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Game Development Jobs

95 were found based on your criteria

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Hourly - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hi there, To illustrate our new project, we're looking for a developper to build a very basic prototype in Unity3D. Prototype scope : * Generic map (setting: alien planet, like Mars) * FPS basics: movement, weapon with ability to fire it * Loading... more

Hourly - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
We're looking for an experienced Unity developer who can dive right in and update our mobile game. We need to add a couple new features to it and a reskin. Experience with chartboost or other mobile in-game ad networks is a big plus. *Please have... more

Hourly - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
i need a quick prototype made of a FPS style 'make it your self' wall design concept, where the user can pick up various products which are lying around on the table and when he points and clicks he picks it up and going close to the wall he needs to... more

Hourly - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
SpreadEagle Studios is looking for highly experienced developers who are expedient with multiple types of genres and is comfortable with multiplayer networking with photon cloud or otherwise. I am looking for 3 free lancers. I need highly experienced... more

Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
I am building website and potential product to beta that needs to have a set of online games (2D) deployed/supported on all major platforms so must play through responsive website. HTML5, WebGL examples of options -- you must propose delivery platform... more

Hourly - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
I need the right knowledgable guy for making a smart watch, We have features for a smart watch that no other company is offering. I would like to get to the market as quick as possible. And I need to keep the cost of manufacturing low;

Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Requirements for Candidates: 1. Extensive experience and libraries for 3DMax and Revit. 2. 2 years of experience in converting 3DMax models to Unity environment. 3. Experience and/or training in object creation for Unity active game interactive elements. 4. Experience... more