Illustration Jobs

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Fixed Price Budget - Intermediate ($$) - $500 to $700 - Posted
We are looking for someone who can draw a baseball player running around the bases from the ball hitting the bat until he slides into home plate. The illustration will display how we are going to present this concept to the guys who are going to develop the actual 3-D video of the whole illustration. ... The illustration will display how we are going to present this concept to the guys who are going to develop the actual 3-D video of the whole illustration. You must have a very creative portfolio to be qualified or some unique illustrations to show your talents. ... You must have a very creative portfolio to be qualified or some unique illustrations to show your talents.
Skills: Illustration Character Design Comic Art
Hourly - Expert ($$$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
WE seek creative out the box thinkers to come up with great angles to developing unique commercials, animation projects, that story board well. 2- Illustration/Animator creators wanted. Hybrid digital animation wanted! ... Must be fluent across classical animation and stop-motion, motion graphics and character animation, even that shiny 3D stuff. Illustrators. Story Poet tellers wanted! MUST BE ABLE TO BRING STORIES TO LIFE!
Skills: Illustration 3D Animation Animation Fiction Writing
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
We are looking for a very experienced illustrator to create an illustration of a professional mascot that has already been created. ... We'll provide you with the photos of the mascot outfit and you will create an illustration.
Skills: Illustration
Hourly - Entry Level ($) - Est. Time: 3 to 6 months, 10-30 hrs/week - Posted
I need assistance in creating a number of management training courses in MS Powerpoint & MS Publisher. The courses are instructor-led and so Powerpoint is required; the participant manuals are being developed in MS Publisher (currently). The high-level course design is being done in-house, but we need resources who can help us to: - design and create graphics - collaborate on format and content - assist with creation of participant activities - review content for clarity, consistency, spelling and grammar I want to work collaboratively so that the course content and direction is on the right path, communication is clear, and we stay on the same page. I will be engaged in the development, as well as some other projects. Skills need are (in order of importance): - Graphics Design - MS Powerpoint - MS Publisher (participant guides) - Instructional Design Knowledge (to provide input on our designs as requested) Additional critical skills are: - time management - clear & open communication - collaborative mindset I will first hire a few people to do 3 different tasks to assess how we work together, learn working and development styles, and review your input. Mini-project 1. Develop some MS Powerpoint slide content based on a curriculum outline provided in MS Word. Mini-project 2. Revise some existing MS Powerpoint slide content based on comments made in the presentation. Mini-project 3. Create participant guide content in MS Publisher based on the content provided in the notes section of the slides in project 2. I have attached a sample of some slides with our current style so you have an idea of our vision. Please respond if you are interested or have any questions, and I will provide the miniproject information to you, as I can only attach one file to this post. Thanks so much!
Skills: Illustration Format & Layout Graphic design Microsoft PowerPoint
Fixed Price Budget - Intermediate ($$) - $5 to $15 - Posted
Hi, I already have a logo and businesscard. I like the businesscard very much! Soo that part is great. (see attachement 1) But on my website it's looking a bit to simple.... http://m-b.in-beta.be/ (see attachement 2) It's just missing something... a good grapic designer will understand me ;-) I also need an A4 template for the company. The businesscard is nice, but i also got an A4 but is was very ugly. I would like to have one without lines, one with lines and one with blocks of 0,5mm. (See attachement 3 to have some kind of an idea how i see it.... ) I think it's the best start from the businesscard, because that colors are our style, i dont want to change stuf to my businesscard right now.
Skills: Adobe Illustrator Graphic design Logo Design
Fixed-Price - Expert ($$$) - Est. Budget: $50 - Posted
I am developing a children's story book and need an illustrator to develop images for it. The style Im searching for is attached, Im looking for someone with the capability to develop according to the style attached.
Skills: Illustration Graphic design
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Waka! Description Waka is a memory / speed of reaction game, consisting of two stages: 1. The prepare stage. Requires the user to memorize a pattern of shapes (the order in which they appear). The shapes stay on screen until the user touches them in the correct order. After a while, if no interaction, the shapes animate in the order in which they need to be pressed. They difficulty levels mean a variation of the shapes shown, from 3 (easy) to 6 (very hard). At every retry / reload / reset, the number of shapes remains constant for a level of difficulty, but the actual shapes are randomly generated. The pattern always respects the no repeat of a shape within a 3 group of shapes. So the first shape cannot repeat until the 4-th position. 2. The game stage. During this stage, the user is presented with 15 shapes on screen (number to vary), on a grid of 30 possible positions. The user doesn’t see the grid, but only the positions which are active at a time. The shapes need to be touched in order to gain points. Once a shape it touched, it is randomly replaced by another one from the initial pool of shapes and order. The user needs to press them in the correct order as presented in the first pattern, but he gains multipliers every time he presses on similar shapes. So for example if after green follows blue and then red, once he touched the green one he can press on as many blues as he wants or on a red one. Requirements The game design needs to be very simple and flat. I tried to go for a retro (read Bioshock) which I find to look quite nice, as icons with long shadow work within this graphic theme. So I would strongly encourage the retro (Bioshock, Fallout) design. Menu interface design. Clean, easy to understand and read. Needs to also present random information in pop-ups or bars or posters in the lower part. The options are new game, resume game, settings and shop. Game scene interface design. There needs to be a timer bar, multipliers (once you gain them on screen and also in the upper part of the screen) and score. Shop screen. There will be an in game shop screen, where users can buy themes or bonuses. App icon. Self explanatory
Skills: Adobe Illustrator Adobe Photoshop Game Design User interface design