Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $7,500 - Posted
Looking for talented, enthusiastic, driven and skilled mobile game designer and creator for this project. The project itself is for the individual to create from artwork conception, to creating and programming a working and playable mobile game application for both Android and IOS. The game is a mimick/similar design of popular games such as Temple Run, Bear Grylls Survival Run, Lara Croft: Relic Hunter, Despicable Me: Minion Rush, etc. But has a Different theme in mind. So if you are familiar with the design layout of these reference games, this maybe the job for you. The game specifications are as follows: - Will need to feature over 20 character models to choose from. 5x Male Adult, 5x Female Adult, 5x Boys, 5x Girls. (White, Black, South-East Asian, Caucasian and Malaysian each set) - Each character model should be able to add Upgradable Clothing/Misc, Items and Colours. - Items will include Books, Bags, Gifts, Flags of Various Countries, Kids Play Toys, etc. - Clothing/Misc will include different Tops, Bottom Wear, Jewellery/Watches, Headwear, Fragrance Smells, etc. - Colours should have a Pallette of Variety in which to change the colour of Clothing. - Clothing/Misc and Items effects a Happiness Meter, which Switches between "Feeling Excellent", "Feeling Good", "Feeling OK" to "Feeling Tired". Each of these Status effects how long the Stamina Lasts. The Player will run Slower or Faster depending on the Status. - The Happiness Meter is also effected by Performing Actions during the Run. Example: Helping someone will Increase, while Ignoring will Decrease. - The Player can Collect Coins to Purchase Upgrades or Use PayPal/Debit Card. An In-Game Currency System is Required to do this. - The Player can Collect Special Items in the Levels for Bonuses and a Special Reward when all are Collected. - The Player can only Collect "X" amount of Special Items each Level, although there will be more prompting the Player to Replay to achieve 100%. - The Player is Limited to how many Coins can be Collected based on their Bag Size in a Single Day. Example: Default Bag is Capacity is 500 Coins, Medium Bag is 2000 Coins, Large is 8000 Coins and Extra Large is 16000 Coins. The Levels will Contain more Coins than the Capacity. Players will have to wait 24 Hours when they reach the full Capacity of the Bag. - Each Item Upgrade allows the Player to Pick up more Items. Example: Bigger Bag can hold more Coins. - The Game should have a Menu Consisting of "Play", "Characters", "Upgrades", "In The World", "Feedback", "Credits" and "Exit". - The Game should consist of 10 Levels with Optional Timer. Level 1 Being Easy towards Level 10 Being Very Hard. The Optional Timer is Available once all of the Levels are Completed so Players can have that Extra Challenge. - The Main Track should be heading Straight for "X" amount of Distance before changing Directions. The Quickness and Frequency of change in Directions (Right, Left, Up, Down) should be Increased as "X" Distance is Passed. - The Game will needs Obstacles like, Holes in the Ground, People in the way, Food Carriages, Rugs Thrown onto the Path, Puddles, Animals like Dogs/Cats/Chickens/Sheep/Cows/Ants/Bees. - The Game will need to Feature a Slow Down Button during the Level so the Player can lower the pace when facing an Obstacle. This can only be used once it is Charged to Full. - Each Level Depending on the Number will have a Set Track Distance to the Destination. Example Level 1 may have a Total Distance of 3500 Meters and Level 10 may have a Total Distance of 62000 Meters. - Each Level Requires similar Game Mechanics but Unique Environments. No two Levels can be too Identical. - Each Level has more Challenges then previous. Example: More Items to Collide with, More Environmental Obstacles, More Items to Collect, etc. - For Any Male Character chosen, the AI People and Obstacles will be of Mixed Gender. For Any Female Character Chosen, the AI people and Obstacles will be all Female. - The Player can choose and change to any character using the Main Menu. - "In The World" section will consist of Real Photos of the Destination Buildings. - Game Graphics are Required of be of High Standard and in HD. - The Game will Require a Server for Downloaders to Install the Main Files as the Size of the Mobile Game Application will exceed the Limits of App Store and Play Store respectively. Other Information: - Any Applicants Must Speak and Understand Good English. Communication is Essential. - Payment is Received Per Milestone ONLY. No Negotiating on this. No Advances or Pre-Payment. No Hourly Payment. - The Project Should be Completed within Reasonable Time. No Time Wasters or Under Qualified. Please Do Not Apply if this Project might be Challenging for you. Deadline Aim: 01/03/2017 - PLEASE NOTE THE THEME OF THIS GAME IS RELIGIOUSLY AND CULTURALLY SENSITIVE. PLEASE DO NOT APPLY IF YOU CANNOT BE RESPECTFUL TO THE PROJECTS THEMES AND IDEAS. - Successful Candidate Hired in 2 Weeks.
Skills: Game Development Android App Development ArtiosCAD ArtRage
Fixed-Price - Expert ($$$) - Est. Budget: $3,000 - Posted
Hi, we are have a project as the following spec: 1. IM chatting based mobile game - Player can join a chat room and play some random number game in that chat room. 2. Each room has 500 or a certain limitation 2. need to build on Unity + Photon infrastructure 3. Has a ready to work template project for IM chatting application and base on that we can build on it to save development time 4. This game need to integrate with wechat's login auth. So, understand Chinese is a big plus. We need to have a developer that can help us to finish project. This project is also very time sensitive. So if you can't working for more than 5 hours per day. For whoever that would like to apply for this job, we need you to agree some working guild line as following 1. Daily scrum meeting, about 5-10 mins to communicate the project progress. We think only success communication and understanding to each other can result a success project. 2. Daily commit to source code repo, we need our partner to have a regular activity and it is good for the both side. 3. If due date is being set on certain milestone, we wish you to keep the promise. (We understand sometime there is issue that need to take care of. We can understand if that kind of situation happens and we had being talked about it before the due date) If you don't agree on any of the above guild line, please DO NOT APPLY. Violate on the above guild line may result of deduction of payment or contract cancellation. Please be aware. This is a ongoing project which has a lot of functions which going to made. So, we are looking for someone that we can work for long term and able to put trust in each other. Please refer to attach files for screen reference. Thanks for your time!
Skills: Game Development C# Microsoft SQL Server Programming Unity
Hourly - Entry Level ($) - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
Looking for a talented Unity Developer for finishing up a game i started in Unity, i am also a developer but i have no time because of work and i would like to finish this game: I cannot pay too much(4-5$ per hour) but this is perfect for a new entry developer and also for somebody who really loves RPG game development!
Skills: Game Development C# Game Design Unity
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
3D Game where the knight will save the princess who was kidnapped by an evil strong empire. The game will be different levels; each level to achieve different mission as per the game story. I have 2D design team and I want: 3G Modeling Team: - prepare the 3D models for: o Game characters. o Game Backgrounds. Development team: - Integrate everything together and develop the different levels of the game. - Make the game for Android and iOS - Integrate the game with the backend servers. - Upload the game to Google Play and Apple App store under my Account.
Skills: Game Development Android Android App Development Game Design
Hourly - Entry Level ($) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hello, I have recently become a hobbyist developer after receiving my Microsoft C# certification. I have advanced experience in graphic design, thus my recent interest in game development - but I am quickly realizing that I am not as proficient in C# nor Unity2D as I'd like to be. For this project, I am attempting to create the first generation of Tomagotchi via newer generation Android devices for my current girlfriend. I have created all sprites with correct resolution and succeeded in writing a large portion of the required code. The major conflicts I am unable to resolve: - create 'random' character movement - create an evolution process - allow for certain actions to affect hunger / happiness / discipline - alter hunger, happiness, and discipline deductions - create a 'rock, paper, scissors'-like minigame. Genuinely - with consideration that I have no experience in game development and have managed so much - I believe this will be a very simple task to any who are willing. You may alter the code however you'd like - or recreate entirely if that is what you'd like. I am looking to give (positive) reputation to newer (free) Upwork members struggling to compete against the more experienced as I have yet to register my debit card. Thank you to anyone who is willing to assist. Update: the file was deleted and I am unable to recover it. Even still, the code requirement is not significant. -Luke Isitt
Skills: Game Development Game Programming Mobile Programming
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, Looking for someone to make sample game level using Unreal Game Engine. Make sample game level like this guy : You can see in his videos he makes playable sample levels. Must be made using Unreal Engine. - We will provide the 3d models to import. You can use the stock "kite demo" level to make the level. We just need a proof of concept level and gameplay feel for now. Thank you
Skills: Game Development 3D Modeling Autodesk Maya Game Design
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
UPDATE: Since the description wasn't accurate enough, I made a selection of print screens from a similar game. My game lacks of features but the wireframe will be the same. I am looking for a coder, not a designer, please do not give me offer that includes design. This is not a complicated game, nor 3D. only the automated fight is 3D. ------------------ I need a mobile game where user can choose a hero at signup. The user can fight other players (but cannot control the fight it is automated) they can collect items, weapons for the hero, unlock other heroes stat points affect the fight. user can select his 3 best hero to fight against the enemy. so at a time max 6 hero fight in the arena. hero inventory also affect the stats of course. here are some thing: User Interface Design (prototyping with placeholders) Splash Screen Profile Management leveling system for each hero statpoints (attach, defense, health, stamina (stamina = action point)) action points to spend: attack other player or do quests Menu Screen user's hero list Single Player Quests Attack other player Game Play Social Sharing Leader board Invite friends In app purchase items inventory system Payment Gateways: app store and play store Web service integration Database Integration Admin/Control Panel Only the fight is 3D, feel free to use any asset from assetstore, even free ones. MOST OF THE MODULES ABOVE CAN BE ACHIEVED BY FREE OR CHEAP SOLUTIONS FROM THE ASSET STORE. the project is in unity3D, Android but Primary iOS. No Windows, no desktop. Freelancers with functional mobile games are preferred. At the end of the project, I own the source code. Long term cooperation! Since this is a game where you can attack other users, it is considered as a multiplayer game. But multiplayers here only is means simple queries. Players see other players ONLY in a list, even if they are online or offline. When player attacks an other player, they only get a notification. The attacker sees the fight but has no interaction in the battle. (yet not in plans). Please see the attached image. At the top of the list user can see its own stats. Below the user can see the enemies in circa the same level. It can choose "duel" so the two main hero fight (automated) or "war" to make a 3 vs 3 automated hero fight. Now you have a short of view about the concept I have. Once again, I am looking for a coder, not a designer. Designing is an other project and I will provide the graphics to the coder in psd format. similar game in gui: underworld empire.
Skills: Game Development Unity
Fixed-Price - Expert ($$$) - Est. Budget: $5,000 - Posted
Looking for experience game developer who can do the following tasks. Need to see your previous games developed. The game would be on android and iphone 1. Racing game 3D- which can only be played among users, 2. 3D Graphics of the City - Dubai -UAE-----> i will help you out in this, need to know if you can create the 3D structure. 3. UI interface of game 4. Backend server programming- We need to discuss which programming would be best. 5. in game purchases more information will be given once i select you. Thanks
Skills: Game Development Android Game Design Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
Chess Game Development (Android and IOS) I need a developer to create a Chess game on Android and IOS with the following features - Multiple Open Source Chess engines - Multiple difficulty levels (Beginner, Intermediate, expert, Grand Master) - 2D simple but rich graphics - Adnetworks integration Delivery time: 10days (negotiable)
Skills: Game Development Game Design Game Programming In-Game Advertising