Cuda Jobs

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Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Looking for an expert in CUDA to review the architecture of calculation we plan to implement. We have already a MATLAB, a C and a CUDA implementation, developed three years ago, but with the emergence of the new generation of hardware and sofware tools and evolutions of our system, we want to develop a new architecture The structure of our data is heavily parallel and we plan to load all data in the GPU, to avoid the data in and out, which are today the main limit. ... We have already a MATLAB, a C and a CUDA implementation, developed three years ago, but with the emergence of the new generation of hardware and sofware tools and evolutions of our system, we want to develop a new architecture The structure of our data is heavily parallel and we plan to load all data in the GPU, to avoid the data in and out, which are today the main limit.
Skills: CUDA Algorithm Development
Hourly - Expert ($$$) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
i simply need a CUDA professional to code a little script ​ this is a couple hour work and i need it asap. ​ ... i simply need a CUDA professional to code a little script ​ this is a couple hour work and i need it asap. ​ CUDA and GPU NVIDIA PRO
Skills: CUDA C++
Hourly - Expert ($$$) - Est. Time: 3 to 6 months, 10-30 hrs/week - Posted
Under the supervision of senior developers and PM with experience from top-3 technology companies you will work on an interactive video player and video recorder. You must be experienced with OpenGl and Cuda. Successful candidates will get more detailed specification after we sign NDA.
Skills: CUDA OpenGL Qt
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
I have a code that I wrote in Matlab and I am looking to convert it to C/C++ Cuda to be run faster on a GPU. The code is sequential and the main processing operation in the code is a 2D FFT of 2D images. ... The main target is to reach a high speed up (say 700X and above) when running on a GPU. Such speed up is possible with normal CUDA code as this problem is a simple image processing with few sequential steps (i.e. embarrassingly parallel). ... Such speed up is possible with normal CUDA code as this problem is a simple image processing with few sequential steps (i.e. embarrassingly parallel). I already have the Cuda implementation of some of the computationally expensive processes, and I got speed increases of 200x and 700x on a high-end workstation graphics card (NVIDIA Tesla K40c with 2880 cores).
Skills: CUDA C C++ MATLAB
Fixed-Price - Expert ($$$) - Est. Budget: $2,500 - Posted
We are looking for experienced developers with in depth knowledge of C/C++/QT languages and advanced level of DSP pertaining to wireless and video. The project involves creation of a GUI front-end encompassing control, collection and visualisation of high-speed data sources (or sensors). The sensor API's will be provided. The basic modular blocks of the software are as below and would be based on the several libraries available for the purpose. 1. FFT 2. Digital Filtering 3. Sensor Data streaming over network 4. Visualisation of collected data 5. Basic user work flow management Only experienced developers, who have developed such applications may please reply.
Skills: CUDA C++ Qt TCP/IP
Hourly - Expert ($$$) - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
I want the code to be compiled using - Latest Visual Studio C++ compiler for Windows. - GPU using GTX 960 and CUDA latest release for this GPU - Sample code in the following paper http://bmcbioinformatics.biomedcentral.com/articles/10.1186/1471-2105-14-117 I should be able to run the program in Debugger and step through the code once the build environment is created. ... In future phase I want to modify the algorithm and application to adapt to different use case. So your knowledge about CUDA and some dynamic programming is essential
Skills: CUDA C++ Microsoft Visual Studio
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Looking for an experienced graphics programmer to prototype a volumetric cloud rendering solution for a VR experience. The end result will be an animating cloud pillar similar to a volcanic eruption. The best visual reference would be a time-lapse video of a thunderstorm. Further work and development on this solution is a possibility after this initial prototype is done. Realistic clouds with proper light scattering are not necessary (nor likely to be feasible) so rendering concerns about transparency and the like can be avoided for performance gains. The art-style is flexible. The clouds can be opaque and stylized if that is more accommodating to technical constraints. Believable cloud motion however, is a requirement. The clouds should be properly scaled and would likely have a functional LOD system for performance concerns. The clouds should be fully 3D as they will be flown through. Particles, geometry, shaders, ray-casting, vector-fields or any other technique can be used. Out of the box volumetric cloud solutions do not have all the features needed. The experience must be developed to function within UE4 or Unity 5. There is a slight preference for Unity, but open to using UE4. Applicants must have advanced knowledge of graphics programming and integration with Unity or UE4. Strong math background beneficial. Applicants should enjoy taking on difficult tasks and coming up with creative solutions. More details available upon contact. Deadline is flexible.
Skills: CUDA 3D Rendering C# C++
Fixed-Price - Expert ($$$) - Est. Budget: $400 - Posted
i am unable to use this code: https://github.com/ryankiros/skip-thoughts it is an open source machine learning model. I want to train my own decoder: "Decoding: Generating the sentence that the conditioned vector had encoded" https://github.com/ryankiros/skip-thoughts/tree/master/decoding i believe the instructions for the README are bad and the code might have some bugs, you can see in other people's forks that there are lots of bug fixes. I want to be able to train my own skip-thought vector with the scifi genre from the bookcorpus dataset: http://www.cs.toronto.edu/~mbweb/ in their example model, they also train off the bookcorpus dataset, but only on the romance genre. Here is a ticket with the exact same issue that I am having: https://github.com/ryankiros/skip-thoughts/issues/25 to consider this done, we need 2 things: code that allows me to train on any arbitrary dataset. a trained scifi bookcorpus model
Skills: CUDA Machine learning Python Python Numpy