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C# Jobs

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Hourly - Entry Level ($) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Comparison site for product features is: https://www.grovo.com I am looking for a company or individuals who have worked on a Learning Platform where courses can be built through a Course builder. Language: C# Platform: .NET MVC Using Entity Framework
  • Number of freelancers needed: 4
Skills: C# AngularJS CSS JavaScript
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Well experienced in using the debugging tools to fix the CSS, jQuery and styling issues. Must have a experience in Microsoft VB .net and C# .net, MVC framework, jQuery and javascript. Must have UI design knowledge with the latest trend. flexible on fixing the design issue based on client expectation.
Skills: C# .NET Framework AJAX AngularJS
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Need to build a small prototype for a game, should be fast and easy to do.
Skills: C# Unity
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
WHAT Our new Unity3D game can use all of the features in our existing Unity3D game, but needs to have TCP/IP feature which accepts x, y, z coordinates that are connected to a plane gameobject (game will be a client). We already have all of the game objects and game levels, but the plane is now going to move based on the received x, y, z values. In Screen 1 of the new game, the user configure game settings, and attempt to make a TCP/IP connection to a server. If the connection is successful, the game will begin. During the game, the user can pause or exit at anytime - our existing game has this implemented. At the end of the game, the data recorded must be printed to a text file. *see attached document below for details WHY This is a project in collaboration with a research lab with high potential for future work. We believe in simple software that real people use in a lab setting to gather data on their performance. HOW We want the new game to have this flow: the user launches the game and sees a Settings Screen. He selects the type of movement (x, y, z) that he wants a plane gameobject to have, and he inputs 6 numbers for max and min values for the chosen x, y, z movements. When he clicks start, the game makes a TCP/IP connection with a server, and starts receiving x, y, z values for the plane each frame. The plane moves according to those values, scaled based on the max/min from settings, and the goal is to move it through hoops on the screen. The game will level up based on performance - making the game faster and making it harder for the user to go through hoops. We already have all of this behavior implemented in the existing game EXCEPT the networking to be implemented in the new game. We also want the game to record data (x, y, z values each frame and level statistics each level) and print a text file with that data at the end. PERKS We are looking for a long-term relationship with a great developer. If this is well built, we will have many more features to add. We also have another Unity projects and would love to start a long-term developer relationship. We will pay hourly and would like to start ASAP.
Skills: C# Game Development TCP/IP Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $400 - Posted
Hi, I have lot of office 365 Development work. We have here set a framework for creation of the Intranet Application. I am looking for freelancer that can work on Knockout JS, HTML, Page layout and design integration in SharePoint o365. If freelancer is successful than we can continue as long time as possible. **Please don't apply if you are a company or firm**
Skills: C# ASP.NET CSS HTML
Fixed-Price - Entry Level ($) - Est. Budget: $80 - Posted
I need a simple cAlgo bot that does the following... As soon as it's run, it will place a buy order. The lot size will come from an input parameter, and the stop loss and take profit will come from lines on the chart. There will only ever be 2 lines on the chart. The lower line will be the stop loss, and the higher line will be the take profit. That's it. I suspect it may not actually be possible? If it's not possible in the traditional sense, I'd love to hear about any work around ideas that anyone may have.
Skills: C#
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