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Glsl Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $1,000 - Posted
We need a game developer for a 2d platformer combat game to be release on the iPhone and Android. Key skills required for the job are: - Unity 4.6+. - Understanding of state management, game objects and their management. - Understanding of sprite animation - Particle effects Developer will be responsible for: - developing the basic gameplay in Unity as per the storyboard/design document - develop AI for NPCs - develop menu screens and state transitions as per the storyboard - develop total of 5 levels with various minigames
Skills: GLSL Game Development Game Programming OpenGL
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
I am looking for a configurable smoke trail, implemented as a GLSL shader to be used in OpenSceneGraph. I need to be able to configure a "fire" component (colors, velocities, lifetimes) and a "smoke" component (colors, velocities, lifetimes).
Skills: GLSL C++ OpenGL
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Fixed Price Budget - ${{ job.amount.amount | number:0 }} to ${{ job.maxAmount.amount | number:0 }} Fixed-Price - Est. Budget: ${{ job.amount.amount | number:0 }} Open to Suggestion Hourly - Est. Time: {{ [job.duration, job.engagement].join(', ') }} - Posted
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