Autodesk Jobs

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Hourly - Intermediate ($$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
So, here is how one would pick a strawberry: 1. take the gripper into one's hand 2. approach the stem of a strawberry 3. the gripper must be oriented in such a way that the plier part is closer to the fruit than the scissors part 4. close the gripper, as you'd do using scissors 5. bring the gripper back, while keeping it closed We'd like the design to be done using Autodesk Fusion 360, but we're open to any other free alternative. ... The ideal candidate will have: * Proven experience with CAD tools such as Autodesk Fusion 360 or Inventor * Proven experience in manufacturing of prototypes and/or small series * Keep final cost in mind at all times: Recommend using off-the-shelf components whenever available * Knowledge of how machining works to optimize the design for lower manufacturing costs * Knowledge of pros and cons of various plastics and metals, as well as finishing options
Skills: Autodesk Computer Aided Manufacturing (CAM) Mechanical Design
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
I am looking for architectural visualization of a Revit 2016 model of a residential home. The work will include: * rendering the Revit 2016 model on the site * creating details for special areas such as front entry, windows, roof, etc * exploring different design concepts, such as materials, patterns and colors If you also know how to use Revit 2016 or Autocad, then additional work will be creating detail drawings based on these visualizations. Please show true examples of your prior visualization work, especially for residential homes. Indicate the software you used to render these images and whether you can also create detail drawings using revit or autocad.
Skills: Autodesk Revit 3ds Max Architectural Rendering Autodesk Architecture
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
I am looking for one or two Revit 2016 draftsmen who know how to create electric, plumbing and duct plans, and/or structural models. I will provide autocad drawings showing electric, plumbing and structure and the draftsmen will convert that into a Revit model. There will be NO design electric, plumbing or structure; this job is solely to convert an autocad design into a Revit model. You must use Revit version 2016 and you must already be skilled in the correct use of Revit. Please provide true examples of prior work that show electric, plumbing or structure.
Skills: Autodesk Revit Architecture AutoCAD Drafting
Hourly - Entry Level ($) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Looking for a 3DSMAX modelere (or similar) to do a Rendering for a addition work to be done in an existent residence, need to show the home owner association how it is going to look after de addition is completed.
Skills: Autodesk 3D Modeling 3ds Max
Fixed-Price - Entry Level ($) - Est. Budget: $70 - Posted
Create a 3D model - Lamborghini Gallardo Props are what bring a 3D environment to life, making it appear "lived in". For example, a seedy alleyway with nothing in it would appear very artificial - but cram it with stacks of old newspapers, garbage bins, discarded sheet metal and flaming barrels and your environment comes to life. There is no poly count limit - just use as many as you think you need keeping in mind the silhouette. Consideration should be given to the topology of your model as well, keep the flow of polygons tidy. The model should be UV Unwrapped in a tidy manner, minimising stretching and seams with individual UV islands scaled appropriately based on their required resolution. Deliverables Maya File of 1 x 3D Model (The model should be UV Unwrapped) Reference Photos (At least a front and side image) Assessment Criteria Accuracy of model against the reference photo (Does it look like the thing it is meant to be?) Polygon Usage (Did you need more polys? Have you used more than you needed?) Topology (How well are the polygons distributed, how well do they flow?) Quality of UV Unwrap (Are there lots of seams? Lots of stretching? Are the UV islands scaled appropriately?) Reference image of blueprint has been attached.
Skills: Autodesk Maya 3D Design Graphic design
Hourly - Intermediate ($$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
This has been posted again due to previous post closing and unable to contact freelancers....Sorry:-) Looking for experienced REVIT users for creating ELECTRICAL components as well as inputting ELECTRICAL designs into existing BIM models within the building & construction industry. Also required to take designs from LOD300 to LOD400 There will be a considerable amount of work available. Must be able to create BIM families to LOD 400/500 level with the input/assistance of our electrical engineers. Our engineers will use the BIM families to design electrical and lighting layouts which then need to be input into existing BIM models. Please feel free to ask any questions.
Skills: Autodesk Revit
Hourly - Expert ($$$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
We are looking for a talented 3D Modeler and Animator for a PC game we are in the early stages of developing. You must have broad exposure to 3D game art including high/low poly modeling, texturing, texture baking, UV mapping, creating LOD, 3D landscapes and working with game engines (Unity, UE4). Experience with various types of lighting and particle systems is preferred. You should have an excellent portfolio that demonstrates the skills above.
Skills: Autodesk Maya Adobe Photoshop Pixologic Zbrush Unity