It's a simple game, with the objective is to collect cash or credit cards, that is dropping from the sky, and you move the wallet or basket on the ground, by using your finger or left or right cursor, to capture it. There are 10 levels, all similar, but faster and harder as you move up a level. Player must obtain 1,000 points to move to the next level. On the final level, It's a highscore round. Player needs to collect as much cash or credit cards in 1 minute 30 seconds. And that goes on to a leaderboard.
Attached is a rough first draft of the Travel money game story board.
We’ve made minor changes to the initial concept from the attached story board and simplified it. This doesn’t mean that we’ve discarded anything, instead we’ve parked some of the ideas for a second or third phase launch.
Below is the rough framework that we wanted to start work from
- Available via Unity, or on desktop, smartphone and tablet (cursor keys or swipe to operate)
- Will have 10 levels...