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Fixed-Price - Intermediate ($$) - Est. Budget: $750 - Posted
We have Dynamics CRM 2015 that needs to publish new records and changes to existing records to a web service. The following article details the start of the process, I need it to be completed. Unfortunately we do not have internal developers any more to complete this. http://blogs.msdn.com/b/crm/archive/2016/01/15/sending-webhooks-with-microsoft-dynamics-crm.aspx I'm only interested in the PERSON record, and within that the first name, last name and email address. I'll write a process workflow to identify the changes, and I need to configure a step within that workflow that then takes those changes and publishes them to a web site hosted within the DMZ. What I need from you is the solution to import into Dynamics CRM which I can then attached to the workflow. I'll need the documented source code as well as the compiled solution to allow me to get operational quickly. You'll need to document the web site requirements in business language and clearly document how your solution can be tested. Let me know what questions you have or clarifications required.
Skills: C# .NET Framework Microsoft Dynamics CRM Web Services
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Need to build a small prototype for a game, should be fast and easy to do.
Skills: C# Unity
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
WHAT Our new Unity3D game can use all of the features in our existing Unity3D game, but needs to have TCP/IP feature which accepts x, y, z coordinates that are connected to a plane gameobject (game will be a client). We already have all of the game objects and game levels, but the plane is now going to move based on the received x, y, z values. In Screen 1 of the new game, the user configure game settings, and attempt to make a TCP/IP connection to a server. If the connection is successful, the game will begin. During the game, the user can pause or exit at anytime - our existing game has this implemented. At the end of the game, the data recorded must be printed to a text file. *see attached document below for details WHY This is a project in collaboration with a research lab with high potential for future work. We believe in simple software that real people use in a lab setting to gather data on their performance. HOW We want the new game to have this flow: the user launches the game and sees a Settings Screen. He selects the type of movement (x, y, z) that he wants a plane gameobject to have, and he inputs 6 numbers for max and min values for the chosen x, y, z movements. When he clicks start, the game makes a TCP/IP connection with a server, and starts receiving x, y, z values for the plane each frame. The plane moves according to those values, scaled based on the max/min from settings, and the goal is to move it through hoops on the screen. The game will level up based on performance - making the game faster and making it harder for the user to go through hoops. We already have all of this behavior implemented in the existing game EXCEPT the networking to be implemented in the new game. We also want the game to record data (x, y, z values each frame and level statistics each level) and print a text file with that data at the end. PERKS We are looking for a long-term relationship with a great developer. If this is well built, we will have many more features to add. We also have another Unity projects and would love to start a long-term developer relationship. We will pay hourly and would like to start ASAP.
Skills: C# Game Development TCP/IP Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Hi, I need a C++ GUI that will display a preview of swf animations (Preview) SAMPLE in the link: https://copy.com/syD9aVeNM9lpsXYP 1.
Skills: C C++
Fixed-Price - Expert ($$$) - Est. Budget: $15 - Posted
I need someone to write code for my project.
Skills: C
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Well documented job details will be disclosed upon nda. Firstly we want to eliminate incapable candidates before discussing requirements. Audition: Live audio stream from iOS device to server using WebRTC. Client is a simple Qt app. Just click button and streaming begins. Needless to say, you should use microphone. Debian server waits for a QIODevice stream. Of course this is a WebRTC peer. But you should present QIODevice interface. Use a Websocket for signalling. Bonus question: What about WebRTC support of up to date Safari on iOS? What are the ways for streaming audio with just stock browser? Which one is feasible? Why? You have 1 week after applying job. Apply when you are ready to start then you should send solution in following week. Valued terms are; Commented documentation for what you are doing and why. Performance and minimizing latency. Audio quality. WebRTC understanding. Googling skills. We need 5 programmers. When we meet all, we will remove this post. This means if you see the job post, still you have time. Code: I5G03MG6
  • Number of freelancers needed: 5
Skills: C++ HTML5 iOS Development JavaScript
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
I need help with running linphone on my server that has ALSA working. aplay and arecord is working. I need the linphone to set as a daemon, then, it will receive incoming requests. It will playback ring tone, and at the same time trigger media to start via UDP request. This linhone should write log . It should handle one call at a time and extra calls should be 503 back. The code should be easy to install and use. There should be error handling so it can restart when crashed or if the remote UDP returns error or timed out. The linphone should be built to alwasy up and running. SIP OPTION is needed.
Skills: C SIP
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