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Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $30 - Posted
I need a phaser browser-based game created for desktop in HTML5 and CSS. The game will have 2 levels. There will be an introduction screen with text about what the game is about and the goal of the game and there will be 3 buttons on the screen (play, help and score). The first level the user has to collect food and water but has to avoid getting hit by rocks and wood. If any rock or wood hits the user, his health would go down. There will be platforms as well, on which the user can jump on. Once the user has passed the level the user will be asked to move on to the next level by clicking on the button “Next level”. The next level will be the user has to collect certain amount of items (food and water) but rocks and wood will block those items. There will also be scoring, the user will get 5 points for every item collected. Every time rocks and wood hit the user his health would go down. Once the user wins there will be 3 buttons (Play Again, Home and Submit Score). I will be giving you all the graphics you need. If there is anything else you need to ask please do not hesitate. Also please tell me how long you will take to create this game and how much it will be.
Skills: Game Development CSS3 HTML5
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
I would like to have the basic elements of the game set up, including but not limited to: Health, Mana, Stamina, XP and Leveling System, Skills, Spawn Manager, Basic UI, Basic/Advanced Enemy AI and Combat system (v basic). Must be written in C# The price is a placeholder, please feel free to change it, but tell me what you can do for this venture, and any past experience is welcome. You are free to ask me to buy assets if you cannot accomplish those parts of the job yourself although this will decrease the amount I will pay you and your candidacy.
Skills: Game Development Game Design Game Programming Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $20 - Posted
Hello, I have a match 3 unity game similar to candy crush but would like to customize it further. I would like to add points accumulator where gamer will accumulate his/her points he gained playing all game levels. Then s/he can redeem those points against game objects (So this game won't have in game purchase same like Candy Crush) since all purchases have to be made via the redemption for the earned points. For the game to start counting points the player needs to be connected to the internet. i.e he will be able to play the game offline but he won't be able to accumulate any points to redeem. A link for the game can be found in the attachment. I would like a fixed price quotation for this project so amount mentioned in the price is a placeholder feel free to quote me whatever you see suitable. Regards
Skills: Game Development Android App Development C# Game Design
Hourly - Expert ($$$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
We have a concept for a game and we would like help to turn it into a game we not wanting a a graphic designer we want someone that will help us with concepts hooks ideas on how we can get our demographic to keep coming back and play more
Skills: Game Development Game Design
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
Hi, i am looking for a 3d artist to work on a game art. You can be either character artist, 3d generalist or 3d animator. You must have experience working on mobile games and have portfolio with examples of your work. Please include rate for your salary for a month ( i.e. regular working month - 160 hours ). Submissions without the rate will be ignored. Thank you Luke
Skills: Game Development 3D Animation 3D Modeling 3ds Max
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