You've landed at the right place. oDesk is now Upwork. Learn about the new platform.

Game Development Jobs

224 were found based on your criteria

show all
show all
only
only
only
show all
only
only
only
only
only
show all
only
only
only
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
Needed: iOS developer to work on many small applications. Apps will be a mix of cloning existing apps in the app store and reskinning templates. There will be trivia/education, utilities, games and other misc. apps. All apps will have: Multiple ad network integration, in app purchases, UIAlert asking for 5 star review, third party services such as analytics (GA or answers) and crashlytics. Game apps will have: Multiplayer Developer will need to be skilled in design, UI/UX and native iOS. ASO is a plus. Developer will oversee end to end development of applications and be responsible for a finished product that is stable on the app store. - Successful candidates will have experience cloning an app that already exists and tweaking it to make it graphically unique. - Successful candidates will be skilled in native iOS (objective-c or swift) and UI/UX graphic design. - Successful candidates will have cloned apps and done design work in the past. IF YOU CANNOT DEVELOP iOS...
Fixed-Price - Est. Budget: $ 1,000 Posted
Hi, my team and I have an iOS game that we want to have converted to Android. We understand this will require the app to be completely rebuilt from the ground up using Java, so we are looking for an experienced Java programmer! I will show you exactly how the app will look, and give detailed information on the particular functions. We will provide the necessary sound effects and images. But mainly, you will be using our iPhone app as a reference for how to design the Android version of it. Here is the iOS Game: https://itunes.apple.com/us/app/clickcraft-quest-for-minerals/id955297836?mt=8 The game mechanics are simple enough. Think of Cookie Clickers, an incremental game where the user taps on the screen to "collect" items. The hard part is the amount of different elements incorporated into the game. For example, our game has 5 different tools the user can choose from, and there are 20+ different minerals to be "mined". We will pay a flat fee of $1000 for the completion of the...
Fixed-Price - Est. Budget: $ 1,500 Posted
Looking for an experienced Unity Game Developer who could help us with a proof of concept (POC) with a small hay-day (or Farmville) type of game with following features demonstrated: 1. creation of an object progress bar, etc 2. trading of object at a market place 3. adding dynamic graph content based on game data 4. couple simple multiplayer features Graphics related to the POC will be provided and also all details of each of the functionality. The objective here is a test run to validate the design and code quality of the deliverable. Acceptable standard of the delivery would imply the bigger contract of developing the v1 of the game that would involve a game play with the above features. Completion of the POC is a must for payment.
Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
Stronghold Wars is a MMO Strategy Game with face-paced intense gameplay launching on iOS devices with Andriod/Windows soon after. Game will be solely multiplayer, so internet connection would be required to connect to servers. Battle gameplay would be very similar to War Of Empires: https://www.youtube.com/watch?v=0lFuJ_FkgVw If you take a look at the game-play, it's something simple but the amount of online features the game would feature makes it somewhat of a challenge including: Level up system for units. Guild System. 1v1 and 2v2 real-time battle gameplay. Leaderboards. Online Chat. Medal System. Profile System. Online Lobbies. Most of the art asset I purchased is covered by this pack: https://www.assetstore.unity3d.com/en/#!/content/22817 These are just some of the features I have set in mind, more can be discuss with the proper developer.
Fixed-Price - Est. Budget: $ 5,000 Posted
The ideal candidate must have significant experience in creating Mobile Games featuring cartoon type characters. Developer must have previous apps featuring cartoon style characters. The ideal developer should have experince in creating 3D mobile games. The game is a temple-run style game featuring one main character. There are 10 obstacles, each is a different cartoon character. The game needs to have a background featuring trees, rocks, rivers and other obstacles that the main character must run around or jump over. The Background must have atleast 5 different scenes. There will be 10 in app purchases. The game must be for Android and IOS
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
We are a mobile game studio focusing on casual arcade games. We’re looking for a Unity developer to make updates to a fully-developed game that launched earlier this year on the App Store. The game needs an update that includes the following responsibilities. Responsibilities: - Replacing ad networks - Adding banner ads during gameplay - Adding analytics platform - Installing leaderboards - Adding achievements - Adding buttons (e.g. social media sharing, rate game, watch video-for-coins) - Adding a pause and pause menu - Adding highest-score sprite explosion - Giving player a few coins every couple of Game Over screens Qualifications: - Launched mobile games using best practices - Expert in Unity, including exporting to Google Play and Xcode - Proven success with the responsibilities above with previously published apps