Some minor gameplay (monetization) changes to the original code will have to be made in order to support the addition of IAP to the game.
An example of the type of game to be ported: http://bloodrizer.ru/games/kittens/.
Would like to discuss with applicants two different options for porting:
1. Straight client-side port - game runs locally on client device with minimal to no server communication.
2. Client/Server port - Player progression calculated server-side, client device communicates with server to call data.
^^Final budget will depend on whether the development plan follows option 1 or 2 (client/server port taking more hours).
Port will necessitate a UI redesign to fit mobile devices. Mobile UI design experience and proficiency...