Game Design Jobs

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Fixed Price Budget - Entry Level ($) - $5 to $200 - Posted
Looking for a multiplayer snake/pacman type game that can be played on iOS. I need front end and server side developed from the ground up. I also need graphics and sounds made. I also want to own the rights to all software developed, graphics and sounds created. The game will be an online head to head competition. If an opponent can't be found in 5 seconds, there should be a computer opponent found for the user. The objective of the game is to get the most of 11 coins before your opponents. There should be a weekly leaders board.
Skills: Game Design iOS Development
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Waka! Description Waka is a memory / speed of reaction game, consisting of two stages: 1. The prepare stage. Requires the user to memorize a pattern of shapes (the order in which they appear). The shapes stay on screen until the user touches them in the correct order. After a while, if no interaction, the shapes animate in the order in which they need to be pressed. They difficulty levels mean a variation of the shapes shown, from 3 (easy) to 6 (very hard). At every retry / reload / reset, the number of shapes remains constant for a level of difficulty, but the actual shapes are randomly generated. The pattern always respects the no repeat of a shape within a 3 group of shapes. So the first shape cannot repeat until the 4-th position. 2. The game stage. During this stage, the user is presented with 15 shapes on screen (number to vary), on a grid of 30 possible positions. The user doesn’t see the grid, but only the positions which are active at a time. The shapes need to be touched in order to gain points. Once a shape it touched, it is randomly replaced by another one from the initial pool of shapes and order. The user needs to press them in the correct order as presented in the first pattern, but he gains multipliers every time he presses on similar shapes. So for example if after green follows blue and then red, once he touched the green one he can press on as many blues as he wants or on a red one. Requirements The game design needs to be very simple and flat. I tried to go for a retro (read Bioshock) which I find to look quite nice, as icons with long shadow work within this graphic theme. So I would strongly encourage the retro (Bioshock, Fallout) design. Menu interface design. Clean, easy to understand and read. Needs to also present random information in pop-ups or bars or posters in the lower part. The options are new game, resume game, settings and shop. Game scene interface design. There needs to be a timer bar, multipliers (once you gain them on screen and also in the upper part of the screen) and score. Shop screen. There will be an in game shop screen, where users can buy themes or bonuses. App icon. Self explanatory
Skills: Game Design Adobe Illustrator Adobe Photoshop User interface design
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking for a talented UI Designer to help us build our MVP for The Dreamland Chronicles mobile collectible card game (CCG). The ideal candidate should be able to translate high-level requirements into interaction flows, production quality assets and functional user interfaces.​ Must have expertise in Photoshop. Experience in fantasy genre a plus. Company is a startup so we're on the lookout for prospective team members interested in contributing some sweat for equity, but are also seeking reliable professional contractors (paid).
Skills: Game Design 2D Design Adobe Illustrator Adobe Photoshop
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
I am in the process of developing a game that plays off an existing popular game but has alienated its user base. I personally know of people that have spent thousands of dollars per week to play this game so the time is right to get a competitor out there and make millions. I am currently working out the logistics, characters, etc of the game and need developers/designers to help make it a reality. I am looking for long term minded, dedicated, and ambitious types. I want to build a strong core of people to crank out more games once this one is released. The skills I am looking for are 2D/3D modeling, Unity, C#, game mechanics, game physics, AI, entrepreneurship, and a very good sense of humor. I want to get a team rolling over the next week, I plan on getting a kickstarter campaign going to raise the capital to get the resources and personnel in place to make this happen fast. This is an incredibly important note: I will only partner with US citizens. Once the kickstarter campaign is completed and capital is available I may look at non-US contractors for piece work. For this posting, DO NOT APPLY if you do not live in the US. Finally I am looking for partners, not employees or contractors with this listing. If we are a good fit, we can hash out the details privately. The fixed price amount on this job is an arbitrary number.
  • Number of freelancers needed: 5
Skills: Game Design 3D Animation 3D Modeling Android App Development
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Small Japanese indie studio, looking for an experienced game designers to help develop a strategy game for PS4, Xbox One and PC. The job will consist of brainstorming game mechanic ideas, refining, designing and documenting these ideas, and possibly prototyping them. However, the prototyping isn't entirely necessary to the job.
Skills: Game Design
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Hi, I need an experienced freelance game designer who also knows about escape games and how to challenge the players with tough puzzles. I don't have a story in my mind so the freelancer will designed the all parts of the game from story to puzzles and development. Looking for experienced freelancers. If you have worked on a similar project please show it
Skills: Game Design Game Development Game Programming Game Testing
Fixed Price Budget - Intermediate ($$) - $60 to $80 - Posted
I am looking for someone who has experience with illustrations for cards (for various card games). I am designing an educational card game that has four card types: challenge cards, context cards, grade cards, and response cards. I need someone to create the design for the front of each and a template for the back side (where I will add content later). If this goes well, I will hire the person again later for adding the content and likely help designing the box or case for the card game. I really want someone who has done work for card games or has experience with card game design.
Skills: Game Design Illustration
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Are you a games developer that enjoys building games and would like the chance to develop in LUA? We are developing an educational game using the open source game Minetest. Minetest is an open source game engine is similar to minecraft, designed from the ground up to do modding. Minetest runs on the major mobile platforms as well as desktop operating systems. We are a small software development company seeking to create educational software that will teach kids reading, writing and numbers in an open world environment instead of a scripted play-through. A successful applicant will enjoy creating open worldgames, and would appreciate the challenge of using open source technologies in realising the vision. Previous experience with game scripting in LUA would be advantage. Experience with Minecraft modding would be even better. You will be developing quality lua minetest mods that play and perform well. Minetest is a cross-platform application that runs on both windows and unix variants. Mods must be tested on both platforms. The framework utilises 3D models and textures. It is expected that the developer knows how to deal with these (animations etc) We seek to deploy on Android, Windows and IOS initially.
Skills: Game Design Game Development