WOODS GYM HALLWAY BALLOONS PROM DESIGN BEDROOM HOUSE CAR MAGIC BALL LIMO NEED THEM DESIGNED, MODEL, RIGGED, RENDERED, LIGHTING ECT 2 DOLLS ARE DONE ONE NEEDS HAIR REDESIGNED NEED 2 MALE DOLLS, MODEL, RIGGED, RENDERED, BE ABLE TO LOOK BLINK TALK YELL FIGHT SING, DANCE TALK, EXPRESSIONS ECT NEED 6 FEMALES DONE NEED TO BE ABLE TO FIGHT, YELL, DANCE, TALK WILL THINK BARBIE LIFE IN THE DREAM HOUSE STYLE OF DOLLS AND GUYS https://www.youtube.com/watch?v=cdRqYA0QTM4 ONLY APPLY IF READY TO WORK MUST SPEAK ENGLISH AND RESPECT WOMEN NO HOURLY NO UPFRONT PRICE IS FIXED ONLY ALL WORK BELONGS TO OUR COMPANY
Fixed-Price - Est. Budget: $ 50 Posted
Need a NURB modeler. We already have mesh contains 1728042 vertices and 576014 triangles. Need a NURB surface out of this. No need for tight fit. Much tolerance is allowed. The triangle number and vertices can be reduced by designer if he wants. Final output is in STEP / IGES file that will be one surface readable by Solidworks. Design can be done in Rhino / Maya / 3dsmax or whichever software suits best.
Hourly - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We're seeking a 3D animator to create some character animations to be used for an upcoming / near finished mobile game: developed via Unity3D. The animations are being used for in game cutscenes, rather than gameplay. Facial animations will also be needed. A Maya rigged character will be provided, however experience in editing rigs in Maya would be preferred as the rig may need improving upon. The output would be a Maya / fbx file with a series of animations on the timeline. You will NOT need to worry with implementing into the engine. Looking for a reliable 3D animator that can demonstrate good animation principles, preferably worked on game animations before, & understand the process of making animation for games.
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Simulate the realistic behavior of stitched garments (cloth) on a rigid mannequin in a game environment using 3ds Max or Maya and perform the following: 1. Creating a cloth fabric (creation of cloth mesh of shirt and trousers, attached are reference picture for the cloth fabric) 2. Creating a cloth 3. Setting the cloth properties a. Cloth collision b. Cloth particle motion constraint c. Cloth particle separation constraint d. Cloth self-collision e. Cloth intercollision (between shirt and trouser) f. Set Cloth GPU acceleration --> The final output should be produced in a format that can be imported into Motionbuilder software platform. --> Please bid only if you're able to start immediately.