You want to be a professional graphics programmer for games and gamified business interfaces that lets ordinary people make cool stuff. Develop Windows MFC applications that are GPU-driven 3D experiences tied to a cloud architecture. Knowledge of C++ required. Experience developing Windows applications in Microsoft Visual Studio highly preferred. Knowledge of OpenGL strongly preferred, DirectX-only candidates will be considered but will have to retrain. Knowledge of GLSL or HLSL a plus. If you desire to be a part of an award-winning 3D graphics application project, this is your chance. Candidates with experience developing video games, 3D edutainment or 3D CAD, parametric modeling, vector mathematics and STL files are greatly preferred. If you're familiar with API integrations in C++ (using DLLs) that work with hardware systems, this is also a huge plus. A desire to make awesome experiences using audiovisual techniques, and a desire to learn on the job about a variety of graphics approaches and algorithms in the 2D and 3D math space.
Key Skills: Microsoft Visual Studio, C++, OpenGL, Linux, proce55ing, matlab, OpenSCAD or other parametric modeling experience preferred, GLSL greatly desired