Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $2,000 - Posted
Our nonprofit organization is looking for a web developer to help us finish this project: A networked web-based game called The Minigrid Game (bit.ly/the-minigrid-game). The next developer will inherit previous work via a zip file with a git repository with 2 branches, and preferably have the following skills/experience: - Python 3.5 - Tornado. Should be ok with working with asynchronous tech like long polling/socket.io/websockets. - Angular 1 + enough HTML/CSS to turn designs into a working frontend application (we already have the frontend designs in HTML). - Knowledge of a JS charting/graphing library to create realtime charts. - Basic knowledge of a way to package the application for the easiest possible deployment by regular computer users (something like Vagrant, Docker, or a custom virtual machine image). - Any experience in creating browser games would be very helpful. - Experience with turn-based games (paper or computer) would help in understanding the game structure and making suggestions on how to better adapt the tabletop game into a browser game. - Experience in making web applications that are optimized to work on energy constrained devices with touch screens would be very helpful I understand that developers might have different ideas on how to achieve the goals of the project differently so the above skills are not set in stone, but the above list gives an idea of the project so far. It would also be great if the next developer that comes on board finds the concept interesting and the cause an important one.
Skills: Game Development AngularJS Python Tornado
Fixed-Price - Intermediate ($$) - Est. Budget: $50,000 - Posted
You will be working on mostly coding, and designing. You will mostly be working independently on coding most aspects of the game, and most entities. I will be designing most aspects of the game, however, I will be VERY open to new suggestions towards the game. You will need an advanced knowledge of coding in JavaScript, and using Unity. The game will be an open-world, survival strategy, Indie game. Sort of like Don't Starve. More details about the game will be released on request, or after hiring. PLEASE NOTE: Due to my lack of up-front cash, please understand that you will NOT be paid upfront, assuming the game passes Steam Greenlight, you will be paid 40% of all revenue from all Steam sales, up to $75,000. In the case it does not pass through Steam Greenlight, you will be paid 30% of all revenue up to $50,000. This is negotiable to a point.
Skills: Game Development JavaScript Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $1,000 - Posted
I am looking for a variant of online teen patti (3 patti) game on android platform with virtual chips. The game also needs to suffice the following: 1. In app purchases 2. Provisions for ads 3. Audio 4. Bots disguised as players per table 5. User profile management (Picture upload & detail updation) Compliances do not allow me to divulge the exact varation kind (For that we would sign an NDA if the deal is struck). But variation would be merely joker play, the major logic would be the same. The game needs to be completely scalable to include more game variants and real money in future. So kindly send us a proposal regarding the same which would include links to the games you have created, the exact features and timelines for the project. Kindly also enlighten us with the technology you are going to use for the developement. We have heard that there are various cross platform frameworks available which enable to create a build in all mobile and web platforms as well. We would opt for it if a single cross platform framework code can be built on mobile (majorly android & ios) and web platforms.
Skills: Game Development Box2D C# Cocos2d
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Here are the details It should be a html5 game with WebGL graphics A game like http://hexgl.bkcore.com/play/ with follow modifications: Or the game https://github.com/BKcore/HexGL with follow modification: - Online multiplayer with max 12 Players per game room - Useres can open a game room and can set a coin price, to join the game. - Users can join a open game room - Play with Virtual coins - Connect the game with a mysql database where user are already registerd and have a coin balance. - 1, 2 and 3 Winner <-- Win the coins from the gameroom coinpool. First winner receive 75% of the gameroom coinpool Second winner receive 20% of the gameroom coinpool Third winner receive 5% of the gameroom coinpool I will give you access to the mysql database. In this database is the virtual coin under "balance" defined and the user under a "ID" and a "username".
Skills: Game Development Game Design Game Programming Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $4,000 - Posted
We have a concept and idea for an educational game, and are looking to materialize it into a video game. We are looking for crowdfunding to fund and market this game, and will need to create the first level or a tutorial level of this video game. We are looking for someone who can do it all - design the characters and levels and code and create the game. We also need to make a cinematic trailer of the game for the crowdfunding page, but we might get another freelancer to do that work.
Skills: Game Development Character Design Game Design User interface design
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Unity Engine Experience is an absolute must, No exceptions. Advanced knowledge is needed* MUST be quick and efficient, this is not up for discussion. This is necessary to keep work incoming for you. A prop/environment modeler who has experience in the creation of video games and the development pipeline. Knowledge in various game engines including Unity, Unreal Engine is preferred. Knowledge of external packages is heavily preferred as the position has the potential to become long term. Must have knowledge of next gen work flow including PBR, Hi-Poly baking, and game engine optimizations. We have various projects that we are currently engaged in that require skillful, efficient and most of all hardworking artists to be committed to the projects. We work with various clients including both national and international. Good communication is an absolute must as daily check-ins will be required of the projects we are currently working on. We are a very strict team on responsibility, punctuality, and quality. You will be required to sign NDA and Independent contractor agreements. Please send your reel for further consideration. Looking to make a decision by the end of today.
Skills: Game Development 3D Modeling Game Design Pixologic Zbrush